mirror of https://github.com/pret/pokecrystal.git
2280 lines
33 KiB
NASM
2280 lines
33 KiB
NASM
; Functions dealing with rendering and interacting with maps.
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ClearUnusedC7E8::
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ld hl, wUnusedC7E8
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ld bc, wUnusedC7E8End - wUnusedC7E8
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ld a, 0
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call ByteFill
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ret
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CheckScenes::
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; Checks wCurMapSceneScriptPointer. If it's empty, returns -1 in a. Otherwise, returns the active scene ID in a.
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push hl
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ld hl, wCurMapSceneScriptPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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or h
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ld a, [hl]
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jr nz, .scene_exists
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ld a, -1
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.scene_exists
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pop hl
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ret
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GetCurrentMapSceneID::
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; Grabs the wram map scene script pointer for the current map and loads it into wCurMapSceneScriptPointer.
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; If there is no scene, both bytes of wCurMapSceneScriptPointer are wiped clean.
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; Copy the current map group and number into bc. This is needed for GetMapSceneID.
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapNumber]
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ld c, a
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; Blank out wCurMapSceneScriptPointer; this is the default scenario.
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xor a
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ld [wCurMapSceneScriptPointer], a
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ld [wCurMapSceneScriptPointer + 1], a
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call GetMapSceneID
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ret c ; The map is not in the scene script table
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; Load the scene script pointer from de into wCurMapSceneScriptPointer
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ld a, e
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ld [wCurMapSceneScriptPointer], a
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ld a, d
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ld [wCurMapSceneScriptPointer + 1], a
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xor a
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ret
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GetMapSceneID::
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; Searches the scene_var table for the map group and number loaded in bc, and returns the wram pointer in de.
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; If the map is not in the scene_var table, returns carry.
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push bc
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapScenes)
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rst Bankswitch
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ld hl, MapScenes
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.loop
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push hl
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ld a, [hli] ; map group, or terminator
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cp -1
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jr z, .end ; the current map is not in the scene_var table
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cp b
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jr nz, .next ; map group did not match
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ld a, [hli] ; map number
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cp c
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jr nz, .next ; map number did not match
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jr .found ; we found our map
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.next
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pop hl
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ld de, 4 ; scene_var size
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add hl, de
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jr .loop
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.end
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scf
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jr .done
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.found
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ld e, [hl]
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inc hl
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ld d, [hl]
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.done
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pop hl
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pop bc
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ld a, b
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rst Bankswitch
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pop bc
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ret
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OverworldTextModeSwitch::
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call LoadMapPart
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call FarCallSwapTextboxPalettes
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ret
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LoadMapPart::
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ldh a, [hROMBank]
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push af
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ld a, [wTilesetBlocksBank]
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rst Bankswitch
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call LoadMetatiles
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ld a, "■"
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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call ByteFill
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ld a, BANK(_LoadMapPart)
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rst Bankswitch
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call _LoadMapPart
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pop af
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rst Bankswitch
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ret
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LoadMetatiles::
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; de <- wOverworldMapAnchor
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ld a, [wOverworldMapAnchor]
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ld e, a
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ld a, [wOverworldMapAnchor + 1]
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ld d, a
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ld hl, wSurroundingTiles
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ld b, SURROUNDING_HEIGHT / METATILE_WIDTH ; 5
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.row
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push de
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push hl
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ld c, SURROUNDING_WIDTH / METATILE_WIDTH ; 6
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.col
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push de
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push hl
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; Load the current map block.
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; If the current map block is a border block, load the border block.
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ld a, [de]
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and a
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jr nz, .ok
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ld a, [wMapBorderBlock]
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.ok
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; Load the current wSurroundingTiles address into de.
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ld e, l
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ld d, h
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; Set hl to the address of the current metatile data ([wTilesetBlocksAddress] + (a) tiles).
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; This is buggy; it wraps around past 128 blocks.
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; To fix, uncomment the line below.
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add a ; Comment or delete this line to fix the above bug.
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ld l, a
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ld h, 0
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; add hl, hl
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add hl, hl
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add hl, hl
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add hl, hl
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ld a, [wTilesetBlocksAddress]
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add l
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ld l, a
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ld a, [wTilesetBlocksAddress + 1]
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adc h
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ld h, a
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; copy the 4x4 metatile
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rept METATILE_WIDTH + -1
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rept METATILE_WIDTH
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ld a, [hli]
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ld [de], a
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inc de
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endr
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ld a, e
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add SURROUNDING_WIDTH - METATILE_WIDTH
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ld e, a
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jr nc, .next\@
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inc d
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.next\@
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endr
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rept METATILE_WIDTH
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ld a, [hli]
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ld [de], a
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inc de
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endr
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; Next metatile
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pop hl
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ld de, METATILE_WIDTH
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add hl, de
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pop de
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inc de
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dec c
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jp nz, .col
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; Next metarow
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pop hl
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ld de, SURROUNDING_WIDTH * METATILE_WIDTH
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add hl, de
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pop de
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ld a, [wMapWidth]
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add 6
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add e
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ld e, a
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jr nc, .ok2
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inc d
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.ok2
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dec b
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jp nz, .row
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ret
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ReturnToMapFromSubmenu::
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ld a, MAPSETUP_SUBMENU
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ldh [hMapEntryMethod], a
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farcall RunMapSetupScript
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xor a
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ldh [hMapEntryMethod], a
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ret
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CheckWarpTile::
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call GetDestinationWarpNumber
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ret nc
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push bc
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farcall CheckDirectionalWarp
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pop bc
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ret nc
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call CopyWarpData
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scf
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ret
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WarpCheck::
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call GetDestinationWarpNumber
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ret nc
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call CopyWarpData
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ret
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GetDestinationWarpNumber::
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farcall CheckWarpCollision
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ret nc
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ldh a, [hROMBank]
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push af
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call SwitchToMapScriptsBank
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call .GetDestinationWarpNumber
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pop de
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ld a, d
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rst Bankswitch
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ret
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.GetDestinationWarpNumber:
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ld a, [wPlayerStandingMapY]
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sub 4
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ld e, a
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ld a, [wPlayerStandingMapX]
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sub 4
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ld d, a
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ld a, [wCurMapWarpCount]
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and a
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ret z
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ld c, a
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ld hl, wCurMapWarpsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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.loop
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push hl
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ld a, [hli]
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cp e
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jr nz, .next
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ld a, [hli]
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cp d
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jr nz, .next
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jr .found_warp
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.next
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pop hl
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ld a, WARP_EVENT_SIZE
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add l
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ld l, a
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jr nc, .okay
