mirror of https://github.com/pret/pokecrystal.git
dbe4c7ab67
SUBSTATUS_ROLLOUT was actually SUBSTATUS_RAMPAGE. SUBSTATUS_ENCORED was actually SUBSTATUS_ROLLOUT. Substatus 5 bit 4 was actually SUBSTATUS_ENCORED. Also use some more (sub)status constants where needed. |
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.. | ||
animation_constants.asm | ||
battle_constants.asm | ||
engine_flags.asm | ||
event_flags.asm | ||
gfx_constants.asm | ||
item_constants.asm | ||
landmark_constants.asm | ||
map_constants.asm | ||
misc_constants.asm | ||
move_constants.asm | ||
music_constants.asm | ||
pokemon_constants.asm | ||
pokemon_data_constants.asm | ||
script_constants.asm | ||
sfx_constants.asm | ||
trainer_constants.asm | ||
type_constants.asm | ||
wram_constants.asm |