pokecrystal/maps/AzaleaTown.asm

496 lines
9.9 KiB
NASM

AzaleaTown_MapScriptHeader:
.MapTriggers:
db 3
; triggers
dw .Trigger1, 0
dw .Trigger2, 0
dw .Trigger3, 0
.MapCallbacks:
db 1
; callbacks
dbw 5, .Flypoint
.Trigger1
end
.Trigger2
end
.Trigger3
end
.Flypoint
setflag ENGINE_FLYPOINT_AZALEA
return
UnknownScript_0x198018:
moveperson $b, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x198134
spriteface PLAYER, DOWN
jump UnknownScript_0x198049
UnknownScript_0x198034:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x19813c
spriteface PLAYER, UP
UnknownScript_0x198049:
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x19814d
closetext
loadmovesprites
setevent EVENT_RIVAL_AZALEA_TOWN
checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x198071
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
UnknownScript_0x198071:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
UnknownScript_0x198081:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x198091
UnknownScript_0x198091:
playmusic MUSIC_RIVAL_AFTER
loadfont
writetext UnknownText_0x198233
closetext
loadmovesprites
spriteface PLAYER, LEFT
applymovement $b, MovementData_0x198144
playsound SFX_EXIT_BUILDING
disappear $b
dotrigger $0
waitbutton
playmapmusic
end
AzaleaRocketScript_0x1980ab:
jumptextfaceplayer UnknownText_0x19837b
AzaleaRocketScript_0x1980ae:
jumptextfaceplayer UnknownText_0x1983c7
GrampsScript_0x1980b1:
faceplayer
loadfont
checkevent EVENT_CLEARED_SLOWPOKE_WELL
iftrue UnknownScript_0x1980bf
writetext UnknownText_0x19841b
closetext
loadmovesprites
end
UnknownScript_0x1980bf:
writetext UnknownText_0x198473
closetext
loadmovesprites
end
TeacherScript_0x1980c5:
jumptextfaceplayer UnknownText_0x1984ce
YoungsterScript_0x1980c8:
jumptextfaceplayer UnknownText_0x19851a
SlowpokeScript_0x1980cb:
loadfont
writetext UnknownText_0x1985b0
pause 60
writetext UnknownText_0x1985c3
cry SLOWPOKE
closetext
loadmovesprites
end
WoosterScript:
; unused
faceplayer
loadfont
writetext WoosterText
cry QUAGSIRE
closetext
loadmovesprites
end
UnknownScript_0x1980e5:
applymovement PLAYER, MovementData_0x198148
loadfont
writetext UnknownText_0x1985df
keeptextopen
spriteface $d, RIGHT
writetext UnknownText_0x19860b
keeptextopen
writetext UnknownText_0x198628
closetext
verbosegiveitem GS_BALL
spriteface $d, LEFT
setflag ENGINE_HAVE_EXAMINED_GS_BALL
clearevent EVENT_ILEX_FOREST_LASS
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
dotrigger $0
loadmovesprites
end
KurtOutsideScript_0x19810c:
faceplayer
loadfont
writetext UnknownText_0x198628
closetext
spriteface $d, LEFT
loadmovesprites
end
AzaleaTownSign:
jumptext AzaleaTownSignText
KurtsHouseSign:
jumptext KurtsHouseSignText
AzaleaGymSign:
jumptext AzaleaGymSignText
SlowpokeWellSign:
jumptext SlowpokeWellSignText
CharcoalKilnSign:
jumptext CharcoalKilnSignText
AzaleaTownIlextForestSign:
jumptext AzaleaTownIlexForestSignText
AzaleaTownPokeCenterSign:
jumpstd pokecentersign
AzaleaTownMartSign:
jumpstd martsign
WhiteApricornTree:
fruittree $14
MapAzaleaTownSignpostItem8:
dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
MovementData_0x198134:
step_left
step_left
step_left
step_left
step_left
step_left
turn_head_up
step_end
MovementData_0x19813c:
step_left
step_left
step_left
step_left
step_left
step_left
turn_head_down
step_end
MovementData_0x198144:
step_left
step_left
step_left
step_end
MovementData_0x198148:
step_left
step_left
step_up
turn_head_left
step_end
UnknownText_0x19814d:
text "…Tell me some-"
line "thing."
para "Is it true that"
line "TEAM ROCKET has"
cont "returned?"
para "What? You beat"
line "them? Hah! Quit"
cont "lying."
para "You're not joking?"
line "Then let's see how"
cont "good you are."
done
UnknownText_0x1981e6:
text "… Humph! Useless"
line "#MON!"
para "Listen, you. You"
line "only won because"
para "my #MON were"
line "weak."
done
UnknownText_0x198233:
text "I hate the weak."
para "#MON, trainers."
line "It doesn't matter"
cont "who or what."
para "I'm going to be"
line "strong and wipe"
cont "out the weak."
para "That goes for TEAM"
line "ROCKET too."
para "They act big and"
line "tough in a group."
para "But get them"
line "alone, and they're"
cont "weak."
para "I hate them all."
para "You stay out of my"
line "way. A weakling"
para "like you is only a"
line "distraction."
done
UnknownText_0x19835b:
text "…Humph! I knew"
line "you were lying."
done
UnknownText_0x19837b:
text "It's unsafe to go"
line "in there, so I'm"
cont "standing guard."
