mirror of https://github.com/pret/pokecrystal.git
130 lines
2.4 KiB
NASM
130 lines
2.4 KiB
NASM
object_const_def
|
|
const CELADONMANSIONROOFHOUSE_PHARMACIST
|
|
|
|
CeladonMansionRoofHouse_MapScripts:
|
|
def_scene_scripts
|
|
|
|
def_callbacks
|
|
|
|
CeladonMansionRoofHousePharmacistScript:
|
|
faceplayer
|
|
opentext
|
|
checkevent EVENT_GOT_TM03_CURSE
|
|
iftrue .GotCurse
|
|
writetext CeladonMansionRoofHousePharmacistIntroText
|
|
promptbutton
|
|
checktime NITE
|
|
iftrue .Night
|
|
writetext CeladonMansionRoofHousePharmacistNotNightText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.Night:
|
|
writetext CeladonMansionRoofHousePharmacistStoryText
|
|
promptbutton
|
|
verbosegiveitem TM_CURSE
|
|
iffalse .NoRoom
|
|
setevent EVENT_GOT_TM03_CURSE
|
|
.GotCurse:
|
|
writetext CeladonMansionRoofHousePharmacistCurseText
|
|
waitbutton
|
|
.NoRoom:
|
|
closetext
|
|
end
|
|
|
|
CeladonMansionRoofHousePharmacistIntroText:
|
|
text "Let me recount a"
|
|
line "terrifying tale…"
|
|
done
|
|
|
|
CeladonMansionRoofHousePharmacistNotNightText:
|
|
text "Then again, it's"
|
|
line "not as scary while"
|
|
|
|
para "it's still light"
|
|
line "outside."
|
|
|
|
para "Come back after"
|
|
line "sunset, OK?"
|
|
done
|
|
|
|
CeladonMansionRoofHousePharmacistStoryText:
|
|
text "Once upon a time,"
|
|
line "there was a little"
|
|
|
|
para "boy who was given"
|
|
line "a new BICYCLE…"
|
|
|
|
para "He wanted to try"
|
|
line "it right away…"
|
|
|
|
para "He was having so"
|
|
line "much fun that he"
|
|
|
|
para "didn't notice the"
|
|
line "sun had set…"
|
|
|
|
para "While riding home"
|
|
line "in the pitch-black"
|
|
|
|
para "night, the bike"
|
|
line "suddenly slowed!"
|
|
|
|
para "The pedals became"
|
|
line "heavy!"
|
|
|
|
para "When he stopped"
|
|
line "pedaling, the bike"
|
|
|
|
para "began slipping"
|
|
line "backwards!"
|
|
|
|
para "It was as if the"
|
|
line "bike were cursed"
|
|
|
|
para "and trying to drag"
|
|
line "him into oblivion!"
|
|
|
|
para "…"
|
|
|
|
para "…"
|
|
|
|
para "SHRIEEEEK!"
|
|
|
|
para "The boy had been"
|
|
line "riding uphill on"
|
|
cont "CYCLING ROAD!"
|
|
|
|
para "…"
|
|
line "Ba-dum ba-dum!"
|
|
|
|
para "For listening so"
|
|
line "patiently, you may"
|
|
cont "take this--TM03!"
|
|
done
|
|
|
|
CeladonMansionRoofHousePharmacistCurseText:
|
|
text "TM03 is CURSE."
|
|
|
|
para "It's a terrifying"
|
|
line "move that slowly"
|
|
|
|
para "whittles down the"
|
|
line "victim's HP."
|
|
done
|
|
|
|
CeladonMansionRoofHouse_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
def_warp_events
|
|
warp_event 2, 7, CELADON_MANSION_ROOF, 3
|
|
warp_event 3, 7, CELADON_MANSION_ROOF, 3
|
|
|
|
def_coord_events
|
|
|
|
def_bg_events
|
|
|
|
def_object_events
|
|
object_event 3, 2, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonMansionRoofHousePharmacistScript, -1
|