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inc h
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.okay
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dec c
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jr nz, .loop
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xor a
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ret
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.found_warp
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pop hl
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call .IncreaseHLTwice
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ret nc ; never encountered
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ld a, [wCurMapWarpCount]
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inc a
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sub c
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ld c, a
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scf
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ret
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.IncreaseHLTwice:
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inc hl
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inc hl
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scf
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ret
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CopyWarpData::
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ldh a, [hROMBank]
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push af
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call SwitchToMapScriptsBank
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call .CopyWarpData
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pop af
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rst Bankswitch
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scf
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ret
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.CopyWarpData:
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push bc
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ld hl, wCurMapWarpsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, c
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dec a
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ld bc, WARP_EVENT_SIZE
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call AddNTimes
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ld bc, 2 ; warp number
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add hl, bc
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ld a, [hli]
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cp $ff
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jr nz, .skip
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ld hl, wBackupWarpNumber
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ld a, [hli]
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.skip
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pop bc
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ld [wNextWarp], a
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ld a, [hli]
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ld [wNextMapGroup], a
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ld a, [hli]
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ld [wNextMapNumber], a
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ld a, c
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ld [wPrevWarp], a
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ld a, [wMapGroup]
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ld [wPrevMapGroup], a
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ld a, [wMapNumber]
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ld [wPrevMapNumber], a
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scf
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ret
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CheckOutdoorMap::
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cp ROUTE
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ret z
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cp TOWN
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ret
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CheckIndoorMap::
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cp INDOOR
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ret z
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cp CAVE
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ret z
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cp DUNGEON
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ret z
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cp GATE
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ret
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; unused
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cp INDOOR
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ret z
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cp GATE
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ret z
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cp ENVIRONMENT_5
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ret
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LoadMapAttributes::
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call CopyMapPartialAndAttributes
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call SwitchToMapScriptsBank
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call ReadMapScripts
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xor a ; do not skip object_events
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call ReadMapEvents
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ret
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LoadMapAttributes_SkipPeople::
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call CopyMapPartialAndAttributes
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call SwitchToMapScriptsBank
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call ReadMapScripts
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ld a, TRUE ; skip object events
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call ReadMapEvents
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ret
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CopyMapPartialAndAttributes::
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call CopyMapPartial
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call SwitchToMapAttributesBank
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call GetMapAttributesPointer
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call CopyMapAttributes
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call GetMapConnections
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ret
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ReadMapEvents::
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push af
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ld hl, wMapEventsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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inc hl
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inc hl
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call ReadWarps
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call ReadCoordEvents
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call ReadBGEvents
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pop af
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and a ; skip object events?
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ret nz
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call ReadObjectEvents
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ret
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ReadMapScripts::
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ld hl, wMapScriptsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call ReadMapSceneScripts
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call ReadMapCallbacks
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ret
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CopyMapAttributes::
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ld de, wMapAttributes
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ld c, wMapAttributesEnd - wMapAttributes
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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dec c
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jr nz, .loop
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ret
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GetMapConnections::
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ld a, $ff
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ld [wNorthConnectedMapGroup], a
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ld [wSouthConnectedMapGroup], a
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ld [wWestConnectedMapGroup], a
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ld [wEastConnectedMapGroup], a
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ld a, [wMapConnections]
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ld b, a
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bit NORTH_F, b
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jr z, .no_north
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ld de, wNorthMapConnection
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call GetMapConnection
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.no_north
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bit SOUTH_F, b
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jr z, .no_south
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ld de, wSouthMapConnection
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call GetMapConnection
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.no_south
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bit WEST_F, b
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jr z, .no_west
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ld de, wWestMapConnection
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call GetMapConnection
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.no_west
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bit EAST_F, b
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jr z, .no_east
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ld de, wEastMapConnection
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call GetMapConnection
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.no_east
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ret
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GetMapConnection::
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; Load map connection struct at hl into de.
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ld c, wSouthMapConnection - wNorthMapConnection
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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dec c
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jr nz, .loop
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ret
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ReadMapSceneScripts::
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ld a, [hli] ; scene_script count
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ld c, a
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ld [wCurMapSceneScriptCount], a
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ld a, l
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ld [wCurMapSceneScriptsPointer], a
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ld a, h
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ld [wCurMapSceneScriptsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, SCENE_SCRIPT_SIZE
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call AddNTimes
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ret
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ReadMapCallbacks::
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ld a, [hli]
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ld c, a
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ld [wCurMapCallbackCount], a
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ld a, l
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ld [wCurMapCallbacksPointer], a
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ld a, h
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ld [wCurMapCallbacksPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, CALLBACK_SIZE
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call AddNTimes
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ret
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ReadWarps::
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ld a, [hli]
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ld c, a
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ld [wCurMapWarpCount], a
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ld a, l
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ld [wCurMapWarpsPointer], a
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ld a, h
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ld [wCurMapWarpsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, WARP_EVENT_SIZE
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call AddNTimes
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ret
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ReadCoordEvents::
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ld a, [hli]
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ld c, a
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ld [wCurMapCoordEventCount], a
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ld a, l
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ld [wCurMapCoordEventsPointer], a
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ld a, h
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ld [wCurMapCoordEventsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, COORD_EVENT_SIZE
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call AddNTimes
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ret
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ReadBGEvents::
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ld a, [hli]
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ld c, a
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ld [wCurMapBGEventCount], a
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ld a, l
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ld [wCurMapBGEventsPointer], a
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ld a, h
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ld [wCurMapBGEventsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, BG_EVENT_SIZE
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call AddNTimes
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ret
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ReadObjectEvents::
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push hl
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call ClearObjectStructs
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pop de
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ld hl, wMap1Object
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ld a, [de]
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inc de
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ld [wCurMapObjectEventCount], a
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ld a, e
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ld [wCurMapObjectEventsPointer], a
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ld a, d
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ld [wCurMapObjectEventsPointer + 1], a
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ld a, [wCurMapObjectEventCount]
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call CopyMapObjectEvents
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; get NUM_OBJECTS - [wCurMapObjectEventCount]
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ld a, [wCurMapObjectEventCount]
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ld c, a
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ld a, NUM_OBJECTS ; - 1
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sub c
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jr z, .skip
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; jr c, .skip
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; stupid waste of time and space
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ld bc, 1
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add hl, bc
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; Fill the remaining sprite IDs and y coords with 0 and -1, respectively.
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; Bleeds into wObjectMasks due to a bug. Uncomment the above subtraction
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; to fix.
