pokecrystal/engine/overworld
Sylvie 4d0e928c6f
Label the unused daily flag (#1143)
2024-09-26 00:17:12 -04:00
..
cmd_queue.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
decorations.asm 1) Fix DECOFLAG order. 2) The doll is Staryu, not Starmie (and the sprite can be either) 2023-09-13 08:08:27 +02:00
events.asm Identify various "????"s (#1125) 2024-06-11 20:54:45 -04:00
init_map.asm Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
landmarks.asm Add a `LANDMARK_` prefix to landmark constants 2020-03-15 19:50:39 -04:00
load_map_part.asm Address PR suggestions (#1078) 2024-01-28 21:19:32 +01:00
map_object_action.asm Add more assert cases in the codebase (#1115) 2024-04-27 12:17:07 -05:00
map_objects.asm Identify various "????"s (#1125) 2024-06-11 20:54:45 -04:00
map_objects_2.asm Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
map_setup.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
movement.asm Identify various "????"s (#1125) 2024-06-11 20:54:45 -04:00
npc_movement.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
overworld.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
player_movement.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
player_object.asm Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
player_step.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
scripting.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
select_menu.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
spawn_points.asm Make the map setup commands match the actual function names better 2019-11-18 18:21:57 +01:00
tile_events.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
time.asm Label the unused daily flag (#1143) 2024-09-26 00:17:12 -04:00
variables.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
warp_connection.asm Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
wildmons.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00