pokecrystal/engine/link/mystery_gift.asm

1713 lines
27 KiB
NASM

DoMysteryGift:
call ClearTilemap
call ClearSprites
call WaitBGMap
call InitMysteryGiftLayout
hlcoord 3, 8
ld de, .String_PressAToLink_BToCancel
call PlaceString
call WaitBGMap
farcall PrepMysteryGiftDataToSend
call MysteryGift_ClearTrainerData
ld a, $2
ld [wca01], a
ld a, $14
ld [wca02], a
ldh a, [rIE]
push af
call Function104a95
ld d, a
xor a
ldh [rIF], a
pop af
ldh [rIE], a
push de
call ClearTilemap
call EnableLCD
call WaitBGMap
ld b, SCGB_DIPLOMA
call GetSGBLayout
call SetPalettes
pop de
hlcoord 2, 8
ld a, d
ld de, .MysteryGiftCanceledText ; Link has been canceled
cp $10
jp z, .LinkCanceled
cp $6c
jp nz, .CommunicationError
ld a, [wc900]
cp 3
jr z, .skip_checks
call .CheckAlreadyGotFiveGiftsToday
ld hl, .MysteryGiftFiveADayText ; Only 5 gifts a day
jp nc, .PrintTextAndExit
call .CheckAlreadyGotAGiftFromThatPerson
ld hl, .MysteryGiftOneADayText ; Only one gift a day per person
jp c, .PrintTextAndExit
.skip_checks
ld a, [wMysteryGiftPlayerBackupItem]
and a
jp nz, .GiftWaiting
ld a, [wMysteryGiftPartnerBackupItem]
and a
jp nz, .FriendNotReady
ld a, [wc900]
cp 3
jr z, .skip_append_save
call .AddMysteryGiftPartnerID
ld a, [wc900]
cp 4
jr z, .skip_append_save
call .SaveMysteryGiftTrainerName
farcall RestoreMobileEventIndex
farcall StubbedTrainerRankings_MysteryGift
farcall BackupMobileEventIndex
.skip_append_save
ld a, [wMysteryGiftPartnerSentDeco]
and a
jr z, .item
ld a, [wMysteryGiftPartnerWhichDeco]
ld c, a
farcall MysteryGiftGetDecoration
push bc
call MysteryGift_CheckAndSetDecorationAlreadyReceived
pop bc
jr nz, .item
callfar GetDecorationName_c
ld h, d
ld l, e
ld de, wStringBuffer1
ld bc, ITEM_NAME_LENGTH
call CopyBytes
ld hl, .MysteryGiftSentHomeText ; sent decoration to home
jr .PrintTextAndExit
.item
call GetMysteryGiftBank
ld a, [wMysteryGiftPartnerWhichItem]
ld c, a
farcall MysteryGiftGetItemHeldEffect
ld a, c
ld [sBackupMysteryGiftItem], a
ld [wNamedObjectIndexBuffer], a
call CloseSRAM
call GetItemName
ld hl, .MysteryGiftSentText ; sent item
jr .PrintTextAndExit
.LinkCanceled:
ld hl, .MysteryGiftCanceledText ; Link has been canceled
jr .PrintTextAndExit
.CommunicationError:
ld hl, .MysteryGiftCommErrorText ; Communication error
call PrintText
jp DoMysteryGift
.GiftWaiting:
ld hl, .RetrieveMysteryGiftText ; receive gift at counter
jr .PrintTextAndExit
.FriendNotReady:
ld hl, .YourFriendIsNotReadyText ; friend not ready
.PrintTextAndExit:
call PrintText
ld a, LCDC_DEFAULT
ldh [rLCDC], a
ret
.String_PressAToLink_BToCancel:
db "Press A to"
next "link IR-Device"
next "Press B to"
next "cancel it."
