mirror of https://github.com/pret/pokecrystal.git
554 lines
12 KiB
NASM
554 lines
12 KiB
NASM
const_value set 2
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const NATIONALPARK_LASS1
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const NATIONALPARK_POKEFAN_F1
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const NATIONALPARK_TEACHER1
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const NATIONALPARK_YOUNGSTER1
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const NATIONALPARK_YOUNGSTER2
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const NATIONALPARK_TEACHER2
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const NATIONALPARK_PERSIAN
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const NATIONALPARK_YOUNGSTER3
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const NATIONALPARK_POKEFAN_F2
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const NATIONALPARK_POKEFAN_M
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const NATIONALPARK_LASS2
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const NATIONALPARK_POKE_BALL1
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const NATIONALPARK_GAMEBOY_KID
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const NATIONALPARK_POKE_BALL2
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NationalPark_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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NationalParkLassScript:
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jumptextfaceplayer NationalParkLassText
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NationalParkPokefanFScript:
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jumptextfaceplayer NationalParkPokefanFText
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TeacherScript_0x5c008:
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faceplayer
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opentext
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checkevent EVENT_GOT_QUICK_CLAW
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iftrue UnknownScript_0x5c01d
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writetext UnknownText_0x5c265
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buttonsound
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verbosegiveitem QUICK_CLAW
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iffalse UnknownScript_0x5c021
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setevent EVENT_GOT_QUICK_CLAW
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UnknownScript_0x5c01d:
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writetext UnknownText_0x5c30d
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waitbutton
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UnknownScript_0x5c021:
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closetext
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end
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NationalParkYoungster1Script:
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jumptextfaceplayer NationalParkYoungster1Text
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NationalParkYoungster2Script:
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jumptextfaceplayer NationalParkYoungster2Text
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NationalParkTeacherScript:
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jumptextfaceplayer NationalParkTeacherText
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NationalParkPersian:
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faceplayer
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opentext
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writetext NationalParkPersianText
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cry PERSIAN
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waitbutton
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closetext
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end
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GameboyKidScript_0x5c037:
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faceplayer
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opentext
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writetext UnknownText_0x5c42a
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waitbutton
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closetext
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spriteface NATIONALPARK_GAMEBOY_KID, DOWN
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end
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TrainerSchoolboyJack1:
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trainer EVENT_BEAT_SCHOOLBOY_JACK, SCHOOLBOY, JACK1, SchoolboyJack1SeenText, SchoolboyJack1BeatenText, 0, .Script
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.Script:
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writecode VAR_CALLERID, PHONE_SCHOOLBOY_JACK
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end_if_just_battled
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opentext
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checkflag ENGINE_JACK
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iftrue UnknownScript_0x5c088
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checkcellnum PHONE_SCHOOLBOY_JACK
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iftrue UnknownScript_0x5c108
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checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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iftrue UnknownScript_0x5c071
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writetext UnknownText_0x5c4f3
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buttonsound
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setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x5c0fc
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jump UnknownScript_0x5c074
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UnknownScript_0x5c071:
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scall UnknownScript_0x5c100
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UnknownScript_0x5c074:
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askforphonenumber PHONE_SCHOOLBOY_JACK
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if_equal $1, UnknownScript_0x5c110
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if_equal $2, UnknownScript_0x5c10c
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trainertotext SCHOOLBOY, JACK1, $0
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scall UnknownScript_0x5c104
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jump UnknownScript_0x5c108
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UnknownScript_0x5c088:
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scall UnknownScript_0x5c114
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winlosstext SchoolboyJack1BeatenText, 0
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copybytetovar wJackFightCount
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if_equal 4, .Fight4
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if_equal 3, .Fight3
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if_equal 2, .Fight2
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if_equal 1, .Fight1
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if_equal 0, .LoadFight0
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.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
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iftrue .LoadFight4
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.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
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iftrue .LoadFight3
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.Fight2:
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checkevent EVENT_CLEARED_RADIO_TOWER
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iftrue .LoadFight2
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.Fight1:
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checkflag ENGINE_FLYPOINT_OLIVINE
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iftrue .LoadFight1
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.LoadFight0:
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loadtrainer SCHOOLBOY, JACK1
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startbattle
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reloadmapafterbattle
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loadvar wJackFightCount, 1
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clearflag ENGINE_JACK
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end
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.LoadFight1:
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loadtrainer SCHOOLBOY, JACK2
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startbattle
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reloadmapafterbattle
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loadvar wJackFightCount, 2
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clearflag ENGINE_JACK
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end
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.LoadFight2:
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loadtrainer SCHOOLBOY, JACK3
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startbattle
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reloadmapafterbattle
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loadvar wJackFightCount, 3
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clearflag ENGINE_JACK
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end
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.LoadFight3:
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loadtrainer SCHOOLBOY, JACK4
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startbattle
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reloadmapafterbattle
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loadvar wJackFightCount, 4
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clearflag ENGINE_JACK
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end
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.LoadFight4:
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loadtrainer SCHOOLBOY, JACK5
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startbattle
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reloadmapafterbattle
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clearflag ENGINE_JACK
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end
