pokecrystal/maps/SilverCaveRoom3.asm

63 lines
1016 B
NASM

const_def 2 ; object constants
const SILVERCAVEROOM3_RED
SilverCaveRoom3_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
Red:
special FadeOutMusic
faceplayer
opentext
writetext .Text1
waitbutton
closetext
winlosstext .Text2, .Text2
loadtrainer RED, RED1
startbattle
dontrestartmapmusic
reloadmapafterbattle
special FadeOutMusic
opentext
writetext .Text3
waitbutton
closetext
special FadeBlackQuickly
special ReloadSpritesNoPalettes
disappear SILVERCAVEROOM3_RED
pause 15
special FadeInQuickly
pause 30
special HealParty
refreshscreen
credits
end
.Text1:
text "<……>"
line "<……>"
done
.Text2:
text "…"
done
.Text3:
text "<……>"
line "<……>"
done
SilverCaveRoom3_MapEvents:
db 0, 0 ; filler
db 1 ; warp events
warp_event 9, 33, SILVER_CAVE_ROOM_2, 2
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
object_event 9, 10, SPRITE_RED, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Red, EVENT_RED_IN_MT_SILVER