db "@"
.MysteryGiftCanceledText:
text_far _MysteryGiftCanceledText
text_end
.MysteryGiftCommErrorText:
text_far _MysteryGiftCommErrorText
text_end
.RetrieveMysteryGiftText:
text_far _RetrieveMysteryGiftText
text_end
.YourFriendIsNotReadyText:
text_far _YourFriendIsNotReadyText
text_end
.MysteryGiftFiveADayText:
text_far _MysteryGiftFiveADayText
text_end
.MysteryGiftOneADayText:
text_far _MysteryGiftOneADayText
text_end
.MysteryGiftSentText:
text_far _MysteryGiftSentText
text_end
.MysteryGiftSentHomeText:
text_far _MysteryGiftSentHomeText
text_end
.CheckAlreadyGotFiveGiftsToday:
call GetMysteryGiftBank
ld a, [sNumDailyMysteryGiftPartnerIDs]
cp $5
jp CloseSRAM
.CheckAlreadyGotAGiftFromThatPerson:
call GetMysteryGiftBank
ld a, [wMysteryGiftPartnerID]
ld b, a
ld a, [wMysteryGiftPartnerID + 1]
ld c, a
ld a, [sNumDailyMysteryGiftPartnerIDs]
ld d, a
ld hl, sDailyMysteryGiftPartnerIDs
.loop
ld a, d
and a
jr z, .No
ld a, [hli]
cp b
jr nz, .skip
ld a, [hl]
cp c
jr z, .Yes
.skip
inc hl
dec d
jr .loop
.Yes:
scf
.No:
jp CloseSRAM
.AddMysteryGiftPartnerID:
call GetMysteryGiftBank
ld hl, sNumDailyMysteryGiftPartnerIDs
ld a, [hl]
inc [hl]
ld hl, sDailyMysteryGiftPartnerIDs ; inc hl
ld e, a
ld d, $0
add hl, de
add hl, de
ld a, [wMysteryGiftPartnerID]
ld [hli], a
ld a, [wMysteryGiftPartnerID + 1]
ld [hl], a
jp CloseSRAM
.SaveMysteryGiftTrainerName:
call GetMysteryGiftBank
ld a, $1
ld [sMysteryGiftTrainerHouseFlag], a
ld hl, wMysteryGiftPartnerName
ld de, sMysteryGiftPartnerName
ld bc, NAME_LENGTH
call CopyBytes
ld a, $1
ld [de], a
inc de
ld hl, wMysteryGiftTrainerData
ld bc, (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2
call CopyBytes
jp CloseSRAM
Function104a95:
di
farcall ClearChannels
call Function104d5e
.loop2
call Function104d96
call Function104ddd
ldh a, [hMGStatusFlags]
cp $10
jp z, Function104bd0
cp $6c
jr nz, .loop2
ldh a, [hPrintNumBuffer + 8]
cp $2
jr z, Function104b22
ld hl, hPrintNumBuffer
ld b, $1
call Function104d56
jr nz, .ly_loop
call Function104b49
jp nz, Function104bd0
jr Function104b0a
; Delay frame
.ly_loop
ldh a, [rLY]
cp LY_VBLANK
jr c, .ly_loop
ld c, LOW(rRP)
ld a, $c0
ldh [c], a
ld b, 240 ; This might have been intended as a 4-second timeout buffer.
; However, it is reset with each frame.
.loop3
push bc
call MysteryGift_ReadJoypad
ld b, $2
ld c, LOW(rRP)
; Delay frame
.ly_loop2
ldh a, [c]
and b
ld b, a
ldh a, [rLY]
cp LY_VBLANK
jr nc, .ly_loop2
.ly_loop3
ldh a, [c]
and b
ld b, a
ldh a, [rLY]
cp LY_VBLANK
jr c, .ly_loop3
ld a, b
pop bc
dec b
jr z, .loop2 ; we never jump here
or a
jr nz, .loop2
; Check if we've pressed the B button
ldh a, [hMGJoypadReleased]
bit B_BUTTON_F, a
jr z, .loop3
ld a, $10
ldh [hMGStatusFlags], a
jp Function104bd0
Function104b04:
call Function104b40
jp nz, Function104bd0
Function104b0a:
call Function104d38
jp nz, Function104bd0
call Function104b88
jp nz, Function104bd0
call Function104d43
jp nz, Function104bd0
call Function105033
jp Function104bd0
Function104b22:
call Function104b88
jp nz, Function104bd0
call Function104d43
jp nz, Function104bd0
call Function104b40
jp nz, Function104bd0
call Function104d38
jp nz, Function104bd0
call Function10502e
jp Function104bd0
Function104b40:
ld hl, hPrintNumBuffer
ld b, $1
call Function104d56
ret nz
Function104b49:
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret nz
ldh a, [hPrintNumBuffer]
cp $96
jp nz, Function104d32
ld a, $90