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ld bc, OBJECT_LENGTH
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.loop
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ld [hl], 0
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inc hl
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ld [hl], -1
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dec hl
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add hl, bc
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dec a
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jr nz, .loop
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.skip
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ld h, d
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ld l, e
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ret
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CopyMapObjectEvents::
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and a
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ret z
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ld c, a
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.loop
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push bc
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push hl
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ld a, $ff
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ld [hli], a
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ld b, OBJECT_EVENT_SIZE
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.loop2
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ld a, [de]
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inc de
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ld [hli], a
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dec b
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jr nz, .loop2
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pop hl
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ld bc, OBJECT_LENGTH
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add hl, bc
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pop bc
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dec c
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jr nz, .loop
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ret
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ClearObjectStructs::
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ld hl, wObject1Struct
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ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
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|
xor a
|
|
call ByteFill
|
|
|
|
; Just to make sure (this is rather pointless)
|
|
ld hl, wObject1Struct
|
|
ld de, OBJECT_STRUCT_LENGTH
|
|
ld c, NUM_OBJECT_STRUCTS - 1
|
|
xor a
|
|
.loop
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
RestoreFacingAfterWarp::
|
|
call GetMapScriptsBank
|
|
rst Bankswitch
|
|
|
|
ld hl, wMapEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
rept 3 ; get to the warp coords
|
|
inc hl
|
|
endr
|
|
ld a, [wWarpNumber]
|
|
dec a
|
|
ld c, a
|
|
ld b, 0
|
|
ld a, WARP_EVENT_SIZE
|
|
call AddNTimes
|
|
ld a, [hli]
|
|
ld [wYCoord], a
|
|
ld a, [hli]
|
|
ld [wXCoord], a
|
|
; destination warp number
|
|
ld a, [hli]
|
|
cp $ff
|
|
jr nz, .skip
|
|
call .backup
|
|
|
|
.skip
|
|
farcall GetCoordOfUpperLeftCorner
|
|
ret
|
|
|
|
.backup
|
|
ld a, [wPrevWarp]
|
|
ld [wBackupWarpNumber], a
|
|
ld a, [wPrevMapGroup]
|
|
ld [wBackupMapGroup], a
|
|
ld a, [wPrevMapNumber]
|
|
ld [wBackupMapNumber], a
|
|
ret
|
|
|
|
LoadBlockData::
|
|
ld hl, wOverworldMapBlocks
|
|
ld bc, wOverworldMapBlocksEnd - wOverworldMapBlocks
|
|
ld a, 0
|
|
call ByteFill
|
|
call ChangeMap
|
|
call FillMapConnections
|
|
ld a, MAPCALLBACK_TILES
|
|
call RunMapCallback
|
|
ret
|
|
|
|
ChangeMap::
|
|
ldh a, [hROMBank]
|
|
push af
|
|
|
|
ld hl, wOverworldMapBlocks
|
|
ld a, [wMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
add $6
|
|
ldh [hConnectionStripLength], a
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
add hl, bc
|
|
ld c, 3
|
|
add hl, bc
|
|
ld a, [wMapBlocksBank]
|
|
rst Bankswitch
|
|
|
|
ld a, [wMapBlocksPointer]
|
|
ld e, a
|
|
ld a, [wMapBlocksPointer + 1]
|
|
ld d, a
|
|
ld a, [wMapHeight]
|
|
ld b, a
|
|
.row
|
|
push hl
|
|
ldh a, [hConnectedMapWidth]
|
|
ld c, a
|
|
.col
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .col
|
|
pop hl
|
|
ldh a, [hConnectionStripLength]
|
|
add l
|
|
ld l, a
|
|
jr nc, .okay
|
|
inc h
|
|
.okay
|
|
dec b
|
|
jr nz, .row
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
FillMapConnections::
|
|
; North
|
|
ld a, [wNorthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .South
|
|
ld b, a
|
|
ld a, [wNorthConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [wNorthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wNorthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wNorthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wNorthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wNorthConnectionStripLength]
|
|
ldh [hConnectionStripLength], a
|
|
ld a, [wNorthConnectedMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
call FillNorthConnectionStrip
|
|
|
|
.South:
|
|
ld a, [wSouthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .West
|
|
ld b, a
|
|
ld a, [wSouthConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [wSouthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wSouthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wSouthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wSouthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wSouthConnectionStripLength]
|
|
ldh [hConnectionStripLength], a
|
|
ld a, [wSouthConnectedMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
call FillSouthConnectionStrip
|
|
|
|
.West:
|
|
ld a, [wWestConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .East
|
|
ld b, a
|
|
ld a, [wWestConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [wWestConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wWestConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wWestConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wWestConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wWestConnectionStripLength]
|
|
ld b, a
|
|
ld a, [wWestConnectedMapWidth]
|
|
ldh [hConnectionStripLength], a
|
|
call FillWestConnectionStrip
|
|
|
|
.East:
|
|
ld a, [wEastConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .Done
|
|
ld b, a
|
|
ld a, [wEastConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [wEastConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wEastConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wEastConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wEastConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wEastConnectionStripLength]
|
|
ld b, a
|
|
ld a, [wEastConnectedMapWidth]
|
|
ldh [hConnectionStripLength], a
|
|
call FillEastConnectionStrip
|
|
|
|
.Done:
|
|
ret
|
|
|
|
FillNorthConnectionStrip::
|
|
FillSouthConnectionStrip::
|
|
ld c, 3
|
|
.y
|
|
push de
|
|
|
|
push hl
|
|
ldh a, [hConnectionStripLength]
|
|
ld b, a
|
|
.x
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .x
|
|
pop hl
|
|
|
|
ldh a, [hConnectedMapWidth]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec c
|
|
jr nz, .y
|
|
ret
|
|
|
|
FillWestConnectionStrip::
|
|
FillEastConnectionStrip::
|
|
.loop
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
ldh [hConnectedMapWidth], a
|
|
|
|
push de
|
|
|
|
push hl
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
pop hl
|
|
|
|
ldh a, [hConnectionStripLength]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ldh a, [hConnectedMapWidth]
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec b
|
|
jr nz, .loop
|
|
ret
|
|
|
|
LoadMapStatus::
|
|
ld [wMapStatus], a
|
|
ret
|
|
|
|
CallScript::
|
|
; Call a script at a:hl.
