mirror of https://github.com/pret/pokecrystal.git
546 lines
12 KiB
NASM
546 lines
12 KiB
NASM
object_const_def ; object_event constants
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const NATIONALPARK_LASS1
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const NATIONALPARK_POKEFAN_F1
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const NATIONALPARK_TEACHER1
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const NATIONALPARK_YOUNGSTER1
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const NATIONALPARK_YOUNGSTER2
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const NATIONALPARK_TEACHER2
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const NATIONALPARK_PERSIAN
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const NATIONALPARK_YOUNGSTER3
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const NATIONALPARK_POKEFAN_F2
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const NATIONALPARK_POKEFAN_M
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const NATIONALPARK_LASS2
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const NATIONALPARK_POKE_BALL1
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const NATIONALPARK_GAMEBOY_KID
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const NATIONALPARK_POKE_BALL2
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NationalPark_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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NationalParkLassScript:
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jumptextfaceplayer NationalParkLassText
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NationalParkPokefanFScript:
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jumptextfaceplayer NationalParkPokefanFText
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NationalParkTeacher1Script:
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faceplayer
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opentext
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checkevent EVENT_GOT_QUICK_CLAW
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iftrue .GotQuickClaw
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writetext NationalParkTeacher1Text
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buttonsound
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verbosegiveitem QUICK_CLAW
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iffalse .NoRoom
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setevent EVENT_GOT_QUICK_CLAW
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.GotQuickClaw:
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writetext NationalParkTeacher1Text_GotQuickClaw
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waitbutton
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.NoRoom:
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closetext
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end
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NationalParkYoungster1Script:
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jumptextfaceplayer NationalParkYoungster1Text
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NationalParkYoungster2Script:
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jumptextfaceplayer NationalParkYoungster2Text
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NationalParkTeacher2Script:
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jumptextfaceplayer NationalParkTeacher2Text
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NationalParkPersian:
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faceplayer
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opentext
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writetext NationalParkPersianText
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cry PERSIAN
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waitbutton
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closetext
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end
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NationalParkGameboyKidScript:
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faceplayer
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opentext
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writetext NationalParkGameboyKidText
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waitbutton
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closetext
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turnobject NATIONALPARK_GAMEBOY_KID, DOWN
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end
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TrainerSchoolboyJack1:
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trainer SCHOOLBOY, JACK1, EVENT_BEAT_SCHOOLBOY_JACK, SchoolboyJack1SeenText, SchoolboyJack1BeatenText, 0, .Script
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.Script:
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loadvar VAR_CALLERID, PHONE_SCHOOLBOY_JACK
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endifjustbattled
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opentext
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checkflag ENGINE_JACK
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iftrue .Rematch
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checkcellnum PHONE_SCHOOLBOY_JACK
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iftrue .NumberAccepted
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checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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iftrue .AskAgain
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writetext UnknownText_0x5c4f3
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buttonsound
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setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber1
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sjump .RequestNumber
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.AskAgain:
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scall .AskNumber2
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.RequestNumber:
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askforphonenumber PHONE_SCHOOLBOY_JACK
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ifequal PHONE_CONTACTS_FULL, .PhoneFull
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ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
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gettrainername STRING_BUFFER_3, SCHOOLBOY, JACK1
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scall .RegisteredNumber
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sjump .NumberAccepted
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.Rematch:
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scall .RematchStd
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winlosstext SchoolboyJack1BeatenText, 0
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readmem wJackFightCount
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ifequal 4, .Fight4
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ifequal 3, .Fight3
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ifequal 2, .Fight2
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ifequal 1, .Fight1
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ifequal 0, .LoadFight0
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.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
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iftrue .LoadFight4
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.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
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iftrue .LoadFight3
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.Fight2:
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checkevent EVENT_CLEARED_RADIO_TOWER
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iftrue .LoadFight2
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.Fight1:
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checkflag ENGINE_FLYPOINT_OLIVINE
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iftrue .LoadFight1
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.LoadFight0:
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loadtrainer SCHOOLBOY, JACK1
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startbattle
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reloadmapafterbattle
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loadmem wJackFightCount, 1
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clearflag ENGINE_JACK
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end
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.LoadFight1:
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loadtrainer SCHOOLBOY, JACK2
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startbattle
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reloadmapafterbattle
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loadmem wJackFightCount, 2
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clearflag ENGINE_JACK
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end
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.LoadFight2:
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loadtrainer SCHOOLBOY, JACK3
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startbattle
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reloadmapafterbattle
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loadmem wJackFightCount, 3
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clearflag ENGINE_JACK
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end
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.LoadFight3:
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loadtrainer SCHOOLBOY, JACK4
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startbattle
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reloadmapafterbattle
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loadmem wJackFightCount, 4
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clearflag ENGINE_JACK
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end
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.LoadFight4:
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loadtrainer SCHOOLBOY, JACK5
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startbattle
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reloadmapafterbattle
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clearflag ENGINE_JACK
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end
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.AskNumber1:
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jumpstd asknumber1m
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end