ldh [hPrintNumBuffer], a
call Function104d38
ret nz
ld hl, hPrintNumBuffer
ld b, $1
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret nz
call Function104d43
ret nz
ld hl, wMysteryGiftTrainerData
ld a, [wca02]
ld b, a
call Function104d56
ret nz
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104b88:
ld a, $96
ldh [hPrintNumBuffer], a
ld hl, hPrintNumBuffer
ld b, $1
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret nz
call Function104d43
ret nz
ld hl, hPrintNumBuffer
ld b, $1
call Function104d56
ret nz
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret nz
ldh a, [hPrintNumBuffer]
cp $90
jp nz, Function104d32
call Function104d38
ret nz
ld hl, wLinkData
ld a, [wca02]
ld b, a
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104bd0:
nop
ldh a, [hMGStatusFlags]
cp $10
jr z, .quit
cp $6c
jr nz, .quit
ld hl, wca01
dec [hl]
jr z, .quit
ld hl, wMysteryGiftTrainerData
ld de, wMysteryGiftPartnerData
ld bc, wMysteryGiftPartnerDataEnd - wMysteryGiftPartnerData
call CopyBytes
ld a, [wMysteryGiftTrainerData]
cp $3
jr nc, .quit
farcall StagePartyDataForMysteryGift
call MysteryGift_ClearTrainerData
ld a, $26
ld [wca02], a
ldh a, [hPrintNumBuffer + 8]
cp $2
jr z, .asm_104c10
call Function104d43
jr nz, Function104bd0
jp Function104b04
.asm_104c10
call Function104d38
jr nz, Function104bd0
jp Function104b22
.quit
ldh a, [hMGStatusFlags]
push af
call Function104da0
xor a
ldh [rIF], a
ldh a, [rIE]
or 1 << VBLANK
ldh [rIE], a
ei
call DelayFrame
pop af
ret
Function104c2d:
di
farcall ClearChannels
call Function104d5e
.asm_104c37
call Function104d96
call Function104ddd
ldh a, [hMGStatusFlags]
cp $10
jp z, Function104d1c
cp $6c
jr nz, .asm_104c37
ldh a, [hPrintNumBuffer + 8]
cp $2
jr z, .asm_104c6c
call Function104c8a
jp nz, Function104d1c
call Function104d38
jp nz, Function104d1c
call Function104cd2
jp nz, Function104d1c
call Function104d43
jp nz, Function104d1c
call Function105033
jp Function104d1c
.asm_104c6c
call Function104cd2
jp nz, Function104d1c
call Function104d43
jp nz, Function104d1c
call Function104c8a
jp nz, Function104d1c
call Function104d38
jp nz, Function104d1c
call Function10502e
jp Function104d1c
Function104c8a:
ld hl, hPrintNumBuffer
ld b, $1
call Function104d56
ret nz
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret nz
ldh a, [hPrintNumBuffer]
cp $3c
jp nz, Function104d32
swap a
ldh [hPrintNumBuffer], a
call Function104d38
ret nz
ld hl, hPrintNumBuffer
ld b, $1
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret nz
call Function104d43
ret nz
ld hl, wMysteryGiftTrainerData
ld a, [wca02]
ld b, a
call Function104d56
ret nz
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104cd2:
ld a, $3c
ldh [hPrintNumBuffer], a
ld hl, hPrintNumBuffer
ld b, $1
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret nz
call Function104d43
ret nz
ld hl, hPrintNumBuffer
ld b, $1
call Function104d56
ret nz
call Function105033
ldh a, [hMGStatusFlags]
cp $6c
ret nz
ldh a, [hPrintNumBuffer]
swap a
cp $3c
jp nz, Function104d32
call Function104d38
ret nz
ld hl, wLinkData
ld a, [wca02]
ld b, a
call Function104d4e
ret nz
call Function10502e
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104d1c:
nop
ldh a, [hMGStatusFlags]
push af
call Function104da0
xor a
ldh [rIF], a
ldh a, [rIE]
or 1 << VBLANK
ldh [rIE], a
ei
call DelayFrame
pop af
ret
Function104d32:
ld a, $80
ldh [hMGStatusFlags], a
and a
ret
Function104d38:
