pokecrystal/data/moves
Rangi 6ca82e5c86 Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
..
animations.asm Identify "branch" labels in battle animations 2020-01-05 15:42:21 -05:00
critical_hit_moves.asm
descriptions.asm
effects.asm CheckDestinyBond -> CheckFaint 2018-08-17 20:16:37 +02:00
effects_pointers.asm
effects_priorities.asm
flail_reversal_power.asm
grammar.asm
magnitude_power.asm Clean up some percentage values 2020-05-07 14:21:24 -04:00
metronome_exception_moves.asm
moves.asm Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
names.asm
present_power.asm Clean up some percentage values 2020-05-07 14:21:24 -04:00
tmhm_moves.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00