mirror of https://github.com/pret/pokecrystal.git
340 lines
4.7 KiB
NASM
340 lines
4.7 KiB
NASM
LinkCommsBorderGFX:
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INCBIN "gfx/trade/border_tiles.2bpp"
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__LoadTradeScreenBorder:
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ld de, LinkCommsBorderGFX
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ld hl, vTiles2
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lb bc, BANK(LinkCommsBorderGFX), 70
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call Get2bpp
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ret
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Function16d42e:
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ld hl, Tilemap_MobileTradeBorderFullscreen
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decoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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call CopyBytes
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ret
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Function16d43b:
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call LoadStandardMenuHeader
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call ClearBGPalettes
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call ClearTilemap
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call ClearSprites
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farcall __LoadTradeScreenBorder ; useless to farcall
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farcall Function16d42e ; useless to farcall
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
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call SetPalettes
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call WaitBGMap
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call JoyWaitAorB
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call Call_ExitMenu
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ret
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Tilemap_MobileTradeBorderFullscreen:
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INCBIN "gfx/trade/border_mobile_fullscreen.tilemap"
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Tilemap_CableTradeBorderTop:
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INCBIN "gfx/trade/border_cable_top.tilemap"
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Tilemap_CableTradeBorderBottom:
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INCBIN "gfx/trade/border_cable_bottom.tilemap"
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_LinkTextbox:
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ld h, d
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ld l, e
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push bc
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push hl
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call .PlaceBorder
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pop hl
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pop bc
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ld de, wAttrmap - wTilemap
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add hl, de
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inc b
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inc b
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inc c
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inc c
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ld a, PAL_BG_TEXT
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.row
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push bc
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push hl
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.col
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ld [hli], a
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dec c
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jr nz, .col
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pop hl
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ld de, SCREEN_WIDTH
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add hl, de
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pop bc
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dec b
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jr nz, .row
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ret
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.PlaceBorder
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push hl
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ld a, $30
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ld [hli], a
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inc a
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call .PlaceRow
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inc a
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ld [hl], a
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pop hl
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ld de, SCREEN_WIDTH
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add hl, de
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.loop
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push hl
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ld a, $33
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ld [hli], a
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ld a, " "
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call .PlaceRow
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ld [hl], $34
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pop hl
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ld de, SCREEN_WIDTH
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add hl, de
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dec b
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jr nz, .loop
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ld a, $35
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ld [hli], a
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ld a, $36
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call .PlaceRow
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ld [hl], $37
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ret
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.PlaceRow
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ld d, c
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.row_loop
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ld [hli], a
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dec d
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jr nz, .row_loop
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ret
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InitTradeSpeciesList:
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call _LoadTradeScreenBorder
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call Function16d6ae
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farcall InitMG_Mobile_LinkTradePalMap
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farcall PlaceTradePartnerNamesAndParty
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hlcoord 10, 17
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ld de, .CANCEL
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call PlaceString
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ret
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.CANCEL:
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db "CANCEL@"
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_LoadTradeScreenBorder:
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call __LoadTradeScreenBorder
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ret
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LinkComms_LoadPleaseWaitTextboxBorderGFX:
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ld de, LinkCommsBorderGFX + $30 tiles
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ld hl, vTiles2 tile $76
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lb bc, BANK(LinkCommsBorderGFX), 8
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call Get2bpp
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ret
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LoadTradeRoomBGPals:
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farcall _LoadTradeRoomBGPals
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ret
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Function16d6ae:
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call Function16d42e
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ld hl, Tilemap_CableTradeBorderTop
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decoord 0, 0
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ld bc, 2 * SCREEN_WIDTH
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call CopyBytes
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ld hl, Tilemap_CableTradeBorderBottom
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decoord 0, 16
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ld bc, 2 * SCREEN_WIDTH
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call CopyBytes
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ret
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LinkTextbox:
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call _LinkTextbox
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ret
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Function16d6ce:
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call LoadStandardMenuHeader
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call Function16d6e1
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farcall WaitLinkTransfer
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call Call_ExitMenu
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call WaitBGMap2
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ret
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Function16d6e1:
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hlcoord 4, 10
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ld b, 1
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ld c, 10
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predef LinkTextboxAtHL
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hlcoord 5, 11
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ld de, .Waiting
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call PlaceString
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call WaitBGMap
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call WaitBGMap2
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ld c, 50
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jp DelayFrames
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.Waiting:
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db "WAITING..!@"
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LinkTradeMenu:
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call .MenuAction
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call .GetJoypad
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ret
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.GetJoypad:
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push bc
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push af
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ldh a, [hJoyLast]
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and D_PAD
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ld b, a
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ldh a, [hJoyPressed]
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and BUTTONS
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or b
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ld b, a
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pop af
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ld a, b
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pop bc
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ld d, a
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ret
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.MenuAction:
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ld hl, w2DMenuFlags2
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res 7, [hl]
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ldh a, [hBGMapMode]
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push af
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call .loop
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pop af
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ldh [hBGMapMode], a
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ret
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.loop
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call .UpdateCursor
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call .UpdateBGMapAndOAM
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call .loop2
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jr nc, .done
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farcall _2DMenuInterpretJoypad
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jr c, .done
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ld a, [w2DMenuFlags1]
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bit 7, a
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jr nz, .done
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call .GetJoypad
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ld b, a
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ld a, [wMenuJoypadFilter]
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and b
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jr z, .loop
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.done
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ret
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.UpdateBGMapAndOAM:
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ldh a, [hOAMUpdate]
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push af
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ld a, $1
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ldh [hOAMUpdate], a
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call WaitBGMap
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pop af
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ldh [hOAMUpdate], a
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xor a
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ldh [hBGMapMode], a
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ret
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.loop2
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call UpdateTimeAndPals
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call .TryAnims
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ret c
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ld a, [w2DMenuFlags1]
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bit 7, a
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jr z, .loop2
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and a
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ret
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.UpdateCursor:
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ld hl, wCursorCurrentTile
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [hl]
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cp $1f
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jr nz, .not_currently_selected
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ld a, [wCursorOffCharacter]
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ld [hl], a
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push hl
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push bc
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ld bc, MON_NAME_LENGTH
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add hl, bc
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ld [hl], a
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pop bc
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pop hl
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.not_currently_selected
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ld a, [w2DMenuCursorInitY]
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ld b, a
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ld a, [w2DMenuCursorInitX]
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ld c, a
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call Coord2Tile
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ld a, [w2DMenuCursorOffsets]
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swap a
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and $f
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ld c, a
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ld a, [wMenuCursorY]
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ld b, a
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xor a
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dec b
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jr z, .skip
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.loop3
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add c
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dec b
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jr nz, .loop3
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.skip
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ld c, SCREEN_WIDTH
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call AddNTimes
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ld a, [w2DMenuCursorOffsets]
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and $f
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ld c, a
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ld a, [wMenuCursorX]
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ld b, a
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xor a
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dec b
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jr z, .skip2
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.loop4
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add c
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dec b
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jr nz, .loop4
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.skip2
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ld c, a
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add hl, bc
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ld a, [hl]
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cp $1f
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jr z, .cursor_already_there
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ld [wCursorOffCharacter], a
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ld [hl], $1f
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push hl
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push bc
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ld bc, MON_NAME_LENGTH
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add hl, bc
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ld [hl], $1f
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pop bc
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pop hl
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.cursor_already_there
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ld a, l
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ld [wCursorCurrentTile], a
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ld a, h
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ld [wCursorCurrentTile + 1], a
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ret
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.TryAnims:
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ld a, [w2DMenuFlags1]
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bit 6, a
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jr z, .skip_anims
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farcall PlaySpriteAnimationsAndDelayFrame
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.skip_anims
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call JoyTextDelay
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call .GetJoypad
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and a
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ret z
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scf
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ret
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