Disassembly of Pokémon Crystal
Go to file
Bryan Bishop 4b5a5b6f0e update INSTALL.md with submodule instructions 2013-08-03 13:55:45 -05:00
audio fix sfx pointer comments 2013-05-02 19:59:03 -04:00
battle rst $28 -> JumpTable 2013-07-10 19:17:04 -04:00
constants move constants files into constants/ 2013-06-17 21:30:25 -04:00
engine more scripting cleanup 2013-07-10 19:17:04 -04:00
extras@13dfbba8d2 Move extras/ into a git submodule. 2013-08-03 13:44:03 -05:00
gfx Merge branch 'master' of github.com:kanzure/pokecrystal 2013-06-12 23:31:21 -04:00
items start using relevant constants in wram.asm 2013-07-10 19:17:03 -04:00
maps music constants in map headers 2013-05-22 16:36:51 -04:00
stats BaseStats is now BaseData 2013-04-29 15:11:48 -04:00
text LostBattle and HalveMoney 2013-06-17 18:19:45 -04:00
tilesets Parse and dump tilesets 2013-03-18 00:40:27 -04:00
trainers Saner file distribution 2013-02-05 03:56:27 -05:00
.gitattributes hexdump for binary diffs 2013-06-13 14:24:45 -04:00
.gitignore write comment in .gitignore 2013-08-03 12:17:28 -05:00
.gitmodules Move extras/ into a git submodule. 2013-08-03 13:44:03 -05:00
INSTALL.md update INSTALL.md with submodule instructions 2013-08-03 13:55:45 -05:00
Makefile Merge pull request #157 from yenatch/overworld 2013-07-12 19:16:49 -07:00
README.md remove stray newline from README 2013-08-03 13:46:27 -05:00
compare.sh Disassemble Kris's PC. 2013-05-22 01:11:07 -06:00
constants.asm rst $28 -> JumpTable 2013-07-10 19:17:04 -04:00
gbhw.asm split out constants 2013-06-10 21:57:58 -04:00
hram.asm connection hram labels 2013-05-13 18:47:35 -04:00
main.asm Add Time Capsule item conversions. 2013-07-25 06:33:28 -06:00
pokecrystal.asm Flesh out HRAM labels 2013-03-20 22:55:09 -04:00
preprocessor.py chars: ▷ 2013-07-10 19:17:02 -04:00
prequeue.py don't mix tabs/whitespace 2013-06-25 22:25:50 -05:00
requirements.txt requirements filename didn't match install instructions 2013-02-24 18:53:36 -05:00
wram.asm more scripting cleanup 2013-07-10 19:17:04 -04:00

README.md

Pokémon Crystal

This is a hand-crafted disassembly of Pokémon Crystal.

The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.

Base ROM

The following rom is required for compiling:

Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde

Eventually this will not be necessary.

What can I do?

  • Are we missing something? Make a pull request! Contributions are welcome.

  • Take a look at some of the disasm tools in extras/. Most of the scripts are generalized enough to take apart other Game Boy games.

  • Tackle some issues!

See also