call Function104d96
call Function104e46
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104d43:
call Function104d96
call Function104dfe
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104d4e:
call Function104e93
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104d56:
call Function104f57
ldh a, [hMGStatusFlags]
cp $6c
ret
Function104d5e:
call Function104d74
ld a, 1 << TIMER
ldh [rIE], a
xor a
ldh [rIF], a
call Function104d96
xor a
ld b, a
.asm_104d6d
inc a
jr nz, .asm_104d6d
inc b
jr nz, .asm_104d6d
ret
Function104d74:
xor a
ldh [rTAC], a
ld a, $fe
ldh [rTMA], a
ldh [rTIMA], a
ld a, $2
ldh [rTAC], a
or $4
ldh [rTAC], a
ret
Function104d86:
xor a
ldh [rTAC], a
ldh [rTMA], a
ldh [rTIMA], a
ld a, $2
ldh [rTAC], a
or $4
ldh [rTAC], a
ret
Function104d96:
ld a, $c0
call Function104e8c
ld a, $1
ldh [hPrintNumBuffer + 8], a
ret
Function104da0:
xor a
call Function104e8c
ld a, $2
ldh [rTAC], a
ret
Function104da9:
inc d
ret z
xor a
ldh [rIF], a
halt
ldh a, [c]
bit 1, a
jr z, Function104da9
or a
ret
Function104db7:
inc d
ret z
xor a
ldh [rIF], a
halt
ldh a, [c]
bit 1, a
jr nz, Function104db7
or a
ret
Function104dc5:
ld a, $c1
ldh [c], a
.wait
dec d
ret z
xor a
ldh [rIF], a
halt
jr .wait
Function104dd1:
ld a, $c0
ldh [c], a
.wait
dec d
ret z
xor a
ldh [rIF], a
halt
jr .wait
Function104ddd:
ld d, $0
ld e, d
ld a, $1
ldh [hPrintNumBuffer + 8], a
.loop
call MysteryGift_ReadJoypad
ld b, $2
ld c, LOW(rRP)
ldh a, [hMGJoypadReleased]
bit B_BUTTON_F, a
jr z, .next
ld a, $10
ldh [hMGStatusFlags], a
ret
.next
bit 0, a
jr nz, Function104e3a
ldh a, [c]
and b
jr nz, .loop
Function104dfe:
ld c, LOW(rRP)
ld d, $0
ld e, d
call Function104db7
jp z, Function104f42
ld d, e
call Function104da9
jp z, Function104f42
call Function104db7
jp z, Function104f42
call Function104da9
jp z, Function104f42
ld a, $6c
ldh [hMGStatusFlags], a
ld d, $3d
call Function104dd1
ld d, $5
call Function104dc5
ld d, $15
call Function104dd1
ld d, $5
call Function104dc5
ld d, $5
call Function104dd1
ret
Function104e3a:
; Wait a random amount of time
call Random
ld e, a
and $f
ld d, a
.loop
dec de
ld a, d
or e
jr nz, .loop
Function104e46:
ld a, $2
ldh [hPrintNumBuffer + 8], a
ld c, LOW(rRP)
ld d, $0
ld e, d
ld d, $3d
call Function104dd1
ld d, $5
call Function104dc5
ld d, $15
call Function104dd1
ld d, $5
call Function104dc5
ld d, $5
call Function104dd1
ld d, e
call Function104db7
jp z, Function104f42
ld d, e
call Function104da9
jp z, Function104f42
call Function104db7
jp z, Function104f42
call Function104da9
jp z, Function104f42
ld d, $3d
call Function104dd1
ld a, $6c
ldh [hMGStatusFlags], a
ret
Function104e8c:
ldh [rRP], a
ld a, $ff
ldh [hMGStatusFlags], a
ret
Function104e93:
xor a
ldh [hPrintNumBuffer + 4], a
ldh [hPrintNumBuffer + 5], a
push hl
push bc
ld c, LOW(rRP)
ld d, $3d
call Function104dd1
ld hl, hPrintNumBuffer + 1
ld a, $5a
ld [hli], a
ld [hl], b
dec hl
ld b, $2
call Function104ed6
pop bc
pop hl
call Function104ed6
ldh a, [hPrintNumBuffer + 4]
ldh [hPrintNumBuffer + 1], a
ldh a, [hPrintNumBuffer + 5]
ldh [hPrintNumBuffer + 2], a
push hl
ld hl, hPrintNumBuffer + 1
ld b, $2
call Function104ed6
ld hl, hMGStatusFlags
ld b, $1
call Function104faf
ldh a, [hPrintNumBuffer + 1]
ldh [hPrintNumBuffer + 4], a
ldh a, [hPrintNumBuffer + 2]
ldh [hPrintNumBuffer + 5], a
pop hl
ret
Function104ed6:
ld c, LOW(rRP)
ld d, $5
call Function104dd1
ld d, $5
call Function104dc5
