pokecrystal/macros/pals.asm

10 lines
128 B
NASM
Executable File

tilepal: MACRO
; vram bank, pals
x = \1 << 3
rept (_NARG +- 1) / 2
dn (x | PAL_BG_\3), (x | PAL_BG_\2)
shift
shift
endr
endm