pokecrystal/home/sprite_updates.asm

21 lines
311 B
NASM

DisableSpriteUpdates:: ; 0x2ed3
xor a
ld [hMapAnims], a
ld a, [wVramState]
res 0, a
ld [wVramState], a
ld a, $0
ld [wSpriteUpdatesEnabled], a
ret
; 0x2ee4
EnableSpriteUpdates::
ld a, $1
ld [wSpriteUpdatesEnabled], a
ld a, [wVramState]
set 0, a
ld [wVramState], a
ld a, $1
ld [hMapAnims], a
ret