pokecrystal/constants
yenatch 7c02c2bb31 Move remaining constants into constants/{misc,pokemon_data}_constants.asm
Now constant groups can be included separately if needed.
2014-02-03 18:00:51 -05:00
..
animation_constants.asm battle animation constants 2013-12-19 04:47:39 -05:00
battle_constants.asm shorten SP_ATTACK and SP_DEFENSE move effect constants 2013-12-30 23:12:06 -05:00
engine_flags.asm
event_flags.asm
gfx_constants.asm battle animation constants 2013-12-19 04:47:39 -05:00
item_constants.asm
landmark_constants.asm flypoints and spawn points 2013-11-28 04:35:14 -05:00
map_constants.asm more object struct constants 2013-12-23 04:39:26 -05:00
misc_constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
move_constants.asm bring back move constant values 2014-01-05 07:29:24 -05:00
music_constants.asm split sfx constants out of music constants 2013-11-07 01:10:43 -05:00
pokemon_constants.asm enumerate pokemon constants 2013-11-27 14:45:44 -05:00
pokemon_data_constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
script_constants.asm poke seer special 2013-12-22 17:17:33 -05:00
sfx_constants.asm split sfx constants out of music constants 2013-11-07 01:10:43 -05:00
trainer_constants.asm
type_constants.asm enumerate type constants 2014-01-05 08:24:19 -05:00
wram_constants.asm NO_TEXT_SCROLL flag in Options 2013-12-18 18:04:55 -05:00