pokecrystal/audio/music/gamecorner.asm

822 lines
12 KiB
NASM

Music_GameCorner: ; edd6d
dbw $c0, Music_GameCorner_Ch1
dbw $01, Music_GameCorner_Ch2
dbw $02, Music_GameCorner_Ch3
dbw $03, Music_GameCorner_Ch4
; edd79
Music_GameCorner_Ch1: ; edd79
tempo 147
volume $77
stereopanning $f
notetype $c, $91
note __, 8
Music_GameCorner_branch_edd84: ; edd84
intensity $91
note __, 16
note __, 16
note __, 16
note __, 16
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede13
note __, 16
note __, 16
note __, 16
note __, 16
note __, 16
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede13
octave 3
note __, 2
note G#, 3
note G#, 3
note A#, 2
note A#, 2
note G#, 2
note G_, 2
intensity $71
Music_GameCorner_branch_eddb1: ; eddb1
octave 4
note G#, 1
octave 5
note C_, 1
note F_, 1
note C_, 1
loopchannel 4, Music_GameCorner_branch_eddb1
Music_GameCorner_branch_eddbb: ; eddbb
octave 4
note A#, 1
octave 5
note D_, 1
note G_, 1
note D_, 1
loopchannel 4, Music_GameCorner_branch_eddbb
Music_GameCorner_branch_eddc5: ; eddc5
octave 4
note D#, 1
note G_, 1
octave 5
note C_, 1
octave 4
note G_, 1
loopchannel 4, Music_GameCorner_branch_eddc5
Music_GameCorner_branch_eddd0: ; eddd0
octave 4
note F_, 1
note A_, 1
octave 5
note C_, 1
octave 4
note A_, 1
loopchannel 4, Music_GameCorner_branch_eddd0
Music_GameCorner_branch_edddb: ; edddb
octave 4
note G#, 1
octave 5
note C_, 1
note F_, 1
note C_, 1
loopchannel 4, Music_GameCorner_branch_edddb
Music_GameCorner_branch_edde5: ; edde5
octave 4
note A#, 1
octave 5
note D_, 1
note G_, 1
note D_, 1
loopchannel 4, Music_GameCorner_branch_edde5
Music_GameCorner_branch_eddef: ; eddef
octave 4
note B_, 1
octave 5
note D_, 1
note G_, 1
note D_, 1
loopchannel 4, Music_GameCorner_branch_eddef
octave 3
note D_, 1
note D_, 1
note D_, 3
note F_, 2
note F_, 9
loopchannel 0, Music_GameCorner_branch_edd84
; ede03
Music_GameCorner_branch_ede03: ; ede03
note __, 2
octave 4
note A#, 3
note G_, 3
note D#, 3
octave 3
note F_, 3
note F_, 2
note __, 2
note G#, 3
note G#, 3
note A#, 2
note A#, 2
note G#, 1
note A#, 3
endchannel
; ede13
Music_GameCorner_branch_ede13: ; ede13
note __, 2
octave 4
note A#, 3
note G_, 3
note D#, 3
octave 3
note F_, 3
note F_, 2
endchannel
; ede1c
Music_GameCorner_Ch2: ; ede1c
stereopanning $ff
vibrato $8, $24
notetype $c, $a1
note __, 8
Music_GameCorner_branch_ede25: ; ede25
intensity $92
dutycycle $1
callchannel Music_GameCorner_branch_ede75
octave 1
note F_, 2
octave 3
note G#, 2
octave 1
note F_, 1
octave 3
note G#, 2
intensity $a4
note G#, 3
intensity $92
note G_, 2
note A#, 1
octave 4
note C_, 3
callchannel Music_GameCorner_branch_ede75
octave 4
note F_, 2
note D#, 2
note F_, 1
note D#, 2
intensity $a4
note G_, 3
note F_, 4
dutycycle $2
intensity $c7
octave 3
note D#, 1
note F_, 1
note G_, 6
note F_, 6
note C_, 4
note D_, 6
note D#, 6
note F_, 4
note D_, 6
note C_, 6
octave 2
note A#, 4
note A_, 4
note __, 10
octave 3
note D#, 1
note F_, 1
note G_, 6
note F_, 6
note C_, 4
note D_, 6
note D#, 6
note F_, 2
note D#, 1
note F_, 1
note G_, 16
intensity $92
note G_, 1
note G_, 1
note G_, 3
note A#, 2
note A#, 9
intensity $a4
loopchannel 0, Music_GameCorner_branch_ede25
; ede75
Music_GameCorner_branch_ede75: ; ede75
octave 1
note C_, 2
octave 3
note D#, 3
note D#, 3
note D#, 3
note F_, 3
note F_, 2
octave 1
note C_, 2
octave 3
note D#, 3
note D#, 3
note F_, 2
note F_, 2
note D#, 1
note F_, 3
octave 1
note C_, 2
octave 3
note D#, 3
note D#, 3
