mirror of https://github.com/pret/pokecrystal.git
103 lines
2.1 KiB
NASM
103 lines
2.1 KiB
NASM
const_value set 2
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const ROUTE21_SWIMMER_GIRL
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const ROUTE21_SWIMMER_GUY
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const ROUTE21_FISHER
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Route21_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TrainerSwimmermSeth:
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trainer SWIMMERM, SETH, EVENT_BEAT_SWIMMERM_SETH, SwimmermSethSeenText, SwimmermSethBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SwimmermSethAfterBattleText
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waitbutton
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closetext
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end
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TrainerSwimmerfNikki:
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trainer SWIMMERF, NIKKI, EVENT_BEAT_SWIMMERF_NIKKI, SwimmerfNikkiSeenText, SwimmerfNikkiBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SwimmerfNikkiAfterBattleText
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waitbutton
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closetext
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end
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TrainerFisherArnold:
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trainer FISHER, ARNOLD, EVENT_BEAT_FISHER_ARNOLD, FisherArnoldSeenText, FisherArnoldBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherArnoldAfterBattleText
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waitbutton
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closetext
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end
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SwimmermSethSeenText:
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text "Land ho! Gotta"
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line "keep going!"
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done
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SwimmermSethBeatenText:
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text "Glug…"
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done
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SwimmermSethAfterBattleText:
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text "This arrogant guy"
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line "was at CINNABAR's"
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cont "volcano."
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done
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SwimmerfNikkiSeenText:
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text "If I win, you have"
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line "to help me with my"
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cont "suntan lotion!"
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done
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SwimmerfNikkiBeatenText:
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text "I'm worried about"
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line "sunburn…"
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done
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SwimmerfNikkiAfterBattleText:
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text "I have to watch"
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line "out for blemishes"
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cont "caused by the sun."
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done
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FisherArnoldSeenText:
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text "I'm bored by fish-"
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line "ing. Let's battle!"
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done
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FisherArnoldBeatenText:
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text "Utter failure…"
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done
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FisherArnoldAfterBattleText:
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text "I'll just go back"
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line "to fishing…"
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done
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Route21_MapEvents:
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db 0, 0 ; filler
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db 0 ; warp events
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db 0 ; coord events
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db 0 ; bg events
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db 3 ; object events
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object_event 11, 16, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfNikki, -1
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object_event 2, 30, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerSwimmermSeth, -1
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object_event 14, 22, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherArnold, -1
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