pokecrystal/home
PikalaxALT ead04b3b75 Backup prior to global introduction of PERSONTYPE constants 2015-11-15 14:59:38 -05:00
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audio.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
battle.asm Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
copy.asm Various labels 2015-11-05 14:06:03 -05:00
copy2.asm Added w3 and w5 labels for misc/mobile_40.asm 2015-11-10 23:23:28 -05:00
cry.asm Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
decompress.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
delay.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
double_speed.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
fade.asm More label updates, moved predefs to new file 2015-07-20 03:51:52 -04:00
farcall.asm Battle Tower trainer text 2015-11-03 22:35:36 -05:00
flag.asm BattleCommand labels copied from macros 2015-11-06 14:45:10 -05:00
game_time.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
handshake.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
init.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
item.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
joypad.asm Added w3 and w5 labels for misc/mobile_40.asm 2015-11-10 23:23:28 -05:00
lcd.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
map.asm More map object, swap StandingTile and NextTile 2015-11-14 23:02:38 -05:00
map_objects.asm Backup prior to global introduction of PERSONTYPE constants 2015-11-15 14:59:38 -05:00
math.asm Macro update, roam mon annotations 2015-07-25 19:02:36 -04:00
menu.asm Further split bank 4 2015-11-11 16:15:06 -05:00
mobile.asm About time I got to these functions 2015-10-24 10:39:52 -04:00
movement.asm Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
palettes.asm sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
pokedex_flags.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
predef.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
random.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
rtc.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
serial.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
sine.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
sram.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
string.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
text.asm SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
tilemap.asm enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
time.asm Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
vblank.asm Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
video.asm Various labels 2015-11-05 14:06:03 -05:00
window.asm engine/mart.asm 2015-11-11 14:12:46 -05:00