note D#, 3
note F_, 3
note F_, 2
octave 1
note C_, 2
octave 3
note D#, 3
note D#, 3
note F_, 2
note C_, 2
note D#, 1
note F_, 3
octave 1
note C_, 2
octave 5
note D_, 3
octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 2
note D#, 2
note F_, 1
note D#, 2
intensity $a4
note F_, 3
note G_, 4
intensity $92
note F#, 1
note F_, 1
octave 1
note C_, 2
octave 5
note D_, 3
octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
octave 1
note F_, 1
octave 4
note F_, 1
note D#, 2
note G_, 1
note D#, 2
intensity $a4
note A#, 3
note A_, 2
intensity $92
note A#, 1
octave 5
note C_, 3
octave 1
note C_, 2
octave 5
note D_, 3
octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 2
note D#, 2
note F_, 1
note D#, 2
intensity $a4
note F_, 3
note G_, 4
intensity $92
note F#, 1
note F_, 1
octave 1
note C_, 2
octave 5
note D_, 3
octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
endchannel
; edee8
Music_GameCorner_Ch3: ; edee8
vibrato $8, $22
notetype $c, $14
note __, 8
Music_GameCorner_branch_edeef: ; edeef
stereopanning $ff
notetype $c, $14
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
note G_, 1
note A_, 3
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
note A#, 1
octave 5
note C_, 3
stereopanning $f0
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee024
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
callchannel Music_GameCorner_branch_edfdd
stereopanning $ff
octave 2
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 2
note F_, 1
octave 5
note C_, 1
octave 3
note F_, 1
octave 5
note D#, 3
note D_, 1
note __, 1
note D#, 1
note F_, 1
note __, 2
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
note G_, 1
note A_, 3
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
note A#, 1
octave 5
note C_, 3
stereopanning $f0
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee024
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
callchannel Music_GameCorner_branch_edfdd
octave 2
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note D#, 1
note __, 1
note D_, 1
note __, 1
note C_, 1
note __, 1
octave 4
note A#, 1
note __, 1
intensity $15
callchannel Music_GameCorner_branch_ee03f
octave 2
note C_, 2
note __, 1
note C_, 1
octave 3
note C_, 1
octave 2
note C_, 1
note __, 1
note C_, 1
note C_, 1
octave 3
note C_, 1
octave 2
note C_, 2
octave 3
note C_, 1
octave 2
note C_, 1
note __, 1
octave 3
note C_, 1
octave 2
note F_, 2
note __, 1
note F_, 1
octave 3
note F_, 1
octave 2
note F_, 1
note __, 1
note F_, 1
note F_, 1
octave 3
note F_, 1
octave 2
note F_, 2
octave 3
note F_, 1
octave 2
note F_, 1
note __, 1
octave 3
note F_, 1
callchannel Music_GameCorner_branch_ee03f
octave 2
note G_, 2
note __, 1
note G_, 1
octave 3
note G_, 1
octave 2
note G_, 1
note __, 1
note G_, 1
note G_, 1
octave 3
note G_, 1
octave 2
note G_, 2
octave 3
note G_, 1
octave 2
note G_, 1
note __, 1
octave 3
note G_, 1
octave 2
note B_, 1
note B_, 1
note B_, 1
note __, 2
note B_, 1
note __, 1
note B_, 1
note __, 4
notetype $6, $15
octave 3
note D_, 1
note C_, 1
octave 2
note B_, 1
note A_, 1
note G_, 1
note F_, 1
note E_, 1
note D_, 1
loopchannel 0, Music_GameCorner_branch_edeef
; edfdd
Music_GameCorner_branch_edfdd: ; edfdd
octave 2
note C_, 1
octave 3
note C_, 1
octave 4
note G_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note G_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note G_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note A_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note A_, 2
