mirror of https://github.com/pret/pokecrystal.git
225 lines
3.3 KiB
NASM
225 lines
3.3 KiB
NASM
BattleCommand_BeatUp:
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; beatup
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call ResetDamage
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ldh a, [hBattleTurn]
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and a
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jp nz, .enemy_beats_up
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ld a, [wPlayerSubStatus3]
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bit SUBSTATUS_IN_LOOP, a
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jr nz, .next_mon
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ld c, 20
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call DelayFrames
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xor a
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ld [wPlayerRolloutCount], a
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ld [wd002], a
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ld [wBeatUpHitAtLeastOnce], a
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jr .got_mon
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.next_mon
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ld a, [wPlayerRolloutCount]
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ld b, a
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ld a, [wPartyCount]
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sub b
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ld [wd002], a
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.got_mon
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ld a, [wd002]
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ld hl, wPartyMonNicknames
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call GetNick
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ld a, MON_HP
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call GetBeatupMonLocation
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ld a, [hli]
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or [hl]
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jp z, .beatup_fail ; fainted
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ld a, [wd002]
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ld c, a
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ld a, [wCurBattleMon]
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; BUG: this can desynchronize link battles
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; Change "cp [hl]" to "cp c" to fix
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cp [hl]
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ld hl, wBattleMonStatus
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jr z, .active_mon
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ld a, MON_STATUS
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call GetBeatupMonLocation
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.active_mon
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ld a, [hl]
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and a
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jp nz, .beatup_fail
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ld a, $1
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ld [wBeatUpHitAtLeastOnce], a
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ld hl, BeatUpAttackText
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call StdBattleTextbox
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ld a, [wEnemyMonSpecies]
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ld [wCurSpecies], a
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call GetBaseData
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ld a, [wBaseDefense]
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ld c, a
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push bc
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ld a, MON_SPECIES
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call GetBeatupMonLocation
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ld a, [hl]
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ld [wCurSpecies], a
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call GetBaseData
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ld a, [wBaseAttack]
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pop bc
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ld b, a
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push bc
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ld a, MON_LEVEL
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call GetBeatupMonLocation
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ld a, [hl]
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ld e, a
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pop bc
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ld a, [wPlayerMoveStructPower]
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ld d, a
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ret
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.enemy_beats_up
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ld a, [wEnemySubStatus3]
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bit SUBSTATUS_IN_LOOP, a
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jr nz, .enemy_next_mon
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xor a
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ld [wEnemyRolloutCount], a
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ld [wd002], a
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ld [wBeatUpHitAtLeastOnce], a
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jr .enemy_got_mon
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.enemy_next_mon
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ld a, [wEnemyRolloutCount]
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ld b, a
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ld a, [wOTPartyCount]
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sub b
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ld [wd002], a
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.enemy_got_mon
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ld a, [wBattleMode]
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dec a
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jr z, .wild
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ld a, [wLinkMode]
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and a
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jr nz, .link_or_tower
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ld a, [wInBattleTowerBattle]
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and a
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jr nz, .link_or_tower
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ld a, [wd002]
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ld c, a
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ld b, 0
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ld hl, wOTPartySpecies
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add hl, bc
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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jr .got_enemy_nick
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.link_or_tower
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ld a, [wd002]
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ld hl, wOTPartyMonNicknames
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ld bc, NAME_LENGTH
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call AddNTimes
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ld de, wStringBuffer1
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call CopyBytes
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.got_enemy_nick
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ld a, MON_HP
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call GetBeatupMonLocation
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ld a, [hli]
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or [hl]
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jp z, .beatup_fail
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ld a, [wd002]
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ld b, a
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ld a, [wCurOTMon]
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cp b
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ld hl, wEnemyMonStatus
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jr z, .active_enemy
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ld a, MON_STATUS
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call GetBeatupMonLocation
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.active_enemy
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ld a, [hl]
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and a
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jr nz, .beatup_fail
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ld a, $1
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ld [wBeatUpHitAtLeastOnce], a
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jr .finish_beatup
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.wild
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ld a, [wEnemyMonSpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, BeatUpAttackText
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call StdBattleTextbox
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jp EnemyAttackDamage
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.finish_beatup
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ld hl, BeatUpAttackText
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call StdBattleTextbox
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ld a, [wBattleMonSpecies]
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ld [wCurSpecies], a
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call GetBaseData
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ld a, [wBaseDefense]
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ld c, a
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push bc
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ld a, MON_SPECIES
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call GetBeatupMonLocation
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ld a, [hl]
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ld [wCurSpecies], a
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call GetBaseData
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ld a, [wBaseAttack]
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pop bc
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ld b, a
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push bc
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ld a, MON_LEVEL
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call GetBeatupMonLocation
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ld a, [hl]
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ld e, a
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pop bc
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ld a, [wEnemyMoveStructPower]
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ld d, a
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ret
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.beatup_fail
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ld b, buildopponentrage_command
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jp SkipToBattleCommand
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BattleCommand_BeatUpFailText:
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; beatupfailtext
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ld a, [wBeatUpHitAtLeastOnce]
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and a
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ret nz
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jp PrintButItFailed
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GetBeatupMonLocation:
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push bc
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ld c, a
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ld b, 0
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ldh a, [hBattleTurn]
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and a
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ld hl, wPartyMon1Species
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jr z, .got_species
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ld hl, wOTPartyMon1Species
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.got_species
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ld a, [wd002]
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add hl, bc
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call GetPartyLocation
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pop bc
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ret
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