pokecrystal/constants/battle_tower_constants.asm

40 lines
1.6 KiB
NASM
Executable File

const_def
const BATTLETOWERACTION_00
const BATTLETOWERACTION_01
const BATTLETOWERACTION_02
const BATTLETOWERACTION_03
const BATTLETOWERACTION_CHALLENGECANCELED
const BATTLETOWERACTION_05
const BATTLETOWERACTION_06 ; reset stuff in SRAM bank 5
const BATTLETOWERACTION_SAVELEVELGROUP
const BATTLETOWERACTION_LOADLEVELGROUP
const BATTLETOWERACTION_CHECKSAVEFILEISYOURS
const BATTLETOWERACTION_0A
const BATTLETOWERACTION_CHECKMOBILEEVENT
const BATTLETOWERACTION_0C ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_0E ; egg ticket
const BATTLETOWERACTION_0F ; check w3_d090
const BATTLETOWERACTION_10 ; jumptable based on 5:a800
const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
const BATTLETOWERACTION_13 ; check 5:aa8d
const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [sbe4f]
const BATTLETOWERACTION_15 ; set 0, [sbe4f]
const BATTLETOWERACTION_16 ; update time in SRAM bank 5
const BATTLETOWERACTION_17 ; check time in SRAM bank 5
const BATTLETOWERACTION_18 ; level check
const BATTLETOWERACTION_19 ; ubers check
const BATTLETOWERACTION_RESETDATA ; clear data
const BATTLETOWERACTION_1B ; give reward
const BATTLETOWERACTION_1C ; set won challenge
const BATTLETOWERACTION_1D ; set received reward
const BATTLETOWERACTION_1E ; save options
const BATTLETOWERACTION_CHOOSEREWARD
BATTLETOWER_NO_CHALLENGE EQU 0
BATTLETOWER_SAVED_AND_LEFT EQU 1
BATTLETOWER_CHALLENGE_IN_PROGESS EQU 2
BATTLETOWER_WON_CHALLENGE EQU 3
BATTLETOWER_RECEIVED_REWARD EQU 4