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UnknownScript_0x5c0fc:
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jumpstd asknumber1m
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end
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UnknownScript_0x5c100:
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jumpstd asknumber2m
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end
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UnknownScript_0x5c104:
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jumpstd registerednumberm
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end
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UnknownScript_0x5c108:
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jumpstd numberacceptedm
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end
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UnknownScript_0x5c10c:
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jumpstd numberdeclinedm
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end
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UnknownScript_0x5c110:
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jumpstd phonefullm
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end
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UnknownScript_0x5c114:
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jumpstd rematchm
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end
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TrainerPokefanmWilliam:
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trainer EVENT_BEAT_POKEFANM_WILLIAM, POKEFANM, WILLIAM, PokefanmWilliamSeenText, PokefanmWilliamBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PokefanmWilliamAfterBattleText
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waitbutton
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closetext
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end
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TrainerPokefanfBeverly1:
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trainer EVENT_BEAT_POKEFANF_BEVERLY, POKEFANF, BEVERLY1, PokefanfBeverly1SeenText, PokefanfBeverly1BeatenText, 0, .Script
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.Script:
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writecode VAR_CALLERID, PHONE_POKEFAN_BEVERLY
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end_if_just_battled
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opentext
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checkflag ENGINE_BEVERLY_HAS_NUGGET
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iftrue UnknownScript_0x5c177
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checkcellnum PHONE_POKEFAN_BEVERLY
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iftrue UnknownScript_0x5c19b
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checkpoke MARILL
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iffalse UnknownScript_0x5c189
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checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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iftrue UnknownScript_0x5c160
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writetext UnknownText_0x5c5bd
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buttonsound
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setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x5c18f
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jump UnknownScript_0x5c163
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UnknownScript_0x5c160:
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scall UnknownScript_0x5c193
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UnknownScript_0x5c163:
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askforphonenumber PHONE_POKEFAN_BEVERLY
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if_equal $1, UnknownScript_0x5c1a3
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if_equal $2, UnknownScript_0x5c19f
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trainertotext POKEFANF, BEVERLY1, $0
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scall UnknownScript_0x5c197
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jump UnknownScript_0x5c19b
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UnknownScript_0x5c177:
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scall UnknownScript_0x5c1a7
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verbosegiveitem NUGGET
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iffalse UnknownScript_0x5c186
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clearflag ENGINE_BEVERLY_HAS_NUGGET
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jump UnknownScript_0x5c19b
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UnknownScript_0x5c186:
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jump UnknownScript_0x5c1ab
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UnknownScript_0x5c189:
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writetext UnknownText_0x5c68a
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waitbutton
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closetext
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end
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UnknownScript_0x5c18f:
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jumpstd asknumber1f
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end
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UnknownScript_0x5c193:
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jumpstd asknumber2f
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end
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UnknownScript_0x5c197:
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jumpstd registerednumberf
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end
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UnknownScript_0x5c19b:
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jumpstd numberacceptedf
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end
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UnknownScript_0x5c19f:
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jumpstd numberdeclinedf
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end
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UnknownScript_0x5c1a3:
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jumpstd phonefullf
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end
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UnknownScript_0x5c1a7:
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jumpstd giftf
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end
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UnknownScript_0x5c1ab:
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jumpstd packfullf
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end
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TrainerLassKrise:
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trainer EVENT_BEAT_LASS_KRISE, LASS, KRISE, LassKriseSeenText, LassKriseBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext LassKriseAfterBattleText
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waitbutton
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closetext
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end
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MapNationalParkSignpost0Script:
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jumptext UnknownText_0x5c750
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MapNationalParkSignpost1Script:
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jumptext UnknownText_0x5c771
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MapNationalParkSignpost3Script:
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jumptext UnknownText_0x5c7c6
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NationalParkParlyzHeal:
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itemball PARLYZ_HEAL
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NationalParkTMDig:
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itemball TM_DIG
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NationalParkHiddenFullHeal:
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dwb EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL, FULL_HEAL
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NationalParkLassText:
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text "Look! Check out my"
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line "bag!"
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para "I printed out my"
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line "favorites from my"
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para "#DEX and stuck"
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line "them on my bag."
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done
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NationalParkPokefanFText:
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text "This is MAIL I got"
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line "from my daughter."
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cont "It cheers me up."
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done
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UnknownText_0x5c265:
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text "Pay attention,"
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line "please!"
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para "…Oops, I have to"
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line "quit thinking like"
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para "a teacher all the"
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line "time."
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para "You must be a"
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line "#MON trainer."
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para "Since you're work-"
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line "ing so hard, I"
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para "want you to have"
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line "this."
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done
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UnknownText_0x5c30d:
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text "Let a #MON hold"
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line "that QUICK CLAW."
