mirror of https://github.com/pret/pokecrystal.git
310 lines
4.0 KiB
NASM
310 lines
4.0 KiB
NASM
Music_BattleTowerLobby:
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channel_count 4
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channel 1, Music_BattleTowerLobby_Ch1
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channel 2, Music_BattleTowerLobby_Ch2
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channel 3, Music_BattleTowerLobby_Ch3
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channel 4, Music_BattleTowerLobby_Ch4
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Music_BattleTowerLobby_Ch1:
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tempo 152
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volume 7, 7
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duty_cycle 3
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pitch_offset 1
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vibrato 8, 2, 2
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stereo_panning TRUE, FALSE
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note_type 12, 7, 2
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.mainloop:
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note_type 12, 7, 2
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octave 3
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note G#, 2
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note_type 12, 7, 3
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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note G#, 2
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note E_, 2
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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note G#, 2
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note_type 12, 7, 2
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note F#, 2
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note_type 12, 7, 3
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octave 2
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note B_, 2
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octave 3
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note F#, 2
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note E_, 2
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note D#, 2
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octave 2
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note B_, 2
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octave 3
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note D#, 2
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note F#, 2
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note_type 12, 7, 2
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note G#, 2
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note_type 12, 7, 3
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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note G#, 2
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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note B_, 2
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octave 4
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note E_, 2
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note_type 12, 7, 2
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note F#, 3
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note_type 12, 7, 3
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note D_, 1
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note E_, 2
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octave 3
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note B_, 2
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note G#, 2
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note E_, 2
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note G#, 2
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note B_, 2
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note_type 12, 7, 2
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note C#, 2
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note_type 12, 7, 3
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note D#, 2
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note E_, 2
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note C#, 1
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octave 2
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note B_, 1
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note A_, 4
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note_type 12, 6, 2
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note A_, 4
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note_type 12, 7, 2
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note B_, 2
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note_type 12, 7, 3
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octave 3
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note C#, 2
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note D#, 2
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note E_, 1
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note F#, 1
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note G#, 4
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note_type 12, 6, 2
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octave 2
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note G#, 4
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note_type 12, 7, 2
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note A_, 2
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note_type 12, 7, 3
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note B_, 2
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octave 3
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note C#, 2
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note D_, 1
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note E_, 1
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note D_, 2
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note E_, 2
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note F#, 2
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note A_, 2
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note_type 12, 7, 2
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note B_, 2
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note_type 12, 7, 3
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note B_, 4
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note A_, 1
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note G#, 1
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note_type 12, 7, 2
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note F#, 4
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note_type 12, 7, 5
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octave 2
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note B_, 4
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sound_loop 0, .mainloop
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Music_BattleTowerLobby_Ch2:
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duty_cycle 2
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vibrato 16, 3, 4
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stereo_panning FALSE, TRUE
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note_type 12, 8, 2
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.mainloop:
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note_type 12, 8, 2
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octave 4
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note E_, 2
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note E_, 4
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octave 3
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note B_, 1
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octave 4
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note E_, 1
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note B_, 4
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note A_, 2
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note G#, 2
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note A_, 3
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note E_, 1
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octave 3
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note B_, 4
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note_type 12, 6, 5
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note F#, 4
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octave 2
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note B_, 4
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note_type 12, 8, 2
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octave 4
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note E_, 2
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note E_, 4
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octave 3
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note B_, 1
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octave 4
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note E_, 1
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note B_, 4
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note A_, 2
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note G#, 2
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note A_, 3
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note F#, 1
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note_type 12, 8, 7
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note G#, 12
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note_type 12, 8, 2
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octave 3
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note A_, 2
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note_type 12, 8, 4
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note A_, 4
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note F#, 1
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note G#, 1
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note A_, 4
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note_type 12, 8, 2
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note C#, 4
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octave 4
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note G#, 2
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note_type 12, 8, 4
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note G#, 4
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note F#, 1
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note G#, 1
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note E_, 4
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note_type 12, 8, 2
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octave 3
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note E_, 4
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octave 4
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note F#, 2
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note_type 12, 8, 4
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note F#, 4
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note A_, 1
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note G#, 1
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note A_, 4
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note D_, 4
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note_type 12, 8, 2
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note E_, 2
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note_type 12, 8, 4
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note E_, 4
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note F#, 1
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note E_, 1
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note D#, 4
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note_type 12, 7, 3
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octave 3
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note D#, 1
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note F#, 1
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note B_, 1
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octave 4
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note D#, 1
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sound_loop 0, .mainloop
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Music_BattleTowerLobby_Ch3:
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note_type 12, 1, 1
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.mainloop:
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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rest 2
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note E_, 2
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rest 2
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note E_, 2
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rest 2
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note E_, 2
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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rest 2
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note E_, 2
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rest 2
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note D#, 2
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rest 2
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note D#, 2
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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rest 2
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note E_, 2
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rest 2
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note E_, 2
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rest 2
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note E_, 2
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octave 2
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note A_, 2
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octave 3
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note D_, 2
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rest 2
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octave 2
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note A_, 2
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note B_, 2
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octave 3
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note E_, 2
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rest 2
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note E_, 2
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octave 2
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note A_, 2
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octave 3
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note C#, 2
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octave 2
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note E_, 2
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octave 3
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note E_, 2
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octave 2
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note A_, 2
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octave 3
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note C#, 2
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note E_, 2
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rest 2
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octave 2
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note B_, 2
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octave 3
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note E_, 2
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octave 2
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note E_, 2
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octave 3
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note E_, 2
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octave 2
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note G#, 2
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note B_, 2
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octave 3
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note E_, 2
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rest 2
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note D_, 2
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octave 2
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note F#, 2
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note A_, 2
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octave 3
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note F#, 2
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octave 2
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note F#, 2
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note A_, 2
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octave 3
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note D_, 2
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note F#, 2
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note E_, 2
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octave 2
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note B_, 2
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note E_, 2
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note B_, 2
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note F#, 2
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note E_, 2
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note D#, 2
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note F#, 2
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sound_loop 0, .mainloop
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Music_BattleTowerLobby_Ch4:
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toggle_noise 0
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.mainloop:
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drum_speed 12
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rest 2
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drum_note 6, 4
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drum_note 6, 4
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drum_note 6, 2
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drum_note 6, 4
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sound_loop 0, .mainloop
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