|
|
|
|
ld [wScriptBank], a
|
|
ld a, l
|
|
ld [wScriptPos], a
|
|
ld a, h
|
|
ld [wScriptPos + 1], a
|
|
|
|
ld a, PLAYEREVENT_MAPSCRIPT
|
|
ld [wScriptRunning], a
|
|
|
|
scf
|
|
ret
|
|
|
|
CallMapScript::
|
|
; Call a script at hl in the current bank if there isn't already a script running
|
|
ld a, [wScriptRunning]
|
|
and a
|
|
ret nz
|
|
call GetMapScriptsBank
|
|
jr CallScript
|
|
|
|
RunMapCallback::
|
|
; Will run the first callback found with execution index equal to a.
|
|
ld b, a
|
|
ldh a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call .FindCallback
|
|
jr nc, .done
|
|
|
|
call GetMapScriptsBank
|
|
ld b, a
|
|
ld d, h
|
|
ld e, l
|
|
call ExecuteCallbackScript
|
|
|
|
.done
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
.FindCallback:
|
|
ld a, [wCurMapCallbackCount]
|
|
ld c, a
|
|
and a
|
|
ret z
|
|
ld hl, wCurMapCallbacksPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
or h
|
|
ret z
|
|
ld de, CALLBACK_SIZE
|
|
.loop
|
|
ld a, [hl]
|
|
cp b
|
|
jr z, .found
|
|
add hl, de
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.found
|
|
inc hl
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
scf
|
|
ret
|
|
|
|
ExecuteCallbackScript::
|
|
; Do map callback de and return to script bank b.
|
|
farcall CallCallback
|
|
ld a, [wScriptMode]
|
|
push af
|
|
ld hl, wScriptFlags
|
|
ld a, [hl]
|
|
push af
|
|
set 1, [hl]
|
|
farcall EnableScriptMode
|
|
farcall ScriptEvents
|
|
pop af
|
|
ld [wScriptFlags], a
|
|
pop af
|
|
ld [wScriptMode], a
|
|
ret
|
|
|
|
MapTextbox::
|
|
ldh a, [hROMBank]
|
|
push af
|
|
|
|
ld a, b
|
|
rst Bankswitch
|
|
|
|
push hl
|
|
call SpeechTextBox
|
|
call SafeUpdateSprites
|
|
ld a, 1
|
|
ldh [hOAMUpdate], a
|
|
call ApplyTilemap
|
|
pop hl
|
|
call PrintTextBoxText
|
|
xor a
|
|
ldh [hOAMUpdate], a
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
Call_a_de::
|
|
; Call a:de.
|
|
|
|
ldh [hBuffer], a
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ldh a, [hBuffer]
|
|
rst Bankswitch
|
|
|
|
call .de
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
.de
|
|
push de
|
|
ret
|
|
|
|
GetMovementData::
|
|
; Initialize the movement data for object c at b:hl
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, b
|
|
rst Bankswitch
|
|
|
|
ld a, c
|
|
call LoadMovementDataPointer
|
|
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
|
|
GetScriptByte::
|
|
; Return byte at wScriptBank:wScriptPos in a.
|
|
|
|
push hl
|
|
push bc
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, [wScriptBank]
|
|
rst Bankswitch
|
|
|
|
ld hl, wScriptPos
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
|
|
ld a, [bc]
|
|
|
|
inc bc
|
|
ld [hl], b
|
|
dec hl
|
|
ld [hl], c
|
|
|
|
ld b, a
|
|
pop af
|
|
rst Bankswitch
|
|
ld a, b
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
|
|
ObjectEvent::
|
|
jumptextfaceplayer ObjectEventText
|
|
|
|
ObjectEventText::
|
|
text_far _ObjectEventText
|
|
text_end
|
|
|
|
BGEvent::
|
|
jumptext BGEventText
|
|
|
|
BGEventText::
|
|
text_far UnknownText_0x1c46fc
|
|
text_end
|
|
|
|
CoordinatesEvent::
|
|
jumptext CoordinatesEventText
|
|
|
|
CoordinatesEventText::
|
|
text_far UnknownText_0x1c4706
|
|
text_end
|
|
|
|
CheckObjectMask::
|
|
ldh a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld a, [hl]
|
|
ret
|
|
|
|
MaskObject::
|
|
ldh a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld [hl], -1 ; , masked
|
|
ret
|
|
|
|
UnmaskObject::
|
|
ldh a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld [hl], 0 ; unmasked
|
|
ret
|
|
|
|
ScrollMapDown::
|
|
hlcoord 0, 0
|
|
ld de, wBGMapBuffer
|
|
call BackupBGMapRow
|
|
ld c, 2 * SCREEN_WIDTH
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapRow
|
|
ld a, $1
|
|
ldh [hBGMapUpdate], a
|
|
ret
|
|
|
|
ScrollMapUp::
|
|
hlcoord 0, SCREEN_HEIGHT - 2
|
|
ld de, wBGMapBuffer
|
|
call BackupBGMapRow
|
|
ld c, 2 * SCREEN_WIDTH
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld l, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld h, a
|
|
ld bc, BG_MAP_WIDTH tiles
|
|
add hl, bc
|
|
; cap d at HIGH(vBGMap0)
|
|
ld a, h
|
|
and %00000011
|
|
or HIGH(vBGMap0)
|
|
ld e, l
|
|
ld d, a
|
|
call UpdateBGMapRow
|
|
ld a, $1
|
|
ldh [hBGMapUpdate], a
|
|
ret
|
|
|
|
ScrollMapRight::
|
|
hlcoord 0, 0
|
|
ld de, wBGMapBuffer
|
|
call BackupBGMapColumn
|
|
ld c, 2 * SCREEN_HEIGHT
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapColumn
|
|
ld a, $1
|
|
ldh [hBGMapUpdate], a
|
|
ret
|
|
|
|
ScrollMapLeft::
|
|
hlcoord SCREEN_WIDTH - 2, 0
|
|
ld de, wBGMapBuffer
|
|
call BackupBGMapColumn
|
|
ld c, 2 * SCREEN_HEIGHT