para "Aren't I a good"
line "Samaritan?"
done
UnknownText_0x1983c7:
text "Do you know about"
line "SLOWPOKETAIL? I"
cont "heard it's tasty!"
para "Aren't you glad I"
line "told you that?"
done
UnknownText_0x19841b:
text "The SLOWPOKE have"
line "disappeared from"
cont "town…"
para "I heard their"
line "TAILS are being"
cont "sold somewhere."
done
UnknownText_0x198473:
text "The SLOWPOKE have"
line "returned."
para "Knowing them, they"
line "could've just been"
para "goofing off some-"
line "where."
done
UnknownText_0x1984ce:
text "Did you come to"
line "get KURT to make"
cont "some BALLS?"
para "A lot of people do"
line "just that."
done
UnknownText_0x19851a:
text "Cut through AZALEA"
line "and you'll be in"
cont "ILEX FOREST."
para "But these skinny"
line "trees make it"
para "impossible to get"
line "through."
para "The CHARCOAL MAN's"
line "#MON can CUT"
cont "down trees."
done
UnknownText_0x1985b0:
text "SLOWPOKE: …"
para $56, " ", $56, " ", $56
done
UnknownText_0x1985c3:
text $56, " ", $56, "Yawn?"
done
WoosterText:
text "WOOSTER: Gugyoo…"
done
UnknownText_0x1985df:
text "ILEX FOREST is"
line "restless!"
para "What is going on?"
done
UnknownText_0x19860b:
text "<PLAYER>, here's"
line "your GS BALL back!"
done
UnknownText_0x198628:
text "Could you go see"
line "why ILEX FOREST is"
cont "so restless?"
done
AzaleaTownSignText:
text "AZALEA TOWN"
line "Where People and"
para "#MON Live in"
line "Happy Harmony"
done
KurtsHouseSignText:
text "KURT'S HOUSE"
done
AzaleaGymSignText:
text "AZALEA TOWN"
line "#MON GYM"
cont "LEADER: BUGSY"
para "The Walking"
line "Bug #MON"
cont "Encyclopedia"
done
SlowpokeWellSignText:
text "SLOWPOKE WELL"
para "Also known as the"
line "RAINMAKER WELL."
para "Locals believe"
line "that a SLOWPOKE's"
cont "yawn summons rain."
para "Records show that"
line "a SLOWPOKE's yawn"
para "ended a drought"
line "400 years ago."
done
CharcoalKilnSignText:
text "CHARCOAL KILN"
done
AzaleaTownIlexForestSignText:
text "ILEX FOREST"
para "Enter through the"
line "gate."
done
AzaleaTown_MapEventHeader:
; filler
db 0, 0
.Warps:
db 8
warp_def $9, $f, 1, AZALEA_POKECENTER_1F
warp_def $d, $15, 1, CHARCOAL_KILN
warp_def $5, $15, 2, AZALEA_MART
warp_def $5, $9, 1, KURTS_HOUSE
warp_def $f, $a, 1, AZALEA_GYM
warp_def $7, $1f, 1, SLOWPOKE_WELL_B1F
warp_def $a, $2, 3, ILEX_FOREST_AZALEA_GATE
warp_def $b, $2, 4, ILEX_FOREST_AZALEA_GATE
.XYTriggers:
db 3
xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0
xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0
xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0
.Signposts:
db 9
signpost 9, 19, SIGNPOST_READ, AzaleaTownSign
signpost 9, 10, SIGNPOST_READ, KurtsHouseSign
signpost 15, 14, SIGNPOST_READ, AzaleaGymSign
signpost 7, 29, SIGNPOST_READ, SlowpokeWellSign
signpost 13, 19, SIGNPOST_READ, CharcoalKilnSign
signpost 9, 16, SIGNPOST_READ, AzaleaTownPokeCenterSign
signpost 5, 22, SIGNPOST_READ, AzaleaTownMartSign
signpost 9, 3, SIGNPOST_READ, AzaleaTownIlextForestSign
signpost 6, 31, SIGNPOST_ITEM, MapAzaleaTownSignpostItem8
.PersonEvents:
db 12
person_event SPRITE_AZALEA_ROCKET, 9, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, AzaleaRocketScript_0x1980ab, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
person_event SPRITE_GRAMPS, 9, 21, SPRITEMOVEDATA_02, 2, 1, -1, -1, 0, 0, 0, GrampsScript_0x1980b1, -1
person_event SPRITE_TEACHER, 13, 15, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x1980c5, -1
person_event SPRITE_YOUNGSTER, 9, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, YoungsterScript_0x1980c8, -1
person_event SPRITE_SLOWPOKE, 17, 8, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
person_event SPRITE_SLOWPOKE, 9, 18, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
person_event SPRITE_SLOWPOKE, 9, 29, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
person_event SPRITE_SLOWPOKE, 15, 15, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
person_event SPRITE_FRUIT_TREE, 2, 8, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, WhiteApricornTree, -1
person_event SPRITE_AZALEA_ROCKET, 10, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN
person_event SPRITE_AZALEA_ROCKET, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, AzaleaRocketScript_0x1980ae, EVENT_SLOWPOKE_WELL_ROCKETS
person_event SPRITE_KURT_OUTSIDE, 5, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, 0, 0, KurtOutsideScript_0x19810c, EVENT_AZALEA_TOWN_KURT