pokecrystal/engine/routines/playslowcry.asm

32 lines
411 B
NASM

Special_PlaySlowCry: ; fb841
ld a, [ScriptVar]
call LoadCryHeader
jr c, .done
ld hl, CryPitch
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, -$140
add hl, bc
ld a, l
ld [CryPitch], a
ld a, h
ld [CryPitch + 1], a
ld hl, CryLength
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, $60
add hl, bc
ld a, l
ld [CryLength], a
ld a, h
ld [CryLength + 1], a
farcall _PlayCryHeader
call WaitSFX
.done
ret
; fb877