ld d, $15
call Function104dd1
ld a, b
cpl
ld b, a
ld a, $f4
ldh [rTMA], a
.asm_104eee
inc b
jr z, .asm_104f2e
ld a, $8
ldh [hPrintNumBuffer + 3], a
ld a, [hli]
ld e, a
ldh a, [hPrintNumBuffer + 4]
add e
ldh [hPrintNumBuffer + 4], a
ldh a, [hPrintNumBuffer + 5]
adc 0
ldh [hPrintNumBuffer + 5], a
.asm_104f02
xor a
ldh [rIF], a
halt
ld a, $c1
ldh [rRP], a
ld d, $1
ld a, e
rlca
ld e, a
jr nc, .asm_104f13
inc d
.asm_104f13
ldh a, [rTIMA]
cp $f8
jr c, .asm_104f13
ld a, $c0
ldh [rRP], a
dec d
jr z, .asm_104f25
xor a
ldh [rIF], a
halt
.asm_104f25
ldh a, [hPrintNumBuffer + 3]
dec a
jr z, .asm_104eee
ldh [hPrintNumBuffer + 3], a
jr .asm_104f02
.asm_104f2e
ld a, $fe
ldh [rTMA], a
xor a
ldh [rIF], a
halt
ld d, $5
call Function104dc5
ld d, $11
call Function104dd1
ret
Function104f42:
ldh a, [hMGStatusFlags]
or $2
ldh [hMGStatusFlags], a
ret
Function104f49:
ldh a, [hMGStatusFlags]
or $1
ldh [hMGStatusFlags], a
ret
Function104f50:
ldh a, [hMGStatusFlags]
or $80
ldh [hMGStatusFlags], a
ret
Function104f57:
xor a
ldh [hPrintNumBuffer + 4], a
ldh [hPrintNumBuffer + 5], a
push bc
push hl
ld hl, hPrintNumBuffer + 1
ld b, $2
call Function104faf
ldh a, [hPrintNumBuffer + 2]
ldh [hPrintNumBuffer + 7], a
ld b, a
pop hl
pop af
cp b
jp c, Function104f50
ldh a, [hPrintNumBuffer + 1]
cp $5a
jp nz, Function104f50
call Function104faf
ldh a, [hPrintNumBuffer + 4]
ld d, a
ldh a, [hPrintNumBuffer + 5]
ld e, a
push hl
push de
ld hl, hPrintNumBuffer + 1
ld b, $2
call Function104faf
pop de
ld hl, hPrintNumBuffer + 1
ld a, [hli]
xor d
ld b, a
ld a, [hl]
xor e
or b
call nz, Function104f49
push de
ld d, $3d
call Function104dd1
ld hl, hMGStatusFlags
ld b, $1
call Function104ed6
pop de
pop hl
ld a, d
ldh [hPrintNumBuffer + 4], a
ld a, e
ldh [hPrintNumBuffer + 5], a
ret
Function104faf:
ld c, LOW(rRP)
ld d, $0
call Function104db7
jp z, Function104f42
ld d, $0
call Function104da9
jp z, Function104f42
ld d, $0
call Function104db7
jp z, Function104f42
ld a, b
cpl
ld b, a
xor a
ldh [hMGPrevTIMA], a
call Function104d86
.asm_104fd2
inc b
jr z, .asm_10501a
ld a, $8
ldh [hPrintNumBuffer + 3], a
.asm_104fd9
ld d, $0
.asm_104fdb
inc d
jr z, .asm_104fe5
ldh a, [c]
bit 1, a
jr z, .asm_104fdb
ld d, $0
.asm_104fe5
inc d
jr z, .asm_104fed
ldh a, [c]
bit 1, a
jr nz, .asm_104fe5
.asm_104fed
ldh a, [hMGPrevTIMA]
ld d, a
ldh a, [rTIMA]
ldh [hMGPrevTIMA], a
sub d
cp $12
jr c, .asm_104ffd
set 0, e
jr .asm_104fff
.asm_104ffd
res 0, e
.asm_104fff
ldh a, [hPrintNumBuffer + 3]
dec a
ldh [hPrintNumBuffer + 3], a
jr z, .asm_10500b
ld a, e
rlca
ld e, a
jr .asm_104fd9
.asm_10500b
ld a, e
ld [hli], a
ldh a, [hPrintNumBuffer + 4]
add e
ldh [hPrintNumBuffer + 4], a
ldh a, [hPrintNumBuffer + 5]
adc 0
ldh [hPrintNumBuffer + 5], a
jr .asm_104fd2
.asm_10501a
call Function104d74
xor a
ldh [rIF], a
ld d, $0
call Function104da9
jp z, Function104f42
ld d, $10
call Function104dd1
ret
Function10502e:
ld b, $0
jp Function104e93
Function105033:
ld b, $0
jp Function104f57
MysteryGift_ReadJoypad:
; We can only get four inputs at a time.
; We take d-pad first for no particular reason.
ld a, R_DPAD
ldh [rJOYP], a
; Read twice to give the request time to take.
ldh a, [rJOYP]
ldh a, [rJOYP]
; The Joypad register output is in the lo nybble (inversed).
; We make the hi nybble of our new container d-pad input.
cpl
and $f
swap a
; We'll keep this in b for now.
ld b, a
; Buttons make 8 total inputs (A, B, Select, Start).
