pokecrystal/constants/pokemon_data_constants.asm

102 lines
1.7 KiB
NASM

; growth rate
const_def
const MEDIUM_FAST
const SLIGHTLY_FAST
const SLIGHTLY_SLOW
const MEDIUM_SLOW
const SLOW
const FAST
; egg group constants
const_value SET 1
const MONSTER
const AMPHIBIAN
const INSECT
const AVIAN
const FIELD
const FAIRY
const PLANT
const HUMANSHAPE
const INVERTEBRATE
const INANIMATE
const AMORPHOUS
const FISH
const LADIES_MAN
const REPTILE
const NO_EGGS
; menu sprites
const_value SET 1
const ICON_POLIWAG
const ICON_JIGGLYPUFF
const ICON_DIGLETT
const ICON_PIKACHU
const ICON_STARYU
const ICON_FISH
const ICON_BIRD
const ICON_MONSTER
const ICON_CLEFAIRY
const ICON_ODDISH
const ICON_BUG
const ICON_GHOST
const ICON_LAPRAS
const ICON_HUMANSHAPE
const ICON_FOX
const ICON_EQUINE
const ICON_SHELL
const ICON_BLOB
const ICON_SERPENT
const ICON_VOLTORB
const ICON_SQUIRTLE
const ICON_BULBASAUR
const ICON_CHARMANDER
const ICON_CATERPILLAR
const ICON_UNOWN
const ICON_GEODUDE
const ICON_FIGHTER
const ICON_EGG
const ICON_JELLYFISH
const ICON_MOTH
const ICON_BAT
const ICON_SNORLAX
const ICON_HO_OH
const ICON_LUGIA
const ICON_GYARADOS
const ICON_SLOWPOKE
const ICON_SUDOWOODO
const ICON_BIGMON
; evolution types
const_value SET 1
const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
const EVOLVE_HAPPINESS
const EVOLVE_STAT
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
; happiness evolution triggers
HAPPINESS_TO_EVOLVE EQU 220
const_value SET 1
const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; stat evolution triggers
const_value SET 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
NUM_GRASSMON EQU 7
NUM_WATERMON EQU 3
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2