pokecrystal/data
mid-kid 1fc7430a2b Fix misnamed character codes
Some character codes were erroneously named after their text command
counterparts. This has caused a lot of confusion with naming their
functions and with other things.

I've also removed the `dict2` macro and expanded the `dict` macro. This
really isn't something we should be doing for macros but I can't deny it
looks a lot neater than repeated code.
2018-07-18 10:55:30 +02:00
..
battle Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
battle_anims Single newline at the end of files 2018-06-25 12:07:35 -04:00
battle_tower Consistently use dn for DVs 2018-07-16 15:42:45 -04:00
decorations Remove all address comments 2018-06-24 16:13:22 +02:00
events Fewer uses of 'Thing2 - Thing1' for sizeof(Thing) 2018-07-16 15:58:07 -04:00
items Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
maps landmark macro includes the +8/+16 offsets for X/Y coordinates 2018-07-07 00:59:27 -04:00
mobile
moves SFX_UNKNOWN_7F → SFX_TOXIC 2018-07-12 12:25:17 -04:00
phone Fix misnamed character codes 2018-07-18 10:55:30 +02:00
pokemon Remove address comment 2018-06-24 21:28:26 -04:00
radio Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
sprite_anims Remove all address comments 2018-06-24 16:13:22 +02:00
sprites Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm 2018-07-15 11:26:35 -04:00
text SFX_DEX_FANFARE_50_79 and SFX_LEVEL_UP use identical data, and technically the level-up text plays the former 2018-07-11 13:24:48 -04:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
types Single newline at the end of files 2018-06-25 12:07:35 -04:00
wild Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
collision_permissions.asm Remove more address comments 2018-06-24 21:39:23 -04:00
credits_script.asm Remove all address comments 2018-06-24 16:13:22 +02:00
credits_strings.asm "→" should be "ェ" 2018-06-24 23:55:18 -04:00
default_options.asm Use TRUE/FALSE for wSaveFileExists 2018-07-04 02:50:27 -04:00
engine_flags.asm Single newline at the end of files 2018-06-25 12:07:35 -04:00
growth_rates.asm Remove all address comments 2018-06-24 16:13:22 +02:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm Remove all address comments 2018-06-24 16:13:22 +02:00
party_menu_qualities.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
player_names.asm Remove all address comments 2018-06-24 16:13:22 +02:00
predef_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sgb_ctrl_packets.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
special_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
text_buffers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
tilesets.asm Correct file path 2018-07-05 18:59:56 -04:00