pokecrystal/maps/UndergroundPath.asm

35 lines
622 B
NASM

UndergroundPath_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
UndergroundPathHiddenFullRestore:
dwb EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE, FULL_RESTORE
UndergroundPathHiddenXSpecial:
dwb EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL, X_SPECIAL
UndergroundPath_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 3, 2, 3, ROUTE_5_UNDERGROUND_PATH_ENTRANCE
warp_def 3, 24, 3, ROUTE_6_UNDERGROUND_PATH_ENTRANCE
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 3, 9, BGEVENT_ITEM, UndergroundPathHiddenFullRestore
bg_event 1, 19, BGEVENT_ITEM, UndergroundPathHiddenXSpecial
.ObjectEvents:
db 0