pokecrystal/audio/music/looksage.asm

180 lines
2.7 KiB
NASM

Music_LookSage:
channel_count 2
channel 1, Music_LookSage_Ch1
channel 3, Music_LookSage_Ch3
Music_LookSage_Ch1:
tempo 144
stereo_panning FALSE, TRUE
volume 7, 7
duty_cycle 3
note_type 12, 11, 3
rest 2
rest 16
sound_call .sub1
volume_envelope 11, 3
octave 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
note E_, 2
volume_envelope 9, 3
note E_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
volume_envelope 11, 3
note F_, 2
volume_envelope 9, 3
note F_, 2
.mainloop:
volume_envelope 11, 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
octave 2
note B_, 2
volume_envelope 9, 3
note B_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
volume_envelope 11, 3
note B_, 2
volume_envelope 9, 3
note B_, 2
volume_envelope 11, 3
octave 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
octave 2
note B_, 2
volume_envelope 9, 3
note B_, 2
volume_envelope 11, 3
octave 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
note E_, 2
volume_envelope 9, 3
note E_, 2
volume_envelope 11, 3
note F_, 2
volume_envelope 9, 3
note F_, 2
volume_envelope 11, 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
note E_, 2
volume_envelope 9, 3
note E_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
volume_envelope 11, 3
note D_, 2
volume_envelope 9, 3
note D_, 2
volume_envelope 11, 3
octave 2
note B_, 2
volume_envelope 9, 3
note B_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
volume_envelope 11, 3
note B_, 2
volume_envelope 9, 3
note B_, 2
sound_call .sub1
sound_loop 0, .mainloop
.sub1:
volume_envelope 11, 3
octave 2
note E_, 2
volume_envelope 9, 3
note E_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
volume_envelope 11, 3
note B_, 2
volume_envelope 9, 3
note B_, 2
volume_envelope 11, 3
note A_, 2
volume_envelope 9, 3
note A_, 2
sound_ret
Music_LookSage_Ch3:
stereo_panning TRUE, FALSE
vibrato 22, 2, 3
note_type 12, 1, 0
octave 5
note B_, 1
octave 6
note C_, 1
octave 5
note B_, 16
vibrato 7, 2, 3
note B_, 8
vibrato 20, 2, 3
octave 6
note D_, 6
note E_, 1
note F_, 1
note E_, 14
note G_, 1
note G#, 1
.mainloop:
note A_, 12
note B_, 4
note D_, 9
note E_, 1
note F_, 1
note D_, 1
vibrato 0, 0, 0
note E_, 4
vibrato 7, 2, 3
note E_, 8
vibrato 20, 2, 3
octave 5
note B_, 8
octave 6
note F_, 8
note_type 6, 1, 0
note E_, 1
note D#, 1
note D_, 1
note C#, 1
note C_, 1
octave 5
note B_, 1
note A#, 1
note A_, 1
rest 4
octave 6
note E_, 2
note F_, 2
note_type 12, 1, 0
note E_, 14
note G_, 1
note G#, 1
sound_loop 0, .mainloop