; We can fit this into one byte.
ld a, R_BUTTONS
ldh [rJOYP], a
; Wait for input to stabilize.
rept 6
ldh a, [rJOYP]
endr
; Buttons take the lo nybble.
cpl
and $f
or b
ld c, a
; To get the delta we xor the last frame's input with the new one.
ldh a, [hMGJoypadPressed]
xor c
; Released this frame:
and c
ldh [hMGJoypadReleased], a
; Pressed this frame:
ld a, c
ldh [hMGJoypadPressed], a
ld a, $30
; Reset the joypad register since we're done with it.
ldh [rJOYP], a
ret
MysteryGift_CheckAndSetDecorationAlreadyReceived:
call GetMysteryGiftBank
ld d, $0
ld b, CHECK_FLAG
ld hl, sMysteryGiftDecorationsReceived
lda_predef SmallFarFlagAction
push hl
push bc
call Predef
call CloseSRAM
ld a, c
and a
pop bc
pop hl
ret nz
call GetMysteryGiftBank
ld b, SET_FLAG
predef SmallFarFlagAction
call CloseSRAM
xor a
ret
MysteryGift_CopyReceivedDecosToPC:
call GetMysteryGiftBank
ld c, $0
.loop
push bc
ld d, $0
ld b, CHECK_FLAG
ld hl, sMysteryGiftDecorationsReceived
predef SmallFarFlagAction
ld a, c
and a
pop bc
jr z, .skip
push bc
callfar SetSpecificDecorationFlag
pop bc
.skip
inc c
ld a, c
cp TrophyIDs - DecorationIDs
jr c, .loop
jp CloseSRAM
UnlockMysteryGift:
call GetMysteryGiftBank
ld hl, sMysteryGiftUnlocked
ld a, [hl]
inc a
jr nz, .ok
ld [hld], a
ld [hl], a
.ok
jp CloseSRAM
Function1050c8:
call GetMysteryGiftBank
ld a, [sNumDailyMysteryGiftPartnerIDs]
cp $ff
jr z, .okay
xor a
ld [sNumDailyMysteryGiftPartnerIDs], a
.okay
jp CloseSRAM
BackupMysteryGift:
call GetMysteryGiftBank
ld hl, sMysteryGiftItem
ld de, sBackupMysteryGiftItem
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
jp CloseSRAM
RestoreMysteryGift:
call GetMysteryGiftBank
ld hl, sBackupMysteryGiftItem
ld de, sMysteryGiftItem
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
jp CloseSRAM
MysteryGift_ClearTrainerData:
ld hl, wMysteryGiftTrainerData
xor a
ld b, wMysteryGiftTrainerDataEnd - wMysteryGiftTrainerData
.loop
ld [hli], a
dec b
jr nz, .loop
ret
GetMysteryGiftBank:
ld a, BANK(sBackupMysteryGiftItem)
jp GetSRAMBank
StagePartyDataForMysteryGift:
; You will be sending this data to your mystery gift partner.
; Structure is the same as a trainer with species and moves
; defined.
ld a, BANK(sPokemonData)
call GetSRAMBank
ld de, wMysteryGiftStaging
ld bc, sPokemonData + wPartyMons - wPokemonData
ld hl, sPokemonData + wPartySpecies - wPokemonData
.loop
ld a, [hli]
cp -1
jr z, .party_end
cp EGG
jr z, .next
push hl
; copy level
ld hl, MON_LEVEL
add hl, bc
ld a, [hl]
ld [de], a
inc de
; copy species
ld hl, MON_SPECIES
add hl, bc
ld a, [hl]
ld [de], a
inc de
; copy moves
ld hl, MON_MOVES
add hl, bc
push bc
ld bc, NUM_MOVES
call CopyBytes
pop bc
pop hl
.next
push hl
ld hl, PARTYMON_STRUCT_LENGTH
add hl, bc
ld b, h
ld c, l
pop hl
jr .loop
.party_end
ld a, -1
ld [de], a
ld a, $26
ld [wca00], a
jp CloseSRAM
InitMysteryGiftLayout:
call ClearBGPalettes
call DisableLCD
ld hl, MysteryGiftGFX
ld de, vTiles2 tile $00
ld a, BANK(MysteryGiftGFX)
ld bc, $43 tiles
call FarCopyBytes