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
and %11100000
|
|
ld b, a
|
|
ld a, e
|
|
add SCREEN_HEIGHT
|
|
and %00011111
|
|
or b
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapColumn
|
|
ld a, $1
|
|
ldh [hBGMapUpdate], a
|
|
ret
|
|
|
|
BackupBGMapRow::
|
|
ld c, 2 * SCREEN_WIDTH
|
|
.loop
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
BackupBGMapColumn::
|
|
ld c, SCREEN_HEIGHT
|
|
.loop
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hl]
|
|
ld [de], a
|
|
inc de
|
|
ld a, SCREEN_WIDTH - 1
|
|
add l
|
|
ld l, a
|
|
jr nc, .skip
|
|
inc h
|
|
|
|
.skip
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
UpdateBGMapRow::
|
|
ld hl, wBGMapBufferPtrs
|
|
push de
|
|
call .iteration
|
|
pop de
|
|
ld a, BG_MAP_WIDTH
|
|
add e
|
|
ld e, a
|
|
|
|
.iteration
|
|
ld c, 10
|
|
.loop
|
|
ld a, e
|
|
ld [hli], a
|
|
ld a, d
|
|
ld [hli], a
|
|
ld a, e
|
|
inc a
|
|
inc a
|
|
and $1f
|
|
ld b, a
|
|
ld a, e
|
|
and $e0
|
|
or b
|
|
ld e, a
|
|
dec c
|
|
jr nz, .loop
|
|
ld a, SCREEN_WIDTH
|
|
ldh [hBGMapTileCount], a
|
|
ret
|
|
|
|
UpdateBGMapColumn::
|
|
ld hl, wBGMapBufferPtrs
|
|
ld c, SCREEN_HEIGHT
|
|
.loop
|
|
ld a, e
|
|
ld [hli], a
|
|
ld a, d
|
|
ld [hli], a
|
|
ld a, BG_MAP_WIDTH
|
|
add e
|
|
ld e, a
|
|
jr nc, .skip
|
|
inc d
|
|
; cap d at HIGH(vBGMap0)
|
|
ld a, d
|
|
and %11
|
|
or HIGH(vBGMap0)
|
|
ld d, a
|
|
|
|
.skip
|
|
dec c
|
|
jr nz, .loop
|
|
ld a, SCREEN_HEIGHT
|
|
ldh [hBGMapTileCount], a
|
|
ret
|
|
|
|
Unreferenced_Function2816::
|
|
ld hl, wBGMapBuffer
|
|
ld bc, wBGMapBufferEnd - wBGMapBuffer
|
|
xor a
|
|
call ByteFill
|
|
ret
|
|
|
|
LoadTilesetGFX::
|
|
ld hl, wTilesetAddress
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wTilesetBank]
|
|
ld e, a
|
|
|
|
ldh a, [rSVBK]
|
|
push af
|
|
ld a, BANK(wDecompressScratch)
|
|
ldh [rSVBK], a
|
|
|
|
ld a, e
|
|
ld de, wDecompressScratch
|
|
call FarDecompress
|
|
|
|
ld hl, wDecompressScratch
|
|
ld de, vTiles2
|
|
ld bc, $60 tiles
|
|
call CopyBytes
|
|
|
|
ldh a, [rVBK]
|
|
push af
|
|
ld a, BANK(vTiles5)
|
|
ldh [rVBK], a
|
|
|
|
ld hl, wDecompressScratch + $60 tiles
|
|
ld de, vTiles5
|
|
ld bc, $60 tiles
|
|
call CopyBytes
|
|
|
|
pop af
|
|
ldh [rVBK], a
|
|
|
|
pop af
|
|
ldh [rSVBK], a
|
|
|
|
; These tilesets support dynamic per-mapgroup roof tiles.
|
|
ld a, [wMapTileset]
|
|
cp TILESET_JOHTO
|
|
jr z, .load_roof
|
|
cp TILESET_JOHTO_MODERN
|
|
jr z, .load_roof
|
|
cp TILESET_BATTLE_TOWER_OUTSIDE
|
|
jr z, .load_roof
|
|
jr .skip_roof
|
|
|
|
.load_roof
|
|
farcall LoadMapGroupRoof
|
|
|
|
.skip_roof
|
|
xor a
|
|
ldh [hTileAnimFrame], a
|
|
ret
|
|
|
|
BufferScreen::
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wScreenSave
|
|
ld c, SCREEN_META_HEIGHT
|
|
ld b, SCREEN_META_WIDTH
|
|
.row
|
|
push bc
|
|
push hl
|
|
.col
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .col
|
|
pop hl
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .row
|
|
ret
|
|
|
|
SaveScreen::
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wScreenSave
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
ldh [hMapObjectIndexBuffer], a
|
|
ld a, [wPlayerStepDirection]
|
|
and a
|
|
jr z, .down
|
|
cp UP
|
|
jr z, .up
|
|
cp LEFT
|
|
jr z, .left
|
|
cp RIGHT
|
|
jr z, .right
|
|
ret
|
|
|
|
.up
|
|
ld de, wScreenSave + SCREEN_META_WIDTH
|
|
ldh a, [hMapObjectIndexBuffer]
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
jr .vertical
|
|
|
|
.down
|
|
ld de, wScreenSave
|
|
.vertical
|
|
ld b, SCREEN_META_WIDTH
|
|
ld c, SCREEN_META_HEIGHT - 1
|
|
jr SaveScreen_LoadNeighbor
|
|
|
|
.left
|
|
ld de, wScreenSave + 1
|
|
inc hl
|
|
jr .horizontal
|
|
|
|
.right
|
|
ld de, wScreenSave
|
|
.horizontal
|
|
ld b, SCREEN_META_WIDTH - 1
|
|
ld c, SCREEN_META_HEIGHT
|
|
jr SaveScreen_LoadNeighbor
|
|
|
|
LoadNeighboringBlockData::
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
ldh [hConnectionStripLength], a
|
|
ld de, wScreenSave
|
|
ld b, SCREEN_META_WIDTH
|
|
ld c, SCREEN_META_HEIGHT
|
|
|
|
SaveScreen_LoadNeighbor::
|
|
.row
|
|
push bc
|
|
push hl
|
|
push de
|
|
.col
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec b
|
|
jr nz, .col
|
|
pop de
|
|
ld a, e
|
|
add 6
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
|
|
.okay
|
|
pop hl
|
|
ldh a, [hConnectionStripLength]
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .row
|
|
ret
|
|
|
|
GetMovementPermissions::
|
|
xor a
|
|
ld [wTilePermissions], a
|
|
call .LeftRight
|
|
call .UpDown
|
|
; get coords of current tile
|
|
ld a, [wPlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [wPlayerStandingMapY]