endchannel
; edff8
Music_GameCorner_branch_edff8: ; edff8
octave 2
note C_, 1
octave 3
note C_, 1
octave 4
note G_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note G_, 1
note C_, 1
octave 3
note C_, 1
octave 4
note A#, 1
note __, 1
note A_, 1
note __, 1
endchannel
; ee00c
Music_GameCorner_branch_ee00c: ; ee00c
octave 2
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note D#, 1
note __, 1
note D_, 1
note __, 1
note C_, 1
note D_, 3
endchannel
; ee024
Music_GameCorner_branch_ee024: ; ee024
octave 2
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note C_, 1
octave 4
note F_, 1
octave 3
note F_, 1
octave 5
note D#, 1
note __, 1
note D_, 1
note __, 1
note C_, 1
note D_, 1
octave 3
note F_, 1
note __, 1
endchannel
; ee03f
Music_GameCorner_branch_ee03f: ; ee03f
octave 2
note F_, 2
note __, 1
note F_, 1
octave 3
note F_, 1
octave 2
note F_, 1
note __, 1
note F_, 1
note F_, 1
octave 3
note F_, 1
octave 2
note F_, 2
octave 3
note F_, 1
octave 2
note F_, 1
note __, 1
octave 3
note F_, 1
octave 2
note G_, 2
note __, 1
note G_, 1
octave 3
note G_, 1
octave 2
note G_, 1
note __, 1
note G_, 1
note G_, 1
octave 3
note G_, 1
octave 2
note F_, 1
octave 3
note F_, 1
octave 2
note D#, 1
octave 3
note D#, 1
octave 2
note D_, 1
octave 3
note D_, 1
endchannel
; ee06f
Music_GameCorner_Ch4: ; ee06f
togglenoise $3
notetype $c
notetype $8
note D_, 1
note D_, 1
note D_, 1
notetype $c
note D_, 1
note D_, 1
note D_, 2
note D_, 1
note D_, 1
Music_GameCorner_branch_ee07f: ; ee07f
callchannel Music_GameCorner_branch_ee106
Music_GameCorner_branch_ee082: ; ee082
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
loopchannel 6, Music_GameCorner_branch_ee082
callchannel Music_GameCorner_branch_ee10f
Music_GameCorner_branch_ee091: ; ee091
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
loopchannel 3, Music_GameCorner_branch_ee091
note __, 12
note D_, 1
note D_, 1
note F#, 2
callchannel Music_GameCorner_branch_ee106
Music_GameCorner_branch_ee0a4: ; ee0a4
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
loopchannel 6, Music_GameCorner_branch_ee0a4
callchannel Music_GameCorner_branch_ee10f
Music_GameCorner_branch_ee0b3: ; ee0b3
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
loopchannel 3, Music_GameCorner_branch_ee0b3
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note D#, 2
note F#, 2
note D_, 1
note D_, 1
note D_, 1
note D_, 1
Music_GameCorner_branch_ee0c9: ; ee0c9
note A#, 2
note F#, 1
note D#, 1
note D_, 1
note D#, 1
note F#, 1
note D#, 1
note D#, 1
note D_, 1
note F#, 1
note D#, 1
note D_, 2
note F#, 2
loopchannel 3, Music_GameCorner_branch_ee0c9
note A#, 2
note F#, 1
note D#, 1
note D_, 1
note D#, 1
note F#, 1
note D#, 1
note D#, 1
note D_, 1
note F#, 1
note D#, 1
note D_, 2
note D_, 1
note D_, 1
Music_GameCorner_branch_ee0e8: ; ee0e8
note A#, 2
note F#, 1
note D#, 1
note D_, 1
note D#, 1
note F#, 1
note D#, 1
note D#, 1
note D_, 1
note F#, 1
note D#, 1
note D_, 2
note F#, 2
loopchannel 3, Music_GameCorner_branch_ee0e8
note D_, 1
note D_, 1
note D_, 2
note A#, 1
note F#, 2
note F#, 5
note D_, 1
note D_, 1
note D#, 2
loopchannel 0, Music_GameCorner_branch_ee07f
; ee106
Music_GameCorner_branch_ee106: ; ee106
note C_, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
endchannel
; ee10f
Music_GameCorner_branch_ee10f: ; ee10f
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 1
note D_, 1
note F#, 2
endchannel
; ee119