pokecrystal/audio/drumkits.asm

262 lines
3.2 KiB
NASM

Drumkits:
dw Drumkit0
dw Drumkit1
dw Drumkit2
dw Drumkit3
dw Drumkit4
dw Drumkit5
Drumkit0:
dw Drum00 ; rest
dw Snare1 ; c
dw Snare2 ; c#
dw Snare3 ; d
dw Snare4 ; d#
dw Drum05 ; e
dw Triangle1 ; f
dw Triangle2 ; f#
dw HiHat1 ; g
dw Snare5 ; g#
dw Snare6 ; a
dw Snare7 ; a#
dw HiHat2 ; b
Drumkit1:
dw Drum00
dw HiHat1
dw Snare5
dw Snare6
dw Snare7
dw HiHat2
dw HiHat3
dw Snare8
dw Triangle3
dw Triangle4
dw Snare9
dw Snare10
dw Snare11
Drumkit2:
dw Drum00
dw Snare1
dw Snare9
dw Snare10
dw Snare11
dw Drum05
dw Triangle1
dw Triangle2
dw HiHat1
dw Snare5
dw Snare6
dw Snare7
dw HiHat2
Drumkit3:
dw Drum21
dw Snare12
dw Snare13
dw Snare14
dw Kick1
dw Triangle5
dw Drum20
dw Drum27
dw Drum28
dw Drum29
dw Drum21
dw Kick2
dw Crash2
Drumkit4:
dw Drum21
dw Drum20
dw Snare13
dw Snare14
dw Kick1
dw Drum33
dw Triangle5
dw Drum35
dw Drum31
dw Drum32
dw Drum36
dw Kick2
dw Crash1
Drumkit5:
dw Drum00
dw Snare9
dw Snare10
dw Snare11
dw Drum27
dw Drum28
dw Drum29
dw Drum05
dw Triangle1
dw Crash1
dw Snare14
dw Snare13
dw Kick2
Drum00:
; unused
noise C#, 1, $11, $00
endchannel
Snare1:
noise C#, 1, $c1, $33
endchannel
Snare2:
noise C#, 1, $b1, $33
endchannel
Snare3:
noise C#, 1, $a1, $33
endchannel
Snare4:
noise C#, 1, $81, $33
endchannel
Drum05:
noise C#, 8, $84, $37
noise C#, 7, $84, $36
noise C#, 6, $83, $35
noise C#, 5, $83, $34
noise C#, 4, $82, $33
noise C#, 3, $81, $32
endchannel
Triangle1:
noise C#, 1, $51, $2a
endchannel
Triangle2:
noise C#, 2, $41, $2b
noise C#, 1, $61, $2a
endchannel
HiHat1:
noise C#, 1, $81, $10
endchannel
Snare5:
noise C#, 1, $82, $23
endchannel
Snare6:
noise C#, 1, $82, $25
endchannel
Snare7:
noise C#, 1, $82, $26
endchannel
HiHat2:
noise C#, 1, $a1, $10
endchannel
HiHat3:
noise C#, 1, $a2, $11
endchannel
Snare8:
noise C#, 1, $a2, $50
endchannel
Triangle3:
noise C#, 1, $a1, $18
noise C#, 1, $31, $33
endchannel
Triangle4:
noise C#, 3, $91, $28
noise C#, 1, $71, $18
endchannel
Snare9:
noise C#, 1, $91, $22
endchannel
Snare10:
noise C#, 1, $71, $22
endchannel
Snare11:
noise C#, 1, $61, $22
endchannel
Drum20:
noise C#, 1, $11, $11
endchannel
Drum21:
endchannel
Snare12:
noise C#, 1, $91, $33
endchannel
Snare13:
noise C#, 1, $51, $32
endchannel
Snare14:
noise C#, 1, $81, $31
endchannel
Kick1:
noise C#, 1, $88, $6b
noise C#, 1, $71, $00
endchannel
Triangle5:
noise D_, 1, $91, $18
endchannel
Drum27:
noise C#, 8, $92, $10
endchannel
Drum28:
noise D_, 4, $91, $00
noise D_, 4, $11, $00
endchannel
Drum29:
noise D_, 4, $91, $11
noise D_, 4, $11, $00
endchannel
Crash1:
noise D_, 4, $88, $15
noise C#, 1, $65, $12
endchannel
Drum31:
noise D_, 4, $51, $21
noise D_, 4, $11, $11
endchannel
Drum32:
noise D_, 4, $51, $50
noise D_, 4, $11, $11
endchannel
Drum33:
noise C#, 1, $a1, $31
endchannel
Crash2:
noise C#, 1, $84, $12
endchannel
Drum35:
noise D_, 4, $81, $00
noise D_, 4, $11, $00
endchannel
Drum36:
noise D_, 4, $81, $21
noise D_, 4, $11, $11
endchannel
Kick2:
noise C#, 1, $a8, $6b
noise C#, 1, $71, $00
endchannel