pokecrystal/maps/BurnedTowerB1F.asm

263 lines
5.5 KiB
NASM

BurnedTowerB1F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x18615e, 0
dw UnknownScript_0x18615f, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x186160
UnknownScript_0x18615e:
end
UnknownScript_0x18615f:
end
UnknownScript_0x186160:
checkevent EVENT_RELEASED_THE_BEASTS
iftrue UnknownScript_0x18616a
changeblock $6, $e, $2
UnknownScript_0x18616a:
return
UnknownScript_0x18616b:
playmusic MUSIC_NONE
pause 30
appear $3
spriteface PLAYER, UP
pause 5
disappear $6
pause 15
cry RAIKOU
appear $4
spriteface PLAYER, UP
pause 5
disappear $7
pause 15
cry ENTEI
appear $5
spriteface PLAYER, UP
pause 5
disappear $8
pause 15
cry SUICUNE
pause 15
playsound SFX_WARP_FROM
spriteface PLAYER, LEFT
applymovement $3, MovementData_0x186236
disappear $3
waitbutton
playsound SFX_WARP_FROM
spriteface PLAYER, RIGHT
applymovement $4, MovementData_0x18623b
disappear $4
waitbutton
pause 15
playsound SFX_WARP_FROM
spriteface PLAYER, UP
applymovement $5, MovementData_0x186241
playsound SFX_WARP_FROM
spriteface PLAYER, DOWN
applymovement $5, MovementData_0x186248
spriteface PLAYER, UP
pause 20
cry SUICUNE
pause 30
playsound SFX_WARP_FROM
applymovement $5, MovementData_0x186253
spriteface PLAYER, DOWN
disappear $5
waitbutton
special RestartMapMusic
dotrigger $1
setevent EVENT_RELEASED_THE_BEASTS
special InitRoamMons
domaptrigger ECRUTEAK_GYM, $1
domaptrigger CIANWOOD_CITY, $1
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setevent EVENT_ECRUTEAK_GYM_GRAMPS
clearevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_BURNED_TOWER_MORTY
setevent EVENT_BURNED_TOWER_1F_EUSINE
appear $a
refreshscreen $0
changeblock $6, $e, $1b
reloadmappart
loadmovesprites
dotrigger $1
end
SuperNerdScript_0x186212:
faceplayer
loadfont
writetext UnknownText_0x18626a
closetext
loadmovesprites
checkcode VAR_FACING
if_equal $1, UnknownScript_0x186226
applymovement $a, MovementData_0x186263
jump UnknownScript_0x18622a
UnknownScript_0x186226:
applymovement $a, MovementData_0x18625c
UnknownScript_0x18622a:
disappear $a
playsound SFX_EXIT_BUILDING
waitbutton
end
ItemFragment_0x186231:
db TM_ENDURE, 1
BurnedTowerB1FBoulder:
jumpstd strengthboulder
MovementData_0x186236:
db $39 ; movement
fast_jump_step_down
fast_jump_step_left
db $38 ; movement
step_end
MovementData_0x18623b:
db $39 ; movement
fast_jump_step_right
fast_jump_step_down
fast_jump_step_right
db $38 ; movement
step_end
MovementData_0x186241:
db $39 ; movement
fast_jump_step_right
fast_jump_step_down
fast_jump_step_down
fast_jump_step_left
db $38 ; movement
step_end
MovementData_0x186248:
db $39 ; movement
fast_jump_step_left
fast_jump_step_up
big_step_up
fast_jump_step_right
db $38 ; movement
step_end
MovementData_0x18624f:
db $39 ; movement
big_step_down
db $38 ; movement
step_end
MovementData_0x186253:
db $39 ; movement
big_step_up
fast_jump_step_right
fast_jump_step_down
fast_jump_step_down
fast_jump_step_down
fast_jump_step_down
db $38 ; movement
step_end
MovementData_0x18625c:
step_left
step_left
step_down
step_down
step_left
step_down
step_end
MovementData_0x186263:
step_down
step_left
step_left
step_left
step_down
step_down
step_end
UnknownText_0x18626a:
text "EUSINE: I dug a"
line "hole here, too…"
para "I was shocked!"
para "SUICUNE raced by"
line "like a blur, right"
para "in front of my"
line "eyes!"
para "For ten years I"
line "chased SUICUNE,"
para "and I finally got"
line "to see it."
para "I'm all choked up!"
para "<PLAYER>, I owe"
line "this all to you!"
para "Thank you!"
para "I heard that the"
line "legendary #MON"
para "of ECRUTEAK test"
line "chosen humans by"
para "allowing them to"
line "get close."
para "I'm going to track"
line "SUICUNE."
para "<PLAYER>, let's"
line "meet again!"
para "Farewell!"
done
BurnedTowerB1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def $9, $a, 3, BURNED_TOWER_1F
warp_def $7, $11, 7, BURNED_TOWER_1F
warp_def $8, $a, 9, BURNED_TOWER_1F
warp_def $d, $3, 10, BURNED_TOWER_1F
warp_def $e, $11, 12, BURNED_TOWER_1F
warp_def $f, $7, 14, BURNED_TOWER_1F
.XYTriggers:
db 1
xy_trigger 0, $6, $a, $0, UnknownScript_0x18616b, $0, $0
.Signposts:
db 0
.PersonEvents:
db 9
person_event SPRITE_BOULDER, 8, 17, SPRITEMOVEDATA_19, 0, 0, -1, -1, 0, 0, 0, BurnedTowerB1FBoulder, -1
person_event SPRITE_RAIKOU, 3, 7, SPRITEMOVEDATA_16, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1
person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_16, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1
person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_16, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1
person_event SPRITE_RAIKOU, 3, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2
person_event SPRITE_ENTEI, 3, 12, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2
person_event SPRITE_SUICUNE, 4, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_SILVER, 0, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2
person_event SPRITE_POKE_BALL, 4, 16, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x186231, EVENT_BURNED_TOWER_B1F_TM_ENDURE
person_event SPRITE_SUPER_NERD, 12, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SuperNerdScript_0x186212, EVENT_EUSINE_IN_BURNED_TOWER