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.AskNumber2:
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jumpstd asknumber2m
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end
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.RegisteredNumber:
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jumpstd registerednumberm
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end
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.NumberAccepted:
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jumpstd numberacceptedm
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end
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.NumberDeclined:
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jumpstd numberdeclinedm
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end
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.PhoneFull:
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jumpstd phonefullm
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end
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.RematchStd:
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jumpstd rematchm
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end
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TrainerPokefanmWilliam:
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trainer POKEFANM, WILLIAM, EVENT_BEAT_POKEFANM_WILLIAM, PokefanmWilliamSeenText, PokefanmWilliamBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PokefanmWilliamAfterBattleText
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waitbutton
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closetext
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end
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TrainerPokefanfBeverly1:
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trainer POKEFANF, BEVERLY1, EVENT_BEAT_POKEFANF_BEVERLY, PokefanfBeverly1SeenText, PokefanfBeverly1BeatenText, 0, .Script
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.Script:
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loadvar VAR_CALLERID, PHONE_POKEFAN_BEVERLY
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endifjustbattled
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opentext
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checkflag ENGINE_BEVERLY_HAS_NUGGET
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iftrue .GiveNugget
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checkcellnum PHONE_POKEFAN_BEVERLY
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iftrue .NumberAccepted
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checkpoke MARILL
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iffalse .NoMarill
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checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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iftrue .AskAgain
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writetext UnknownText_0x5c5bd
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buttonsound
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setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber1
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sjump .RequestNumber
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.AskAgain:
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scall .AskNumber2
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.RequestNumber:
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askforphonenumber PHONE_POKEFAN_BEVERLY
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ifequal PHONE_CONTACTS_FULL, .PhoneFull
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ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
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gettrainername STRING_BUFFER_3, POKEFANF, BEVERLY1
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scall .RegisteredNumber
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sjump .NumberAccepted
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.GiveNugget:
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scall .Gift
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verbosegiveitem NUGGET
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iffalse .NoRoom
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clearflag ENGINE_BEVERLY_HAS_NUGGET
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sjump .NumberAccepted
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.NoRoom:
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sjump .PackFull
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.NoMarill:
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writetext UnknownText_0x5c68a
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waitbutton
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closetext
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end
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.AskNumber1:
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jumpstd asknumber1f
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end
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.AskNumber2:
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jumpstd asknumber2f
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end
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.RegisteredNumber:
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jumpstd registerednumberf
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end
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.NumberAccepted:
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jumpstd numberacceptedf
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end
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.NumberDeclined:
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jumpstd numberdeclinedf
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end
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.PhoneFull:
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jumpstd phonefullf
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end
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.Gift:
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jumpstd giftf
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end
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.PackFull:
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jumpstd packfullf
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end
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TrainerLassKrise:
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trainer LASS, KRISE, EVENT_BEAT_LASS_KRISE, LassKriseSeenText, LassKriseBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext LassKriseAfterBattleText
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waitbutton
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closetext
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end
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NationalParkRelaxationSquareSign:
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jumptext NationalParkRelaxationSquareText
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NationalParkBattleNoticeSign:
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jumptext NationalParkBattleNoticeText
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NationalParkTrainerTipsSign:
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jumptext NationalParkTrainerTipsText
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NationalParkParlyzHeal:
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itemball PARLYZ_HEAL
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NationalParkTMDig:
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itemball TM_DIG
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NationalParkHiddenFullHeal:
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hiddenitem FULL_HEAL, EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL
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NationalParkLassText:
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text "Look! Check out my"
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line "bag!"
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para "I printed out my"
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line "favorites from my"
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para "#DEX and stuck"
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line "them on my bag."
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done
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NationalParkPokefanFText:
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text "This is MAIL I got"
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line "from my daughter."
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cont "It cheers me up."
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done
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NationalParkTeacher1Text:
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text "Pay attention,"
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line "please!"
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para "…Oops, I have to"
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line "quit thinking like"
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para "a teacher all the"
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line "time."
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para "You must be a"
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line "#MON trainer."
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para "Since you're work-"
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line "ing so hard, I"
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para "want you to have"
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line "this."
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done
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NationalParkTeacher1Text_GotQuickClaw:
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text "Let a #MON hold"
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line "that QUICK CLAW."
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para "Sometimes it will"
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line "strike first"
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cont "during battle."
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done
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NationalParkYoungster1Text:
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text "I'm playing with"
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line "stickers I printed"
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cont "from my #DEX."