|
|
ld e, a
|
|
call GetCoordTile
|
|
ld [wPlayerStandingTile], a
|
|
call .CheckHiNybble
|
|
ret nz
|
|
|
|
ld a, [wPlayerStandingTile]
|
|
and 7
|
|
ld hl, .MovementPermissionsData
|
|
add l
|
|
ld l, a
|
|
ld a, 0
|
|
adc h
|
|
ld h, a
|
|
ld a, [hl]
|
|
ld hl, wTilePermissions
|
|
or [hl]
|
|
ld [hl], a
|
|
ret
|
|
|
|
.MovementPermissionsData:
|
|
db DOWN_MASK
|
|
db UP_MASK
|
|
db LEFT_MASK
|
|
db RIGHT_MASK
|
|
db DOWN_MASK | RIGHT_MASK
|
|
db UP_MASK | RIGHT_MASK
|
|
db DOWN_MASK | LEFT_MASK
|
|
db UP_MASK | LEFT_MASK
|
|
|
|
.UpDown:
|
|
ld a, [wPlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [wPlayerStandingMapY]
|
|
ld e, a
|
|
|
|
push de
|
|
inc e
|
|
call GetCoordTile
|
|
ld [wTileDown], a
|
|
call .Down
|
|
|
|
pop de
|
|
dec e
|
|
call GetCoordTile
|
|
ld [wTileUp], a
|
|
call .Up
|
|
ret
|
|
|
|
.LeftRight:
|
|
ld a, [wPlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [wPlayerStandingMapY]
|
|
ld e, a
|
|
|
|
push de
|
|
dec d
|
|
call GetCoordTile
|
|
ld [wTileLeft], a
|
|
call .Left
|
|
|
|
pop de
|
|
inc d
|
|
call GetCoordTile
|
|
ld [wTileRight], a
|
|
call .Right
|
|
ret
|
|
|
|
.Down:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [wTileDown]
|
|
and %111
|
|
cp COLL_UP_WALL & %111 ; COLL_UP_BUOY & %111
|
|
jr z, .ok_down
|
|
cp COLL_UP_RIGHT_WALL & %111 ; COLL_UP_RIGHT_BUOY & %111
|
|
jr z, .ok_down
|
|
cp COLL_UP_LEFT_WALL & %111 ; COLL_UP_LEFT_BUOY & %111
|
|
ret nz
|
|
|
|
.ok_down
|
|
ld a, [wTilePermissions]
|
|
or FACE_DOWN
|
|
ld [wTilePermissions], a
|
|
ret
|
|
|
|
.Up:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [wTileUp]
|
|
and %111
|
|
cp COLL_DOWN_WALL & %111 ; COLL_DOWN_BUOY & %111
|
|
jr z, .ok_up
|
|
cp COLL_DOWN_RIGHT_WALL & %111 ; COLL_DOWN_RIGHT_BUOY & %111
|
|
jr z, .ok_up
|
|
cp COLL_DOWN_LEFT_WALL & %111 ; COLL_DOWN_LEFT_BUOY & %111
|
|
ret nz
|
|
|
|
.ok_up
|
|
ld a, [wTilePermissions]
|
|
or FACE_UP
|
|
ld [wTilePermissions], a
|
|
ret
|
|
|
|
.Right:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [wTileRight]
|
|
and %111
|
|
cp COLL_LEFT_WALL & %111 ; COLL_LEFT_BUOY & %111
|
|
jr z, .ok_right
|
|
cp COLL_DOWN_LEFT_WALL & %111 ; COLL_DOWN_LEFT_BUOY & %111
|
|
jr z, .ok_right
|
|
cp COLL_UP_LEFT_WALL & %111 ; COLL_UP_LEFT_BUOY & %111
|
|
ret nz
|
|
|
|
.ok_right
|
|
ld a, [wTilePermissions]
|
|
or FACE_RIGHT
|
|
ld [wTilePermissions], a
|
|
ret
|
|
|
|
.Left:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [wTileLeft]
|
|
and %111
|
|
cp COLL_RIGHT_WALL & %111 ; COLL_RIGHT_BUOY & %111
|
|
jr z, .ok_left
|
|
cp COLL_DOWN_RIGHT_WALL & %111 ; COLL_DOWN_RIGHT_BUOY & %111
|
|
jr z, .ok_left
|
|
cp COLL_UP_RIGHT_WALL & %111 ; COLL_UP_RIGHT_BUOY & %111
|
|
ret nz
|
|
|
|
.ok_left
|
|
ld a, [wTilePermissions]
|
|
or FACE_LEFT
|
|
ld [wTilePermissions], a
|
|
ret
|
|
|
|
.CheckHiNybble:
|
|
and $f0
|
|
cp HI_NYBBLE_SIDE_WALLS
|
|
ret z
|
|
cp HI_NYBBLE_SIDE_BUOYS
|
|
ret
|
|
|
|
GetFacingTileCoord::
|
|
; Return map coordinates in (d, e) and tile id in a
|
|
; of the tile the player is facing.
|
|
|
|
ld a, [wPlayerDirection]
|
|
and %1100
|
|
srl a
|
|
srl a
|
|
ld l, a
|
|
ld h, 0
|
|
add hl, hl
|
|
add hl, hl
|
|
ld de, .Directions
|
|
add hl, de
|
|
|
|
ld d, [hl]
|
|
inc hl
|
|
ld e, [hl]
|
|
inc hl
|
|
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
|
|
ld a, [wPlayerStandingMapX]
|
|
add d
|
|
ld d, a
|
|
ld a, [wPlayerStandingMapY]
|
|
add e
|
|
ld e, a
|
|
ld a, [hl]
|
|
ret
|
|
|
|
.Directions:
|
|
; x, y
|
|
db 0, 1
|
|
dw wTileDown
|
|
db 0, -1
|
|
dw wTileUp
|
|
db -1, 0
|
|
dw wTileLeft
|
|
db 1, 0
|
|
dw wTileRight
|
|
|
|
GetCoordTile::
|
|
; Get the collision byte for tile d, e
|
|
call GetBlockLocation
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .nope
|
|
ld l, a
|
|
ld h, $0
|
|
add hl, hl
|
|
add hl, hl
|
|
ld a, [wTilesetCollisionAddress]
|
|
ld c, a
|
|
ld a, [wTilesetCollisionAddress + 1]
|
|
ld b, a
|
|
add hl, bc
|
|
rr d
|
|
jr nc, .nocarry
|
|
inc hl
|
|
|
|
.nocarry
|
|
rr e
|
|
jr nc, .nocarry2
|
|
inc hl
|
|
inc hl
|
|
|
|
.nocarry2
|
|
ld a, [wTilesetCollisionBank]
|
|
call GetFarByte
|
|
ret
|
|
|
|
.nope
|
|
ld a, -1
|
|
ret
|
|
|
|
GetBlockLocation::
|
|
ld a, [wMapWidth]
|
|
add 6
|
|
ld c, a
|
|
ld b, 0
|
|
ld hl, wOverworldMapBlocks + 1
|
|
add hl, bc
|
|
ld a, e
|
|
srl a
|
|
jr z, .nope
|
|
and a
|
|
.loop
|
|
srl a
|
|
jr nc, .ok
|
|
add hl, bc
|
|
|
|
.ok
|
|
sla c
|
|
rl b
|
|
and a
|
|
jr nz, .loop
|
|
|
|
.nope
|
|
ld c, d
|
|
srl c
|
|
ld b, 0
|
|
add hl, bc
|
|
ret
|
|
|
|
CheckFacingBGEvent::
|
|
call GetFacingTileCoord
|
|
; Load facing into b.