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para "Sometimes it will"
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line "strike first"
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cont "during battle."
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done
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NationalParkYoungster1Text:
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text "I'm playing with"
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line "stickers I printed"
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cont "from my #DEX."
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done
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NationalParkYoungster2Text:
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text "I get the other"
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line "guy's #DEX"
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cont "sticker if I win."
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done
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NationalParkTeacherText:
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text "I take walks in"
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line "the PARK, but I"
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para "never go into the"
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line "grass."
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para "Trainers always"
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line "want to battle…"
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done
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NationalParkPersianText:
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text "PERSIAN: Fufushaa!"
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done
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UnknownText_0x5c42a:
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text "I'm printing out"
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line "my #DEX."
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para "You can also print"
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line "out stuff like"
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para "MAIL and your PC"
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line "BOXES."
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done
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SchoolboyJack1SeenText:
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text "The world of"
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line "#MON is deep."
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para "There are still"
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line "lots of things we"
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cont "don't know."
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para "But I know more"
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line "than you do!"
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done
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SchoolboyJack1BeatenText:
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text "Wha-wha-what?"
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done
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UnknownText_0x5c4f3:
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text "There is a lot"
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line "to learn."
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para "For example…"
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para "There are 50 kinds"
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line "of TMs."
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para "Traded #MON"
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line "level up faster."
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done
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PokefanfBeverly1SeenText:
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text "My #MON are"
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line "simply darling."
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para "Let me tell you"
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line "how proud my"
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cont "darlings make me."
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done
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PokefanfBeverly1BeatenText:
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text "I can beat you in"
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line "pride, but…"
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done
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UnknownText_0x5c5bd:
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text "I must say, your"
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line "#MON are quite"
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cont "cute, too."
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done
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PokefanmWilliamSeenText:
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text "We adore our #-"
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line "MON, even if they"
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cont "dislike us."
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para "That's what being"
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line "a FAN is about."
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done
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PokefanmWilliamBeatenText:
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text "M-my #MON!"
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done
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PokefanmWilliamAfterBattleText:
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text "I lost the battle,"
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line "but my #MON win"
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para "the prize for"
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line "being most lovely."
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done
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UnknownText_0x5c68a:
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text "My friend keeps a"
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line "MARILL!"
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para "I find them very"
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line "endearing."
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para "Oh, I wish for a"
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line "MARILL of my own…"
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done
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LassKriseSeenText:
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text "Hello? Why are you"
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line "staring at me?"
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para "Oh, a battle?"
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done
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LassKriseBeatenText:
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text "…Hmmm…"
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done
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LassKriseAfterBattleText:
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text "I thought you were"
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line "staring at me"
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cont "because I'm cute!"
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done
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UnknownText_0x5c750:
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text "RELAXATION SQUARE"
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line "NATIONAL PARK"
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done
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UnknownText_0x5c771:
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text "What is this"
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line "notice?"
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para "Please battle only"
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line "in the grass."
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para "NATIONAL PARK"
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line "WARDEN'S OFFICE"
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done
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UnknownText_0x5c7c6:
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text "TRAINER TIPS"
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para "Print out MAIL by"
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line "opening it then"
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cont "pressing START."
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done
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NationalPark_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 33, 18, 1, ROUTE_36_NATIONAL_PARK_GATE
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warp_def 33, 19, 2, ROUTE_36_NATIONAL_PARK_GATE
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warp_def 10, 47, 1, ROUTE_35_NATIONAL_PARK_GATE
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warp_def 11, 47, 2, ROUTE_35_NATIONAL_PARK_GATE
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.CoordEvents:
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db 0
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.BGEvents:
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db 4
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bg_event 14, 44, BGEVENT_READ, MapNationalParkSignpost0Script
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bg_event 27, 31, BGEVENT_READ, MapNationalParkSignpost1Script
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bg_event 6, 47, BGEVENT_ITEM, NationalParkHiddenFullHeal
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bg_event 12, 4, BGEVENT_READ, MapNationalParkSignpost3Script
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.ObjectEvents:
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db 14
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object_event 15, 24, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkLassScript, -1
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object_event 14, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPokefanFScript, -1
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object_event 27, 40, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x5c008, -1
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object_event 11, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster1Script, -1
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object_event 10, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster2Script, -1
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object_event 17, 41, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkTeacherScript, -1
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object_event 26, 40, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPersian, -1
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object_event 27, 23, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJack1, -1
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object_event 18, 29, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanfBeverly1, -1
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object_event 16, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanmWilliam, -1
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object_event 8, 14, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerLassKrise, -1
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object_event 35, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkParlyzHeal, EVENT_NATIONAL_PARK_PARLYZ_HEAL
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object_event 26, 6, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameboyKidScript_0x5c037, -1
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object_event 1, 43, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkTMDig, EVENT_NATIONAL_PARK_TM_DIG
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