mirror of https://github.com/pret/pokecrystal.git
102 lines
1.1 KiB
NASM
102 lines
1.1 KiB
NASM
PlayStereoCry::
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push af
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ld a, 1
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ld [wStereoPanningMask], a
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pop af
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call _PlayMonCry
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call WaitSFX
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ret
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PlayStereoCry2::
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; Don't wait for the cry to end.
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; Used during pic animations.
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push af
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ld a, 1
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ld [wStereoPanningMask], a
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pop af
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jp _PlayMonCry
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PlayMonCry::
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call PlayMonCry2
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call WaitSFX
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ret
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PlayMonCry2::
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; Don't wait for the cry to end.
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push af
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xor a
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ld [wStereoPanningMask], a
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ld [wCryTracks], a
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pop af
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call _PlayMonCry
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ret
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_PlayMonCry::
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push hl
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push de
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push bc
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call GetCryIndex
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jr c, .done
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ld e, c
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ld d, b
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call PlayCry
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.done
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pop bc
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pop de
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pop hl
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ret
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LoadCry::
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; Load cry bc.
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call GetCryIndex
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ret c
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ldh a, [hROMBank]
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push af
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ld a, BANK(PokemonCries)
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rst Bankswitch
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ld hl, PokemonCries
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rept 6 ; sizeof(mon_cry)
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add hl, bc
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endr
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ld e, [hl]
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inc hl
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ld d, [hl]
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inc hl
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ld a, [hli]
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ld [wCryPitch], a
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ld a, [hli]
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ld [wCryPitch + 1], a
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ld a, [hli]
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ld [wCryLength], a
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ld a, [hl]
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ld [wCryLength + 1], a
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pop af
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rst Bankswitch
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and a
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ret
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GetCryIndex::
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and a
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jr z, .no
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cp NUM_POKEMON + 1
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jr nc, .no
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dec a
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ld c, a
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ld b, 0
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and a
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ret
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.no
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scf
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ret
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