|
|
ld b, a
|
|
; Convert the coordinates at de to within-boundaries coordinates.
|
|
ld a, d
|
|
sub 4
|
|
ld d, a
|
|
ld a, e
|
|
sub 4
|
|
ld e, a
|
|
; If there are no BG events, we don't need to be here.
|
|
ld a, [wCurMapBGEventCount]
|
|
and a
|
|
ret z
|
|
|
|
ld c, a
|
|
ldh a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call CheckIfFacingTileCoordIsBGEvent
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
|
|
CheckIfFacingTileCoordIsBGEvent::
|
|
; Checks to see if you are facing a BG event. If so, copies it into wCurBGEvent and sets carry.
|
|
ld hl, wCurMapBGEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
.loop
|
|
push hl
|
|
ld a, [hli]
|
|
cp e
|
|
jr nz, .next
|
|
ld a, [hli]
|
|
cp d
|
|
jr nz, .next
|
|
jr .copysign
|
|
|
|
.next
|
|
pop hl
|
|
ld a, BG_EVENT_SIZE
|
|
add l
|
|
ld l, a
|
|
jr nc, .nocarry
|
|
inc h
|
|
|
|
.nocarry
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.copysign
|
|
pop hl
|
|
ld de, wCurBGEvent
|
|
ld bc, BG_EVENT_SIZE
|
|
call CopyBytes
|
|
scf
|
|
ret
|
|
|
|
CheckCurrentMapCoordEvents::
|
|
; If there are no coord events, we don't need to be here.
|
|
ld a, [wCurMapCoordEventCount]
|
|
and a
|
|
ret z
|
|
; Copy the coord event count into c.
|
|
ld c, a
|
|
ldh a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call .CoordEventCheck
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
|
|
.CoordEventCheck:
|
|
; Checks to see if you are standing on a coord event. If yes, copies the event to wCurCoordEvent and sets carry.
|
|
ld hl, wCurMapCoordEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
; Load the active scene ID into b
|
|
call CheckScenes
|
|
ld b, a
|
|
; Load your current coordinates into de. This will be used to check if your position is in the coord event table for the current map.
|
|
ld a, [wPlayerStandingMapX]
|
|
sub 4
|
|
ld d, a
|
|
ld a, [wPlayerStandingMapY]
|
|
sub 4
|
|
ld e, a
|
|
|
|
.loop
|
|
push hl
|
|
ld a, [hli]
|
|
cp b
|
|
jr z, .got_id
|
|
cp -1
|
|
jr nz, .next
|
|
|
|
.got_id
|
|
ld a, [hli]
|
|
cp e
|
|
jr nz, .next
|
|
ld a, [hli]
|
|
cp d
|
|
jr nz, .next
|
|
jr .copy_coord_event
|
|
|
|
.next
|
|
pop hl
|
|
ld a, COORD_EVENT_SIZE
|
|
add l
|
|
ld l, a
|
|
jr nc, .nocarry
|
|
inc h
|
|
|
|
.nocarry
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.copy_coord_event
|
|
pop hl
|
|
ld de, wCurCoordEvent
|
|
ld bc, COORD_EVENT_SIZE
|
|
call CopyBytes
|
|
scf
|
|
ret
|
|
|
|
FadeToMenu::
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
call LoadStandardMenuHeader
|
|
farcall FadeOutPalettes
|
|
call ClearSprites
|
|
call DisableSpriteUpdates
|
|
ret
|
|
|
|
CloseSubmenu::
|
|
call ClearBGPalettes
|
|
call ReloadTilesetAndPalettes
|
|
call UpdateSprites
|
|
call Call_ExitMenu
|
|
call ret_d90
|
|
jr FinishExitMenu
|
|
|
|
ExitAllMenus::
|
|
call ClearBGPalettes
|
|
call Call_ExitMenu
|
|
call ReloadTilesetAndPalettes
|
|
call UpdateSprites
|
|
call ret_d90
|
|
FinishExitMenu::
|
|
ld b, SCGB_MAPPALS
|
|
call GetSGBLayout
|
|
farcall LoadOW_BGPal7
|
|
call WaitBGMap2
|
|
farcall FadeInPalettes
|
|
call EnableSpriteUpdates
|
|
ret
|
|
|
|
ReturnToMapWithSpeechTextbox::
|
|
push af
|
|
ld a, $1
|
|
ld [wSpriteUpdatesEnabled], a
|
|
call ClearBGPalettes
|
|
call ClearSprites
|
|
call ReloadTilesetAndPalettes
|
|
hlcoord 0, 12
|
|
lb bc, 4, 18
|
|
call TextBox
|
|
ld hl, wVramState
|
|
set 0, [hl]
|
|
call UpdateSprites
|
|
call WaitBGMap2
|
|
ld b, SCGB_MAPPALS
|
|
call GetSGBLayout
|
|
farcall LoadOW_BGPal7
|
|
call UpdateTimePals
|
|
call DelayFrame
|
|
ld a, $1
|
|
ldh [hMapAnims], a
|
|
pop af
|
|
ret
|
|
|
|
ReloadTilesetAndPalettes::
|
|
call DisableLCD
|
|
call ClearSprites
|
|
farcall RefreshSprites
|
|
call LoadStandardFont
|
|
call LoadFontsExtra
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapAttributesBank
|
|
farcall UpdateTimeOfDayPal
|
|
call OverworldTextModeSwitch
|
|
call LoadTilesetGFX
|
|
ld a, 9
|
|
call SkipMusic
|
|
pop af
|
|
rst Bankswitch
|
|
|
|
call EnableLCD
|
|
ret
|
|
|
|
GetMapPointer::
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapNumber]
|
|
ld c, a
|
|
GetAnyMapPointer::
|
|
; Prior to calling this function, you must have switched banks so that
|
|
; MapGroupPointers is visible.
|
|
|
|
; inputs:
|
|
; b = map group, c = map number
|
|
|
|
; outputs:
|
|
; hl points to the map within its group
|
|
push bc ; save map number for later
|
|
|
|
; get pointer to map group
|
|
dec b
|
|
ld c, b
|
|
ld b, 0
|
|
ld hl, MapGroupPointers
|
|
add hl, bc
|
|
add hl, bc
|
|
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
pop bc ; restore map number
|
|
|
|
; find the cth map within the group
|
|
dec c
|
|
ld b, 0
|
|
ld a, 9
|
|
call AddNTimes
|
|
ret
|
|
|
|
GetMapField::
|
|
; Extract data from the current map's group entry.
