pokecrystal/maps/TinTower9F.asm

40 lines
782 B
NASM

object_const_def
const TINTOWER9F_POKE_BALL
TinTower9F_MapScripts:
def_scene_scripts
def_callbacks
TinTower9FHPUp:
itemball HP_UP
TinTower9FUnusedHoOhText:
; unused
text "HO-OH: Shaoooh!"
done
TinTower9FUnusedLugiaText:
; unused
text "LUGIA: Gyaaan!"
done
TinTower9F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 12, 3, TIN_TOWER_8F, 2
warp_event 2, 5, TIN_TOWER_8F, 3
warp_event 12, 7, TIN_TOWER_8F, 4
warp_event 7, 9, TIN_TOWER_ROOF, 1
warp_event 16, 7, TIN_TOWER_7F, 5
warp_event 6, 13, TIN_TOWER_8F, 5
warp_event 8, 13, TIN_TOWER_8F, 6
def_coord_events
def_bg_events
def_object_events
object_event 9, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP