pokecrystal/audio/music/ruinsofalphradio.asm

75 lines
1.1 KiB
NASM

Music_RuinsOfAlphRadio:
channel_count 3
channel 1, Music_RuinsOfAlphRadio_Ch1
channel 2, Music_RuinsOfAlphRadio_Ch2
channel 3, Music_RuinsOfAlphRadio_Ch3
Music_RuinsOfAlphRadio_Ch1:
tempo 160
volume 7, 7
duty_cycle 0
pitch_offset 280
vibrato 0, 15, 0
stereo_panning TRUE, FALSE
.mainloop:
note_type 6, 7, 1
sound_call .sub1
note_type 12, 10, 1
rest 16
rest 16
sound_call .sub2
note_type 12, 10, 1
rest 16
rest 16
sound_call .sub1
note_type 12, 10, 1
rest 16
sound_loop 0, .mainloop
.sub1:
octave 4
note G_, 1
note F#, 1
note G_, 1
note F#, 1
note C_, 8
sound_ret
.sub2:
octave 4
note G_, 1
note F#, 1
note G_, 1
note F#, 1
note C_, 4
note G_, 1
octave 5
note C_, 8
sound_ret
Music_RuinsOfAlphRadio_Ch2:
duty_cycle 1
vibrato 1, 14, 0
.mainloop:
stereo_panning FALSE, TRUE
note_type 6, 8, 1
sound_call Music_RuinsOfAlphRadio_Ch1.sub1
note_type 12, 10, 1
rest 16
rest 16
note_type 6, 8, 1
sound_call Music_RuinsOfAlphRadio_Ch1.sub2
note_type 12, 10, 1
rest 16
sound_loop 0, .mainloop
Music_RuinsOfAlphRadio_Ch3:
note_type 6, 2, 6
.mainloop:
octave 2
note C_, 1
note C#, 1
note C_, 1
rest 16
sound_loop 0, .mainloop