pokecrystal/maps/IcePath1F.asm

37 lines
970 B
NASM

object_const_def
const ICEPATH1F_POKE_BALL1
const ICEPATH1F_POKE_BALL2
const ICEPATH1F_POKE_BALL3
IcePath1F_MapScripts:
def_scene_scripts
def_callbacks
IcePath1FHMWaterfall:
itemball HM_WATERFALL
IcePath1FPPUp:
itemball PP_UP
IcePath1FProtein:
itemball PROTEIN
IcePath1F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 19, ROUTE_44, 1
warp_event 36, 27, BLACKTHORN_CITY, 7
warp_event 37, 5, ICE_PATH_B1F, 1
warp_event 37, 13, ICE_PATH_B1F, 7
def_coord_events
def_bg_events
def_object_events
object_event 31, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL
object_event 32, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP
object_event 35, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN