pokecrystal/macros/scripts
Rangi 10173f2a62 Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
..
audio.asm endm -> ENDM 2017-12-28 22:31:16 +01:00
battle_anims.asm * loadmenuheader -> loadmenu (ead103d) 2018-02-25 20:05:37 -05:00
battle_commands.asm enum_start like const_def 2018-01-31 12:21:36 -05:00
events.asm Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
gfx_anims.asm use "x + -1" not "x +- 1" 2018-02-02 22:55:38 -05:00
maps.asm Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
movement.asm endm -> ENDM 2017-12-28 22:31:16 +01:00
text.asm Better TX_SOUND_* names 2018-01-18 22:06:51 -05:00
trade_anims.asm enum_start like const_def 2018-01-31 12:21:36 -05:00