Disassembly of Pokémon Crystal
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SnDream 3c8d034a6f pokemon_animation's variable is not initialized (#374) 2017-06-25 02:49:57 -04:00
audio Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
battle Merge pull request #354 from FredrIQ/comments 2017-06-24 17:43:48 -04:00
constants Fix a misleading define for SLP 2017-06-24 17:49:31 -04:00
data Include front.dimensions file instead of manual pic dimensions 2017-06-24 20:21:30 -04:00
engine Merge pull request #370 from yenatch/graphics 2017-06-24 17:36:21 -04:00
event Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
extras@2ae1ae2f19 Bump extras again to fix last bump. 2016-04-10 19:24:35 -04:00
gfx Merge pull request #370 from yenatch/graphics 2017-06-24 17:36:21 -04:00
home Merge pull request #354 from FredrIQ/comments 2017-06-24 17:43:48 -04:00
items Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
lib/mobile Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
macros Movement macro enums are now relative 2016-07-29 10:48:27 -04:00
maps Labels for Trainer Rankings stat tracking functions 2017-01-16 21:11:34 +00:00
menu Remove trailing newlines. 2015-06-23 12:24:51 -06:00
misc Merge pull request #354 from FredrIQ/comments 2017-06-24 17:43:48 -04:00
predef Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
text Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
tilesets Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
tools pokemon_animation's variable is not initialized (#374) 2017-06-25 02:49:57 -04:00
trainers Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
unknown CorrectErrorsInPlayerParty (unreferenced function) 2016-05-20 21:10:17 -04:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
.gitignore 1bpp in gitignore 2017-06-24 16:31:23 -04:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
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README.md Add a travis badge and remove pokered link 2017-06-24 18:56:21 -04:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
audio.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
compare.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
compare2.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
constants.asm Name all printer functions 2016-05-11 17:16:03 -04:00
contents.asm engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
gbhw.asm A stab at audio engine. 2015-12-06 22:36:09 -05:00
gfx.py Merge remote-tracking branch 'origin/master' into c-tools 2017-05-28 14:15:22 -04:00
home.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
hram.asm hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
includes.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
interrupts.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
macros.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
main.asm Merge pull request #370 from yenatch/graphics 2017-06-24 17:36:21 -04:00
maps.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
rst.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
sram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
wram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

irc: freenode#pret