hlcoord 0, 0
ld a, $42
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
call ByteFill
hlcoord 3, 7
lb bc, 9, 15
call ClearBox
hlcoord 0, 0
ld a, $0
ld [hli], a
inc a
ld [hl], a
hlcoord 0, 1
inc a
ld [hli], a
inc a
ld [hl], a
hlcoord 7, 1
ld a, $12
call .Load5GFX
hlcoord 2, 2
ld a, $17
call .Load16GFX
hlcoord 2, 3
ld a, $27
call .Load16GFX
hlcoord 9, 4
ld a, $37
ld [hli], a
inc a
ld [hl], a
hlcoord 1, 2
ld [hl], $4
hlcoord 1, 3
ld a, $5
call .Load14Column
ld a, $9
hlcoord 18, 5
call .Load11Column
hlcoord 2, 5
ld a, $b
call .Load16Row
hlcoord 2, 16
ld a, $7
call .Load16Row
hlcoord 2, 5
ld a, $d
call .Load5GFX
hlcoord 7, 5
ld [hl], $c
hlcoord 18, 5
ld [hl], $a
hlcoord 18, 16
ld [hl], $8
hlcoord 1, 16
ld [hl], $6
hlcoord 2, 6
ld a, $3a
call .Load16Row
hlcoord 2, 15
ld a, $40
call .Load16Row
hlcoord 2, 6
ld a, $3c
call .Load9Column
hlcoord 17, 6
ld a, $3e
call .Load9Column
hlcoord 2, 6
ld [hl], $39
hlcoord 17, 6
ld [hl], $3b
hlcoord 2, 15
ld [hl], $3f
hlcoord 17, 15
ld [hl], $41
call EnableLCD
call WaitBGMap
ld b, SCGB_MYSTERY_GIFT
call GetSGBLayout
call SetPalettes
ret
.Load5GFX:
ld b, 5
jr .gfx_loop
.Unreferenced_Load6GFX:
ld b, 6
jr .gfx_loop
.Load16GFX:
ld b, 16
.gfx_loop
ld [hli], a
inc a
dec b
jr nz, .gfx_loop
ret
.Load9Column:
ld b, 9
jr .col_loop
.Load11Column:
ld b, 11
jr .col_loop
.Load14Column:
ld b, 14
.col_loop
ld [hl], a
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .col_loop
ret
.Load16Row:
ld b, 16
.row_loop
ld [hli], a
dec b
jr nz, .row_loop
ret
MysteryGiftGFX:
INCBIN "gfx/mystery_gift/mystery_gift.2bpp"
Function105688:
call ClearTilemap
call ClearSprites
call WaitBGMap
call Function1057d7
hlcoord 3, 8
ld de, String_PressAToLink_BToCancel_JP
call PlaceString
call WaitBGMap
call Function10578c
call MysteryGift_ClearTrainerData
ld a, $24
ld [wca02], a
ldh a, [rIE]
push af
call Function104c2d
ld d, a
xor a
ldh [rIF], a
pop af
ldh [rIE], a
ld a, d
cp $10
jp z, Function105712
cp $6c
jp nz, Function10571a
call Function1056eb
ld c, 60
call DelayFrames
call Function105777
ld hl, MysteryGiftReceivedCardText
call PrintText
ld de, wMysteryGiftTrainerData
farcall Function8ac70
ld a, c
ld [wDeciramBuffer], a
ld hl, MysteryGiftNotRegisteredCardText
jr c, PrintTextAndExit_JP
ld hl, MysteryGiftListedCardText
jr PrintTextAndExit_JP
Function1056eb:
ld c, 16
.loop
ld hl, wVirtualOAMSprite00YCoord
ld b, 8
.dec_y_loop
dec [hl]
rept SPRITEOAMSTRUCT_LENGTH
inc hl
endr
dec b
jr nz, .dec_y_loop
ld hl, wVirtualOAMSprite08YCoord
ld b, 8
.inc_y_loop
inc [hl]
rept SPRITEOAMSTRUCT_LENGTH
inc hl
endr
dec b
jr nz, .inc_y_loop
dec c
ret z
push bc
ld c, 4
call DelayFrames
pop bc
jr .loop
Function105712:
call Function105777
ld hl, MysteryGiftLinkCancelledText
jr PrintTextAndExit_JP
Function10571a:
call Function105777
ld hl, MysteryGiftLinkCommErrorText
call PrintText
jp Function105688
PrintTextAndExit_JP:
call PrintText
ld a, LCDC_DEFAULT
ldh [rLCDC], a
ret
String_PressAToLink_BToCancel_JP:
db "エーボタン<WO>おすと"
next "つうしん<PKMN>おこなわれるよ!"