|
|
|
|
; inputs:
|
|
; de = offset of desired data within the map (a MAP_* constant)
|
|
|
|
; outputs:
|
|
; bc = data from the current map's field
|
|
; (e.g., de = MAP_TILESET would return a pointer to the tileset id)
|
|
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapNumber]
|
|
ld c, a
|
|
GetAnyMapField::
|
|
; bankswitch
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, BANK(MapGroupPointers)
|
|
rst Bankswitch
|
|
|
|
call GetAnyMapPointer
|
|
add hl, de
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
|
|
; bankswitch back
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
SwitchToMapAttributesBank::
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapNumber]
|
|
ld c, a
|
|
SwitchToAnyMapAttributesBank::
|
|
call GetAnyMapAttributesBank
|
|
rst Bankswitch
|
|
ret
|
|
|
|
GetMapAttributesBank::
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapNumber]
|
|
ld c, a
|
|
GetAnyMapAttributesBank::
|
|
push hl
|
|
push de
|
|
ld de, MAP_MAPATTRIBUTES_BANK
|
|
call GetAnyMapField
|
|
ld a, c
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
CopyMapPartial::
|
|
; Copy map data bank, tileset, environment, and map data address
|
|
; from the current map's entry within its group.
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, BANK(MapGroupPointers)
|
|
rst Bankswitch
|
|
|
|
call GetMapPointer
|
|
ld de, wMapPartial
|
|
ld bc, wMapPartialEnd - wMapPartial
|
|
call CopyBytes
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
SwitchToMapScriptsBank::
|
|
ld a, [wMapScriptsBank]
|
|
rst Bankswitch
|
|
ret
|
|
|
|
GetMapScriptsBank::
|
|
ld a, [wMapScriptsBank]
|
|
ret
|
|
|
|
GetAnyMapBlocksBank::
|
|
; Return the blockdata bank for group b map c.
|
|
push hl
|
|
push de
|
|
push bc
|
|
|
|
push bc
|
|
ld de, MAP_MAPATTRIBUTES
|
|
call GetAnyMapField
|
|
ld l, c
|
|
ld h, b
|
|
pop bc
|
|
|
|
push hl
|
|
ld de, MAP_MAPATTRIBUTES_BANK
|
|
call GetAnyMapField
|
|
pop hl
|
|
|
|
ld de, MAP_MAPATTRIBUTES ; blockdata bank
|
|
add hl, de
|
|
ld a, c
|
|
call GetFarByte
|
|
rst Bankswitch
|
|
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
GetMapAttributesPointer::
|
|
; returns the current map's data pointer in hl.
|
|
push bc
|
|
push de
|
|
ld de, MAP_MAPATTRIBUTES
|
|
call GetMapField
|
|
ld l, c
|
|
ld h, b
|
|
pop de
|
|
pop bc
|
|
ret
|
|
|
|
GetMapEnvironment::
|
|
push hl
|
|
push de
|
|
push bc
|
|
ld de, MAP_ENVIRONMENT
|
|
call GetMapField
|
|
ld a, c
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
ret ; unused
|
|
|
|
GetAnyMapEnvironment::
|
|
push hl
|
|
push de
|
|
push bc
|
|
ld de, MAP_ENVIRONMENT
|
|
call GetAnyMapField
|
|
ld a, c
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
GetAnyMapTileset::
|
|
ld de, MAP_TILESET
|
|
call GetAnyMapField
|
|
ld a, c
|
|
ret
|
|
|
|
GetWorldMapLocation::
|
|
; given a map group/id in bc, return its location on the Pokégear map.
|
|
push hl
|
|
push de
|
|
push bc
|
|
|
|
ld de, MAP_LOCATION
|
|
call GetAnyMapField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
GetMapMusic::
|
|
push hl
|
|
push bc
|
|
ld de, MAP_MUSIC
|
|
call GetMapField
|
|
ld a, c
|
|
cp MUSIC_MAHOGANY_MART
|
|
jr z, .mahoganymart
|
|
bit RADIO_TOWER_MUSIC_F, c
|
|
jr nz, .radiotower
|
|
farcall Function8b342
|
|
ld e, c
|
|
ld d, 0
|
|
.done
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
|
|
.radiotower
|
|
ld a, [wStatusFlags2]
|
|
bit STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F, a
|
|
jr z, .clearedradiotower
|
|
ld de, MUSIC_ROCKET_OVERTURE
|
|
jr .done
|
|
|
|
.clearedradiotower
|
|
; the rest of the byte
|
|
ld a, c
|
|
and RADIO_TOWER_MUSIC - 1
|
|
ld e, a
|
|
ld d, 0
|
|
jr .done
|
|
|
|
.mahoganymart
|
|
ld a, [wStatusFlags2]
|
|
bit STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F, a
|
|
jr z, .clearedmahogany
|
|
ld de, MUSIC_ROCKET_HIDEOUT
|
|
jr .done
|
|
|
|
.clearedmahogany
|
|
ld de, MUSIC_CHERRYGROVE_CITY
|
|
jr .done
|
|
|
|
GetMapTimeOfDay::
|
|
call GetPhoneServiceTimeOfDayByte
|
|
and $f
|
|
ret
|
|
|
|
GetMapPhoneService::
|
|
call GetPhoneServiceTimeOfDayByte
|
|
and $f0
|
|
swap a
|
|
ret
|
|
|
|
GetPhoneServiceTimeOfDayByte::
|
|
push hl
|
|
push bc
|
|
|
|
ld de, MAP_PALETTE
|
|
call GetMapField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
|
|
GetFishingGroup::
|
|
push de
|
|
push hl
|
|
push bc
|
|
|
|
ld de, MAP_FISHGROUP
|
|
call GetMapField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop hl
|
|
pop de
|
|
ret
|
|
|
|
LoadTileset::
|
|
push hl
|
|
push bc
|
|
|
|
ld hl, Tilesets
|
|
ld bc, wTilesetEnd - wTileset
|
|
ld a, [wMapTileset]
|
|
call AddNTimes
|
|
|
|
ld de, wTilesetBank
|
|
ld bc, wTilesetEnd - wTileset
|
|
|
|
ld a, BANK(Tilesets)
|
|
call FarCopyBytes
|
|
|
|
pop bc
|
|
pop hl
|
|
ret
|