pokecrystal/constants
Remy Oukaour f1f84743f7 Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
..
animation_constants.asm Use new palette constants 2017-12-10 20:50:08 -05:00
audio_constants.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
battle_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
battle_tower_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
cgb_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
cry_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
deco_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
effect_command_constants.asm Comments distinguish "move effects" and "effect commands" 2017-12-11 17:41:18 -05:00
engine_flags.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
event_flags.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
gfx_constants.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
input_constants.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
item_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
landmark_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
map_constants.asm Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants 2017-12-11 16:51:12 -05:00
map_dimension_constants.asm Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants 2017-12-11 16:51:12 -05:00
map_setup_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
misc_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
mobile_constants.asm Separate file for mobile constants 2017-12-09 12:57:42 -05:00
move_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
music_constants.asm Use new palette constants 2017-12-10 20:50:08 -05:00
npctrade_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
phone_constants.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
pokemon_constants.asm Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants 2017-12-11 16:51:12 -05:00
pokemon_data_constants.asm Add member constants for the base data struct, same as most other structs 2017-12-11 17:35:35 -05:00
printer_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
radio_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
script_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
serial_constants.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
sfx_constants.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
sprite_constants.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
std_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
tileset_constants.asm tilemap → tileset 2017-12-11 01:11:05 -05:00
trainer_constants.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
type_constants.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
wram_constants.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00