mirror of https://github.com/pret/pokecrystal.git
375963349a
Tried simplifying things a bit, although not nearly as much as I wanted. Ideally, we'd either have one of two situations: - A single set of calculations based on values depending on the direction of the connection - A bunch of "generic" calculations done before applying simple modifiers to them in the final `if` block Right now it's an icky mix of both and I'm not really sure what to make of it. |
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.. | ||
attributes.asm | ||
blocks.asm | ||
environment_colors.asm | ||
flypoints.asm | ||
landmarks.asm | ||
map_data.asm | ||
maps.asm | ||
outdoor_sprites.asm | ||
roofs.asm | ||
scenes.asm | ||
scripts.asm | ||
setup_scripts.asm | ||
sgb_roof_pal_inds.asm | ||
spawn_points.asm |