pokecrystal/battle/ai
PikalaxALT 050a0162b8 Rename the variable at D264 2016-08-07 18:14:20 -04:00
..
items.asm Rename the variable at D264 2016-08-07 18:14:20 -04:00
move.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
redundant.asm Pack 2015-12-13 14:15:16 -05:00
scoring.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
switch.asm HP bar animation addresses and AI switch 2016-05-16 09:36:24 -04:00