mirror of https://github.com/pret/pokecrystal.git
63 lines
1020 B
NASM
63 lines
1020 B
NASM
WhirlIslandLugiaChamber_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 2, UnknownScript_0x18c504
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UnknownScript_0x18c504:
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checkevent EVENT_FOUGHT_LUGIA
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iftrue UnknownScript_0x18c515
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checkitem SILVER_WING
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iftrue UnknownScript_0x18c512
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jump UnknownScript_0x18c515
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UnknownScript_0x18c512:
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appear $2
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return
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UnknownScript_0x18c515:
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disappear $2
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return
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LugiaScript_0x18c518:
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faceplayer
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loadfont
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writetext UnknownText_0x18c531
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cry LUGIA
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pause 15
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loadmovesprites
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setevent EVENT_FOUGHT_LUGIA
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writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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loadpokedata LUGIA, 60
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startbattle
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disappear $2
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returnafterbattle
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end
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UnknownText_0x18c531:
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text "Gyaaas!"
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done
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WhirlIslandLugiaChamber_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 1
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warp_def $d, $9, 3, WHIRL_ISLAND_B2F
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 1
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person_event SPRITE_LUGIA, 5, 9, $16, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, LugiaScript_0x18c518, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
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