mirror of https://github.com/pret/pokecrystal.git
22 lines
322 B
NASM
22 lines
322 B
NASM
BattleCommand_LockOn:
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; lockon
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call CheckSubstituteOpp
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jr nz, .fail
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ld a, [wAttackMissed]
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and a
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jr nz, .fail
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ld a, BATTLE_VARS_SUBSTATUS5_OPP
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call GetBattleVarAddr
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set SUBSTATUS_LOCK_ON, [hl]
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call AnimateCurrentMove
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ld hl, TookAimText
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jp StdBattleTextBox
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.fail
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call AnimateFailedMove
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jp PrintDidntAffect
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