mirror of https://github.com/pret/pokecrystal.git
239 lines
5.5 KiB
NASM
239 lines
5.5 KiB
NASM
object_const_def ; object_event constants
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const GOLDENRODDEPTSTORE5F_CLERK
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const GOLDENRODDEPTSTORE5F_LASS
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const GOLDENRODDEPTSTORE5F_MIKE
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const GOLDENRODDEPTSTORE5F_POKEFAN_M
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const GOLDENRODDEPTSTORE5F_CARRIE
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const GOLDENRODDEPTSTORE5F_RECEPTIONIST
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GoldenrodDeptStore5F_MapScripts:
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db 0 ; scene scripts
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db 1 ; callbacks
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callback MAPCALLBACK_OBJECTS, .CheckIfSunday
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.CheckIfSunday:
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readvar VAR_WEEKDAY
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ifequal SUNDAY, .yes
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disappear GOLDENRODDEPTSTORE5F_RECEPTIONIST
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return
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.yes
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appear GOLDENRODDEPTSTORE5F_RECEPTIONIST
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return
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GoldenrodDeptStore5FClerkScript:
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faceplayer
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opentext
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checkevent EVENT_GOT_TM02_HEADBUTT
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iftrue .headbutt
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checkevent EVENT_GOT_TM08_ROCK_SMASH
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iftrue .onlyrocksmash
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sjump .neither
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.headbutt
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checkevent EVENT_GOT_TM08_ROCK_SMASH
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iftrue .both
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sjump .onlyheadbutt
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.neither
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pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_1
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closetext
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end
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.onlyheadbutt
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pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_2
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closetext
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end
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.onlyrocksmash
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pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_3
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closetext
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end
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.both
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pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_4
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closetext
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end
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GoldenrodDeptStore5FReceptionistScript:
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faceplayer
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opentext
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readvar VAR_WEEKDAY
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ifnotequal SUNDAY, .EventIsOver
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checkflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
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iftrue .EventIsOver
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special GetFirstPokemonHappiness
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writetext GoldenrodDeptStore5FReceptionistOhYourMonDotDotDotText
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buttonsound
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ifgreater 150 - 1, .VeryHappy
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ifgreater 50 - 1, .SomewhatHappy
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sjump .NotVeryHappy
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.VeryHappy:
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writetext GoldenrodDeptStore5FReceptionistThisMoveShouldBePerfectText
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buttonsound
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verbosegiveitem TM_RETURN
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iffalse .Done
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setflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
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closetext
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end
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.SomewhatHappy:
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writetext GoldenrodDeptStore5FReceptionistItsAdorableText
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waitbutton
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closetext
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end
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.NotVeryHappy:
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writetext GoldenrodDeptStore5FReceptionistItLooksEvilHowAboutThisTMText
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buttonsound
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verbosegiveitem TM_FRUSTRATION
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iffalse .Done
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setflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
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closetext
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end
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.EventIsOver:
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writetext GoldenrodDeptStore5FReceptionistThereAreTMsPerfectForMonText
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waitbutton
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.Done:
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closetext
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end
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Carrie:
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faceplayer
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opentext
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special GameboyCheck
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ifnotequal GBCHECK_CGB, .NotGBC ; This is a dummy check from Gold/Silver
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writetext GoldenrodDeptStore5FCarrieMysteryGiftExplanationText
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waitbutton
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closetext
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special UnlockMysteryGift
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end
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.NotGBC:
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writetext GoldenrodDeptStore5FCarrieMysteryGiftRequiresGBCText
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waitbutton
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closetext
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end
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GoldenrodDeptStore5FLassScript:
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jumptextfaceplayer GoldenrodDeptStore5FLassText
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Mike:
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faceplayer
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opentext
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trade NPC_TRADE_MIKE
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waitbutton
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closetext
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end
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GoldenrodDeptStore5FPokefanMScript:
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jumptextfaceplayer GoldenrodDeptStore5FPokefanMText
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GoldenrodDeptStore5FDirectory:
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jumptext GoldenrodDeptStore5FDirectoryText
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GoldenrodDeptStore5FElevatorButton:
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jumpstd elevatorbutton
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GoldenrodDeptStore5FReceptionistOhYourMonDotDotDotText:
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text "Hello. Oh, your"
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line "#MON…"
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done
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GoldenrodDeptStore5FReceptionistThisMoveShouldBePerfectText:
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text "It's very attached"
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line "to you."
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para "This move should"
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line "be perfect for a"
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cont "pair like you."
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done
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GoldenrodDeptStore5FReceptionistItsAdorableText:
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text "It's adorable!"
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para "You should teach"
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line "it good TM moves."
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done
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GoldenrodDeptStore5FReceptionistItLooksEvilHowAboutThisTMText:
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text "It looks evil. How"
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line "about this TM for"
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cont "it?"
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done
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GoldenrodDeptStore5FReceptionistThereAreTMsPerfectForMonText:
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text "There are sure to"
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line "be TMs that are"
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para "just perfect for"
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line "your #MON."
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done
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GoldenrodDeptStore5FCarrieMysteryGiftExplanationText:
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text "MYSTERY GIFT."
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para "With just a"
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line "little beep, you"
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cont "get a gift."
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done
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GoldenrodDeptStore5FCarrieMysteryGiftRequiresGBCText:
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text "The MYSTERY GIFT"
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line "option requires a"
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cont "Game Boy Color."
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done
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GoldenrodDeptStore5FLassText:
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text "On Sundays, a lady"
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line "comes to check out"
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cont "#MON."
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para "She even gives"
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line "away TMs!"
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done
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GoldenrodDeptStore5FPokefanMText:
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text "You can't rename a"
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line "#MON you get in"
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cont "a trade."
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para "The name is a re-"
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line "flection of the"
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para "original trainer's"
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line "feelings for it."
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done
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GoldenrodDeptStore5FDirectoryText:
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text "Customize Your"
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line "#MON"
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para "5F TM CORNER"
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done
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GoldenrodDeptStore5F_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 12, 0, GOLDENROD_DEPT_STORE_4F, 1
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warp_event 15, 0, GOLDENROD_DEPT_STORE_6F, 1
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warp_event 2, 0, GOLDENROD_DEPT_STORE_ELEVATOR, 1
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db 0 ; coord events
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db 2 ; bg events
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bg_event 14, 0, BGEVENT_READ, GoldenrodDeptStore5FDirectory
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bg_event 3, 0, BGEVENT_READ, GoldenrodDeptStore5FElevatorButton
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db 6 ; object events
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object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore5FClerkScript, -1
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object_event 3, 6, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore5FLassScript, -1
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object_event 6, 3, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Mike, -1
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object_event 13, 5, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore5FPokefanMScript, -1
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object_event 9, 1, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Carrie, -1
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object_event 7, 5, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore5FReceptionistScript, EVENT_GOLDENROD_DEPT_STORE_5F_HAPPINESS_EVENT_LADY
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