.. |
audio_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_anim_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_tower_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
collision_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
credits_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
cry_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
deco_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
engine_flags.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
event_flags.asm
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Comment about the redundant event `const_next 1900`
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2022-09-15 18:05:52 -04:00 |
gfx_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
hardware_constants.asm
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Add object priority mode constant and remove unnecessary constants (#972)
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2022-07-04 01:10:24 -04:00 |
icon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
input_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
item_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
item_data_constants.asm
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Some Mobile code labeling and removed magic numbers (#993)
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2022-09-14 19:49:58 -05:00 |
landmark_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
map_constants.asm
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Dance Theatre -> Dance Theater
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2022-09-23 22:06:52 -04:00 |
map_data_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
map_object_constants.asm
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Relabel some `map_object` struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
map_setup_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
mart_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
menu_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
misc_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
mobile_constants.asm
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Define `InitDefaultEZChatMsgs` and `sEZChatMessages` (#1022)
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2022-12-26 13:55:01 -05:00 |
move_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
move_effect_constants.asm
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TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009)
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2022-09-21 22:01:39 -05:00 |
music_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
npc_trade_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
phone_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
pokemon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
pokemon_data_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
printer_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
radio_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
scgb_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
script_constants.asm
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Rename the `object_struct` field labels and constants (#1005)
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2022-09-12 09:15:44 -04:00 |
serial_constants.asm
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Remove unused serial constants ported from pokered (#949)
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2022-06-18 13:33:34 -04:00 |
sfx_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
sprite_anim_constants.asm
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Rename `macros/wram.asm` to `macros/ram.asm` (#1003)
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2022-09-11 01:05:07 -04:00 |
sprite_constants.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
sprite_data_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
text_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
tileset_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
trainer_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
trainer_data_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
type_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
wram_constants.asm
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wUnlockedUnowns engine_flag constants (#1025)
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2022-12-26 13:14:10 -05:00 |