pokecrystal/gfx/pics/moltres/frames.asm

34 lines
809 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
dw .frame6
dw .frame7
.frame1
db $00 ; bitmask
db $31, $32, $33, $05, $34, $35, $36, $37, $38, $39, $3a, $3b
db $3c, $3d, $3e, $3f, $40, $05
.frame2
db $01 ; bitmask
db $41, $42, $43, $44, $45, $46, $47, $48, $49, $4a, $4b
.frame3
db $02 ; bitmask
db $31, $41, $42, $43, $44, $32, $45, $46, $47, $48, $05, $49
db $4a, $4b, $34, $35, $36, $37, $38, $39, $3a, $3b, $3c, $3d
db $3e, $3f, $40, $05
.frame4
db $03 ; bitmask
db $31, $41, $42, $43, $44, $32, $45, $46, $47, $48, $05, $49
db $4a, $4b, $35, $4c, $4d, $4e, $05, $3d, $4e
.frame5
db $04 ; bitmask
db $4f, $50, $35, $4c, $4d, $4e, $05, $3d, $4e
.frame6
db $05 ; bitmask
db $51
.frame7
db $06 ; bitmask
db $31, $32, $33, $51, $05, $34, $36, $37, $3b, $3c, $3d, $3e
; 0xd610f