pokecrystal/audio/music/newbarktown.asm

325 lines
4.4 KiB
NASM

Music_NewBarkTown:
musicheader 3, 1, Music_NewBarkTown_Ch1
musicheader 1, 2, Music_NewBarkTown_Ch2
musicheader 1, 3, Music_NewBarkTown_Ch3
db $3
Music_NewBarkTown_Ch1:
tempo 187
volume $77
stereopanning $f
vibrato $12, $23
notetype $c, $87
note __, 4
Music_NewBarkTown_branch_eb2eb:
dutycycle $0
callchannel Music_NewBarkTown_branch_eb349
octave 3
note C#, 1
note __, 1
octave 2
note A_, 1
note __, 1
octave 3
note G_, 2
note F#, 2
dutycycle $2
intensity $82
note E_, 1
note F#, 1
note E_, 1
note D_, 1
note C#, 1
octave 2
note B_, 1
note A_, 1
note G_, 1
dutycycle $0
intensity $87
callchannel Music_NewBarkTown_branch_eb349
octave 3
note C#, 1
note __, 1
octave 2
note A_, 1
note __, 1
octave 3
note E_, 2
dutycycle $2
intensity $82
note C#, 1
note __, 1
octave 2
note A_, 1
octave 3
note C#, 1
note E_, 1
note G_, 1
note A_, 1
octave 4
note C#, 1
note E_, 1
note A_, 1
dutycycle $1
intensity $5e
callchannel Music_NewBarkTown_branch_eb37c
callchannel Music_NewBarkTown_branch_eb37c
callchannel Music_NewBarkTown_branch_eb37c
octave 2
note G_, 2
note B_, 2
octave 3
note D_, 2
note F#, 4
note G_, 4
note D_, 2
octave 2
note A_, 2
octave 3
note C#, 2
note E_, 2
note G_, 4
note A_, 4
note B_, 2
intensity $87
loopchannel 0, Music_NewBarkTown_branch_eb2eb
Music_NewBarkTown_branch_eb349:
octave 3
note F#, 1
note __, 1
note D_, 1
note __, 1
note A_, 2
note D_, 1
note __, 1
note F#, 1
note __, 1
note D_, 1
note __, 1
note A#, 2
note D_, 1
note __, 1
note F#, 1
note __, 1
note D_, 1
note __, 1
note B_, 2
note F#, 1
note __, 1
note F#, 1
note __, 1
note D_, 1
note __, 1
octave 4
note C_, 2
octave 3
note D_, 1
note __, 1
octave 2
note B_, 1
note __, 1
note G_, 1
note __, 1
octave 3
note G_, 2
octave 2
note B_, 1
note __, 1
note B_, 1
note __, 1
note G#, 1
note __, 1
octave 3
note E_, 2
octave 2
note B_, 1
note __, 1
endchannel
Music_NewBarkTown_branch_eb37c:
octave 2
note G_, 2
note B_, 2
octave 3
note D_, 2
note F#, 4
note G_, 4
note D_, 2
octave 2
note A_, 2
octave 3
note C#, 2
note E_, 2
note G_, 4
note A_, 4
note E_, 2
endchannel
Music_NewBarkTown_Ch2:
stereopanning $ff
vibrato $12, $23
notetype $6, $a7
note __, 8
Music_NewBarkTown_branch_eb396:
dutycycle $2
notetype $6, $a7
callchannel Music_NewBarkTown_branch_eb3bf
callchannel Music_NewBarkTown_branch_eb3bf
callchannel Music_NewBarkTown_branch_eb3f2
intensity $87
octave 5
note B_, 6
note A_, 6
intensity $77
octave 6
note D_, 4
note C#, 16
callchannel Music_NewBarkTown_branch_eb3f2
intensity $87
octave 5
note B_, 6
note A_, 6
intensity $77
octave 6
note D_, 4
note E_, 16
loopchannel 0, Music_NewBarkTown_branch_eb396
Music_NewBarkTown_branch_eb3bf:
octave 2
note D_, 4
note __, 8
note D_, 1
note __, 1
note D_, 1
note __, 1
note D_, 2
note __, 2
note D_, 8
note A#, 2
note __, 2
note D_, 4
note __, 8
note D_, 1
note __, 1
note D_, 1
note __, 1
note D_, 2
note __, 2
note D_, 8
octave 3
note C_, 2
note __, 2
octave 2
note G_, 4
note __, 8
note G_, 1
note __, 1
note G_, 1
note __, 1
octave 1
note G#, 2
note __, 2
note G#, 8
octave 2
note D_, 2
note __, 2
note A_, 4
note __, 8
note A_, 1
note __, 1
note A_, 1
note __, 1
octave 1
note A_, 2
note __, 2
note A_, 8
octave 2
note C#, 4
endchannel
Music_NewBarkTown_branch_eb3f2:
notetype $6, $97
dutycycle $2
octave 4
note B_, 12
note A_, 12
note G_, 8
notetype $c, $97
note E_, 16
endchannel
Music_NewBarkTown_Ch3:
stereopanning $f0
notetype $c, $10
octave 5
note D_, 2
note E_, 2
Music_NewBarkTown_branch_eb408:
vibrato $16, $23
note F#, 4
note A_, 4
note G_, 2
note F#, 2
note E_, 2
note G_, 2
note F#, 6
note D_, 2
octave 4
note A_, 6
note G_, 1
note A_, 1
note B_, 4
octave 5
note D_, 4
note E_, 2
note D_, 2
note C#, 2
note D_, 2
note E_, 6
note F#, 2
note E_, 4
note __, 2
note D_, 1
note E_, 1
note F#, 4
note A_, 4
note A#, 2
note A_, 2
note G_, 2
note A#, 2
note A_, 6
octave 6
note C#, 2
note D_, 6
octave 5
note E_, 1
note F#, 1
note G_, 6
note A_, 2
note B_, 8
note A_, 6
note G_, 1
note F#, 1
note E_, 4
note __, 4
intensity $25
vibrato $12, $53
octave 2
note G_, 16
note A_, 16
note G_, 16
note A_, 16
note G_, 16
note A_, 16
note G_, 16
note A_, 14
intensity $10
vibrato $16, $23
octave 5
note D_, 1
note E_, 1
loopchannel 0, Music_NewBarkTown_branch_eb408