mirror of https://github.com/pret/pokecrystal.git
66 lines
1.2 KiB
NASM
66 lines
1.2 KiB
NASM
Music_AfterTheRivalFight:
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channel_count 4
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channel 1, Music_AfterTheRivalFight_Ch1
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channel 2, Music_AfterTheRivalFight_Ch2
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channel 3, Music_AfterTheRivalFight_Ch3
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channel 4, Music_AfterTheRivalFight_Ch4
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Music_AfterTheRivalFight_Ch1:
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tempo 112
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volume 7, 7
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duty_cycle 0
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pitch_offset 1
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vibrato 8, 1, 4
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stereo_panning TRUE, FALSE
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note_type 12, 11, 2
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octave 2
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note G#, 4
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note G#, 4
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volume_envelope 8, 2
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octave 3
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note G#, 2
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note G#, 2
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note G#, 2
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note G#, 2
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sound_loop 0, Music_LookRival_Ch1.mainloop
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Music_AfterTheRivalFight_Ch2:
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duty_cycle 1
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vibrato 6, 3, 5
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stereo_panning FALSE, TRUE
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note_type 12, 12, 2
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octave 4
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note G#, 4
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note G#, 4
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volume_envelope 10, 2
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note G#, 2
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note G#, 2
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note G#, 2
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note G#, 2
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sound_loop 0, Music_LookRival_Ch2.mainloop
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Music_AfterTheRivalFight_Ch3:
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note_type 12, 2, 8
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octave 3
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note D#, 2
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rest 2
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note D#, 2
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rest 2
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note G#, 2
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note F#, 2
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note F_, 2
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note D#, 2
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sound_loop 0, Music_LookRival_Ch3.mainloop
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Music_AfterTheRivalFight_Ch4:
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toggle_noise 3
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stereo_panning FALSE, TRUE
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drum_speed 12
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drum_note 3, 4
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drum_note 3, 4
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drum_note 4, 2
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 2
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sound_loop 0, Music_LookRival_Ch4.mainloop
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