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done
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NationalParkYoungster2Text:
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text "I get the other"
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line "guy's #DEX"
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cont "sticker if I win."
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done
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NationalParkTeacher2Text:
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text "I take walks in"
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line "the PARK, but I"
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para "never go into the"
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line "grass."
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para "Trainers always"
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line "want to battle…"
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done
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NationalParkPersianText:
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text "PERSIAN: Fufushaa!"
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done
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NationalParkGameboyKidText:
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text "I'm printing out"
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line "my #DEX."
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para "You can also print"
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line "out stuff like"
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para "MAIL and your PC"
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line "BOXES."
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done
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SchoolboyJack1SeenText:
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text "The world of"
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line "#MON is deep."
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para "There are still"
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line "lots of things we"
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cont "don't know."
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para "But I know more"
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line "than you do!"
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done
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SchoolboyJack1BeatenText:
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text "Wha-wha-what?"
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done
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UnknownText_0x5c4f3:
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text "There is a lot"
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line "to learn."
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para "For example…"
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para "There are 50 kinds"
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line "of TMs."
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para "Traded #MON"
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line "level up faster."
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done
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PokefanfBeverly1SeenText:
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text "My #MON are"
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line "simply darling."
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para "Let me tell you"
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line "how proud my"
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cont "darlings make me."
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done
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PokefanfBeverly1BeatenText:
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text "I can beat you in"
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line "pride, but…"
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done
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UnknownText_0x5c5bd:
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text "I must say, your"
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line "#MON are quite"
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cont "cute, too."
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done
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PokefanmWilliamSeenText:
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text "We adore our #-"
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line "MON, even if they"
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cont "dislike us."
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para "That's what being"
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line "a FAN is about."
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done
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PokefanmWilliamBeatenText:
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text "M-my #MON!"
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done
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PokefanmWilliamAfterBattleText:
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text "I lost the battle,"
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line "but my #MON win"
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para "the prize for"
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line "being most lovely."
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done
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UnknownText_0x5c68a:
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text "My friend keeps a"
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line "MARILL!"
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para "I find them very"
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line "endearing."
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para "Oh, I wish for a"
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line "MARILL of my own…"
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done
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LassKriseSeenText:
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text "Hello? Why are you"
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line "staring at me?"
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para "Oh, a battle?"
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done
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LassKriseBeatenText:
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text "…Hmmm…"
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done
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LassKriseAfterBattleText:
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text "I thought you were"
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line "staring at me"
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cont "because I'm cute!"
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done
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NationalParkRelaxationSquareText:
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text "RELAXATION SQUARE"
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line "NATIONAL PARK"
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done
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NationalParkBattleNoticeText:
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text "What is this"
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line "notice?"
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para "Please battle only"
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line "in the grass."
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para "NATIONAL PARK"
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line "WARDEN'S OFFICE"
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done
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NationalParkTrainerTipsText:
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text "TRAINER TIPS"
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para "Print out MAIL by"
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line "opening it then"
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cont "pressing START."
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done
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NationalPark_MapEvents:
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db 0, 0 ; filler
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db 4 ; warp events
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warp_event 33, 18, ROUTE_36_NATIONAL_PARK_GATE, 1
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warp_event 33, 19, ROUTE_36_NATIONAL_PARK_GATE, 2
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warp_event 10, 47, ROUTE_35_NATIONAL_PARK_GATE, 1
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warp_event 11, 47, ROUTE_35_NATIONAL_PARK_GATE, 2
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db 0 ; coord events
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db 4 ; bg events
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bg_event 14, 44, BGEVENT_READ, NationalParkRelaxationSquareSign
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bg_event 27, 31, BGEVENT_READ, NationalParkBattleNoticeSign
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bg_event 6, 47, BGEVENT_ITEM, NationalParkHiddenFullHeal
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bg_event 12, 4, BGEVENT_READ, NationalParkTrainerTipsSign
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db 14 ; object events
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object_event 15, 24, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkLassScript, -1
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object_event 14, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPokefanFScript, -1
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object_event 27, 40, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkTeacher1Script, -1
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object_event 11, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster1Script, -1
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object_event 10, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster2Script, -1
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object_event 17, 41, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkTeacher2Script, -1
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object_event 26, 40, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPersian, -1
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object_event 27, 23, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJack1, -1
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object_event 18, 29, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanfBeverly1, -1
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object_event 16, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanmWilliam, -1
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object_event 8, 14, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerLassKrise, -1
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object_event 35, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkParlyzHeal, EVENT_NATIONAL_PARK_PARLYZ_HEAL
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object_event 26, 6, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkGameboyKidScript, -1
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object_event 1, 43, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkTMDig, EVENT_NATIONAL_PARK_TM_DIG
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