pokecrystal/engine/variables.asm

152 lines
3.2 KiB
NASM
Executable File

_GetVarAction:: ; 80648 (20:4648)
ld a, c
cp NUM_VARS
jr c, .valid
xor a
.valid
ld c, a
ld b, 0
ld hl, .VarActionTable
add hl, bc
add hl, bc
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ld b, [hl]
ld a, b
and RETVAR_EXECUTE
jr nz, .call
ld a, b
and RETVAR_ADDR_DE
ret nz
ld a, [de]
jr .loadstringbuffer2
.call
call _de_
ret
.loadstringbuffer2 ; 8066c (20:466c)
ld de, StringBuffer2
ld [de], a
ret
; 80671 (20:4671)
.VarActionTable: ; 80671
; entries correspond to VAR_* constants
; RETVAR_STRBUF2: copy [de] to StringBuffer2
; RETVAR_ADDR_DE: return address in de
; RETVAR_EXECUTE: call function
dwb StringBuffer2, RETVAR_STRBUF2
dwb PartyCount, RETVAR_STRBUF2
dwb .BattleResult, RETVAR_EXECUTE
dwb BattleType, RETVAR_ADDR_DE
dwb TimeOfDay, RETVAR_STRBUF2
dwb .CountCaughtMons, RETVAR_EXECUTE
dwb .CountSeenMons, RETVAR_EXECUTE
dwb .CountBadges, RETVAR_EXECUTE
dwb PlayerState, RETVAR_ADDR_DE
dwb .PlayerFacing, RETVAR_EXECUTE
dwb hHours, RETVAR_STRBUF2
dwb .DayOfWeek, RETVAR_EXECUTE
dwb MapGroup, RETVAR_STRBUF2
dwb MapNumber, RETVAR_STRBUF2
dwb .UnownCaught, RETVAR_EXECUTE
dwb wEnvironment, RETVAR_STRBUF2
dwb .BoxFreeSpace, RETVAR_EXECUTE
dwb wBugContestMinsRemaining, RETVAR_STRBUF2
dwb XCoord, RETVAR_STRBUF2
dwb YCoord, RETVAR_STRBUF2
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
dwb wKurtApricornQuantity, RETVAR_STRBUF2
dwb wCurrentCaller, RETVAR_ADDR_DE
dwb wBlueCardBalance, RETVAR_ADDR_DE
dwb wBuenasPassword, RETVAR_ADDR_DE
dwb wKenjiBreakTimer, RETVAR_STRBUF2
dwb NULL, RETVAR_STRBUF2
; 806c5
.CountCaughtMons: ; 806c5
; Caught mons.
ld hl, PokedexCaught
ld b, EndPokedexCaught - PokedexCaught
call CountSetBits
ld a, [wd265]
jp .loadstringbuffer2
; 806d3
.CountSeenMons: ; 806d3
; Seen mons.
ld hl, PokedexSeen
ld b, EndPokedexSeen - PokedexSeen
call CountSetBits
ld a, [wd265]
jp .loadstringbuffer2
; 806e1
.CountBadges: ; 806e1
; Number of owned badges.
ld hl, Badges
ld b, 2
call CountSetBits
ld a, [wd265]
jp .loadstringbuffer2
; 806ef
.PlayerFacing: ; 806ef
; The direction the player is facing.
ld a, [PlayerDirection]
and $c
rrca
rrca
jp .loadstringbuffer2
; 806f9
.DayOfWeek: ; 806f9
; The day of the week.
call GetWeekday
jp .loadstringbuffer2
; 806ff
.UnownCaught: ; 806ff
; Number of unique Unown caught.
call .count
ld a, b
jp .loadstringbuffer2
.count
ld hl, UnownDex
ld b, 0
.loop
ld a, [hli]
and a
ret z
inc b
ld a, b
cp NUM_UNOWN
jr c, .loop
ret
; 80715
.BoxFreeSpace: ; 80715
; Remaining slots in the current box.
ld a, BANK(sBoxCount)
call GetSRAMBank
ld hl, sBoxCount
ld a, MONS_PER_BOX
sub [hl]
ld b, a
call CloseSRAM
ld a, b
jp .loadstringbuffer2
; 80728
.BattleResult: ; 80728
ld a, [wBattleResult]
and $3f
jp .loadstringbuffer2
; 80730