pokecrystal/gfx/pics/150/frames.asm

27 lines
640 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $31
.frame2
db $01 ; bitmask
db $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b, $3c, $3d
db $3e, $3f, $40
.frame3
db $02 ; bitmask
db $37, $38
.frame4
db $03 ; bitmask
db $00, $41, $00, $42, $43, $44, $32, $33, $45, $34, $35, $36
db $37, $38, $46, $39, $3a, $3b, $47, $3c, $3d, $3e, $48, $49
db $3f, $40, $4a, $4b
.frame5
db $04 ; bitmask
db $00, $41, $00, $42, $43, $44, $32, $33, $4c, $4d, $4e, $45
db $34, $35, $36, $4f, $50, $51, $46, $39, $3a, $3b, $52, $53
db $54, $47, $3c, $3d, $3e, $00, $48, $49, $3f, $40, $4a, $4b
; 0xd6214