.. |
array.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
audio.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971)
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2022-07-09 17:18:22 -04:00 |
battle.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:05 -05:00 |
battle_vars.asm
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Revise some constant definitions
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2021-03-16 18:06:18 -04:00 |
call_regs.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
clear_sprites.asm
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Fix/update sprite y-coord offscreen definitions (#1108)
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2024-04-14 15:55:46 -05:00 |
compare.asm
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StringCmp → CompareBytes; CompareLong → CompareBytesLong
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2018-07-23 00:25:53 -04:00 |
copy.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:05 -05:00 |
copy_name.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
copy_tilemap.asm
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Standardize on lowercase Tilemap and Attrmap
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2020-02-13 18:31:10 +01:00 |
decompress.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
delay.asm
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Require rgbds 0.6.0
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2022-10-02 22:03:53 -04:00 |
double_speed.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
fade.asm
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
farcall.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
flag.asm
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
game_time.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:28 +01:00 |
gfx.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
header.asm
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Update to RGBDS 0.7.0 (#1101)
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2024-01-03 10:58:53 -05:00 |
hm_moves.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
init.asm
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Update to RGBDS 0.7.0 (#1101)
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2024-01-03 10:58:53 -05:00 |
item.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
joypad.asm
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Remove "Buffer" suffix from two HRAM labels
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2020-12-23 16:54:28 -05:00 |
lcd.asm
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Use ~X instead of $ff ^ X
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2021-11-23 20:37:18 -05:00 |
map.asm
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Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078)
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2024-01-07 14:51:27 +01:00 |
map_objects.asm
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Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078)
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2024-01-07 14:51:27 +01:00 |
math.asm
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
menu.asm
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`ClearWindowData` clears four menu data buffers, each the same size
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2022-01-22 21:43:09 -05:00 |
mobile.asm
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Enumerate MobileAPI function constants
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2022-01-23 18:13:41 +00:00 |
movement.asm
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
names.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
palettes.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
pokedex_flags.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
pokemon.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
predef.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
print_bcd.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
print_text.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
printer.asm
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
queue_script.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
random.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
region.asm
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
scrolling_menu.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
serial.asm
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In labels, stick to Place for text without delay, and Print for text with letter delay (#1078)
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2024-01-07 14:06:40 +01:00 |
sine.asm
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Comment more ROM labels as unreferenced
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2020-06-21 18:33:31 -04:00 |
sprite_anims.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
sprite_updates.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
sram.asm
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
stone_queue.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:28 +01:00 |
string.asm
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Misc fixes
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2019-06-04 13:31:22 +02:00 |
text.asm
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In labels, stick to Place for text without delay, and Print for text with letter delay (#1078)
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2024-01-07 14:06:40 +01:00 |
tilemap.asm
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Add more assert cases in the codebase (#1115)
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2024-04-27 12:17:07 -05:00 |
time.asm
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
time_palettes.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
trainers.asm
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Relabel some `map_object` struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
vblank.asm
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Rename wram_constants.asm to ram_constants.asm
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2024-05-22 21:07:37 -04:00 |
video.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
window.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |