pokecrystal/data/maps
mid-kid 375963349a Finish new connection macro
Tried simplifying things a bit, although not nearly as much as I wanted.
Ideally, we'd either have one of two situations:
- A single set of calculations based on values depending on the
direction of the connection
- A bunch of "generic" calculations done before applying simple
modifiers to them in the final `if` block

Right now it's an icky mix of both and I'm not really sure what to make
of it.
2018-11-10 14:34:49 +01:00
..
attributes.asm Finish new connection macro 2018-11-10 14:34:49 +01:00
blocks.asm Pokecom Center Admin Room -> Office 2018-02-25 22:19:17 -05:00
environment_colors.asm Add ROOF_ constants 2018-02-04 21:39:46 -05:00
flypoints.asm Remove all address comments 2018-06-24 16:13:22 +02:00
landmarks.asm landmark macro includes the +8/+16 offsets for X/Y coordinates 2018-07-07 00:59:27 -04:00
map_data.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
maps.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
outdoor_sprites.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
roofs.asm gfx/roofs/*.png filenames match ROOF_* constants 2018-10-31 17:46:18 -04:00
scenes.asm Remove all address comments 2018-06-24 16:13:22 +02:00
scripts.asm Pokecom Center Admin Room -> Office 2018-02-25 22:19:17 -05:00
setup_scripts.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sgb_roof_pal_inds.asm Remove all address comments 2018-06-24 16:13:22 +02:00
spawn_points.asm Remove even more address comments 2018-06-25 02:10:37 +02:00