mirror of https://github.com/pret/pokecrystal.git
115 lines
2.7 KiB
NASM
115 lines
2.7 KiB
NASM
IcePathB1F_MapScriptHeader:
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; trigger count
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db 0
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; callback count
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db 1
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; callbacks
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dbw 3, UnknownScript_0x7e4be
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UnknownScript_0x7e4be:
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writecmdqueue CmdQueue_0x7e4c2
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return
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CmdQueue_0x7e4c2:
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dbw 2, StoneTable_0x7e4c7 ; check if any stones are sitting on a warp
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db 0, 0 ; filler
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StoneTable_0x7e4c7:
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db 3, 2 ; warp, person
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dw UnknownScript_0x7e4d8
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db 4, 3 ; warp, person
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dw UnknownScript_0x7e4e0
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db 5, 4 ; warp, person
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dw UnknownScript_0x7e4e8
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db 6, 5 ; warp, person
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dw UnknownScript_0x7e4f0
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db $ff ; end
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UnknownScript_0x7e4d8:
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disappear 2
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clearevent EVENT_BOULDER_IN_ICE_PATH_1A
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jump UnknownScript_0x7e4f8
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UnknownScript_0x7e4e0:
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disappear 3
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clearevent EVENT_BOULDER_IN_ICE_PATH_2A
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jump UnknownScript_0x7e4f8
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UnknownScript_0x7e4e8:
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disappear 4
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clearevent EVENT_BOULDER_IN_ICE_PATH_3A
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jump UnknownScript_0x7e4f8
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UnknownScript_0x7e4f0:
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disappear 5
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clearevent EVENT_BOULDER_IN_ICE_PATH_4A
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jump UnknownScript_0x7e4f8
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UnknownScript_0x7e4f8:
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pause 30
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scall UnknownScript_0x7e504
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loadfont
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writetext UnknownText_0x7e512
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closetext
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loadmovesprites
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end
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UnknownScript_0x7e504:
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playsound SFX_STRENGTH
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earthquake 80
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end
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IcePathB1FBoulder:
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jumpstd strengthboulder
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ItemFragment_0x7e50d:
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db IRON, 1
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MapIcePathB1FSignpostItem0:
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dwb EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION, MAX_POTION
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UnknownText_0x7e512:
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text "The boulder fell"
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line "through."
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done
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IcePathB1F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 8
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warp_def $f, $3, 3, GROUP_ICE_PATH_1F, MAP_ICE_PATH_1F
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warp_def $3, $11, 1, GROUP_ICE_PATH_B2F_MAHOGANY_SIDE, MAP_ICE_PATH_B2F_MAHOGANY_SIDE
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warp_def $2, $b, 3, GROUP_ICE_PATH_B2F_MAHOGANY_SIDE, MAP_ICE_PATH_B2F_MAHOGANY_SIDE
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warp_def $7, $4, 4, GROUP_ICE_PATH_B2F_MAHOGANY_SIDE, MAP_ICE_PATH_B2F_MAHOGANY_SIDE
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warp_def $c, $5, 5, GROUP_ICE_PATH_B2F_MAHOGANY_SIDE, MAP_ICE_PATH_B2F_MAHOGANY_SIDE
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warp_def $d, $c, 6, GROUP_ICE_PATH_B2F_MAHOGANY_SIDE, MAP_ICE_PATH_B2F_MAHOGANY_SIDE
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warp_def $19, $5, 4, GROUP_ICE_PATH_1F, MAP_ICE_PATH_1F
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warp_def $1b, $b, 1, GROUP_ICE_PATH_B2F_BLACKTHORN_SIDE, MAP_ICE_PATH_B2F_BLACKTHORN_SIDE
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; xy triggers
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db 0
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; signposts
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db 1
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signpost 30, 17, SIGNPOST_ITEM, MapIcePathB1FSignpostItem0
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; people-events
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db 5
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person_event SPRITE_BOULDER, 11, 15, OW_LEFT | $11, $0, -1, -1, $0, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_1
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person_event SPRITE_BOULDER, 12, 11, OW_LEFT | $11, $0, -1, -1, $0, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_2
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person_event SPRITE_BOULDER, 13, 12, OW_LEFT | $11, $0, -1, -1, $0, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_3
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person_event SPRITE_BOULDER, 11, 21, OW_LEFT | $11, $0, -1, -1, $0, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_4
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person_event SPRITE_POKE_BALL, 39, 9, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e50d, EVENT_ICE_PATH_B1F_IRON
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