next "ビーボタン<WO>おすと"
next "つうしん<WO>ちゅうし します"
db "@"
MysteryGiftReceivedCardText:
text_far _MysteryGiftReceivedCardText
text_end
MysteryGiftListedCardText:
text_far _MysteryGiftListedCardText
text_end
MysteryGiftNotRegisteredCardText:
text_far _MysteryGiftNotRegisteredCardText
text_end
MysteryGiftLinkCancelledText:
text_far _MysteryGiftLinkCancelledText
text_end
MysteryGiftLinkCommErrorText:
text_far _MysteryGiftLinkCommErrorText
text_end
Function105777:
call ClearSprites
call ClearTilemap
call EnableLCD
call WaitBGMap
ld b, SCGB_DIPLOMA
call GetSGBLayout
call SetPalettes
ret
Function10578c:
ld de, wLinkData
ld a, BANK(sPlayerData)
call GetSRAMBank
ld hl, sPlayerData + wPlayerName - wPlayerData
ld bc, NAME_LENGTH
call CopyBytes
ld hl, sPlayerData + wPlayerID - wPlayerData
ld bc, 2
call CopyBytes
ld hl, sPlayerData + wSecretID - wPlayerData
ld bc, 2
call CopyBytes
call CloseSRAM
ld a, BANK(sCrystalData)
call GetSRAMBank
ld a, [sCrystalData + 0]
ld [de], a
inc de
ld a, BANK(s4_a603) ; aka BANK(s4_a007) ; MBC30 bank used by JP Crystal; inaccessible by MBC3
call GetSRAMBank
ld hl, s4_a603 ; address of MBC30 bank
ld bc, $8
call CopyBytes
ld hl, s4_a007 ; address of MBC30 bank
ld bc, $c
call CopyBytes
call CloseSRAM
ret
Function1057d7:
call ClearBGPalettes
call DisableLCD
ld hl, CardTradeGFX
ld de, vTiles2 tile $00
ld a, BANK(CardTradeGFX)
ld bc, $40 tiles
call FarCopyBytes
ld hl, CardTradeSpriteGFX
ld de, vTiles0 tile $00
ld a, BANK(CardTradeSpriteGFX)
ld bc, 8 tiles
call FarCopyBytes
hlcoord 0, 0
ld a, $3f
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
call ByteFill
hlcoord 3, 7
lb bc, 9, 15
call ClearBox
hlcoord 0, 0
ld a, $0
ld [hli], a
inc a
ld [hl], a
hlcoord 0, 1
inc a
ld [hli], a
inc a
ld [hl], a
hlcoord 4, 2
ld a, $13
call .Load11Row
hlcoord 4, 3
ld a, $1e
call .Load12Row
hlcoord 4, 4
ld a, $2a
call .Load12Row
hlcoord 1, 2
ld [hl], $4
hlcoord 1, 3
ld a, $5
call .Load14Column
ld a, $9
hlcoord 18, 5
call .Load11Column
hlcoord 2, 5
ld a, $b
call .Load16Row
hlcoord 2, 16
ld a, $7
call .Load16Row
hlcoord 2, 5
ld a, $d
call .Load6Row
hlcoord 8, 5
ld [hl], $c
hlcoord 18, 5
ld [hl], $a
hlcoord 18, 16
ld [hl], $8
hlcoord 1, 16
ld [hl], $6
hlcoord 2, 6
ld a, $37
call .Load16Row
hlcoord 2, 15
ld a, $3d
call .Load16Row
hlcoord 2, 6
ld a, $39
call .Load9Column
hlcoord 17, 6
ld a, $3b
call .Load9Column
hlcoord 2, 6
ld [hl], $36
hlcoord 17, 6
ld [hl], $38
hlcoord 2, 15
ld [hl], $3c
hlcoord 17, 15
ld [hl], $3e
ld de, wVirtualOAMSprite00
ld hl, .OAM_data
ld bc, 16 * SPRITEOAMSTRUCT_LENGTH
call CopyBytes
call EnableLCD
call WaitBGMap
ld b, $2
farcall GetMysteryGift_MobileAdapterLayout
jp SetPalettes
.Load6Row:
ld b, 6
jr .row_loop
.Load11Row:
ld b, 11
jr .row_loop
.Load12Row:
ld b, 12
.row_loop
ld [hli], a
inc a
dec b
jr nz, .row_loop
ret
.Load9Column:
ld b, 9
jr .column_loop
.Load11Column:
ld b, 11
jr .column_loop
.Load14Column:
ld b, 14
.column_loop
ld [hl], a
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .column_loop
ret
.Load16Row:
ld b, 16
.row_loop_no_inc
ld [hli], a
dec b
jr nz, .row_loop_no_inc
ret
.OAM_data:
dbsprite 6, 2, 4, 1, $00, 0
dbsprite 7, 2, 4, 1, $01, 0
dbsprite 8, 2, 4, 1, $02, 0
dbsprite 9, 2, 4, 1, $03, 0
dbsprite 6, 3, 4, 1, $04, 0
dbsprite 7, 3, 4, 1, $05, 0
dbsprite 8, 3, 4, 1, $06, 0
dbsprite 9, 3, 4, 1, $07, 0
dbsprite 11, 0, 4, 1, $00, 0
dbsprite 12, 0, 4, 1, $01, 0
dbsprite 13, 0, 4, 1, $02, 0
dbsprite 14, 0, 4, 1, $03, 0
dbsprite 11, 1, 4, 1, $04, 0
dbsprite 12, 1, 4, 1, $05, 0
dbsprite 13, 1, 4, 1, $06, 0
dbsprite 14, 1, 4, 1, $07, 0
CardTradeGFX:
INCBIN "gfx/mystery_gift/card_trade.2bpp"
CardTradeSpriteGFX:
INCBIN "gfx/mystery_gift/card_sprite.2bpp"