pokecrystal/engine/link/link_2.asm

94 lines
1.1 KiB
NASM

LinkMonStatsScreen:
ld a, [wMenuCursorY]
dec a
ld [wCurPartyMon], a
call LowVolume
predef StatsScreenInit
ld a, [wCurPartyMon]
inc a
ld [wMenuCursorY], a
call ClearScreen
call ClearBGPalettes
call MaxVolume
farcall LoadTradeScreenBorderGFX
farcall Link_WaitBGMap
farcall InitTradeSpeciesList
farcall SetTradeRoomBGPals
call WaitBGMap2
ret
Link_WaitBGMap:
call WaitBGMap
call WaitBGMap2
ret
LinkTextbox2:
ld h, d
ld l, e
push bc
push hl
call .PlaceBorder
pop hl
pop bc
ld de, wAttrmap - wTilemap
add hl, de
inc b
inc b
inc c
inc c
ld a, PAL_BG_TEXT
.row
push bc
push hl
.col
ld [hli], a
dec c
jr nz, .col
pop hl
ld de, SCREEN_WIDTH
add hl, de
pop bc
dec b
jr nz, .row
ret
.PlaceBorder:
push hl
ld a, $76
ld [hli], a
inc a
call .PlaceRow
inc a
ld [hl], a
pop hl
ld de, SCREEN_WIDTH
add hl, de
.loop
push hl
ld a, $79
ld [hli], a
ld a, " "
call .PlaceRow
ld [hl], $7a
pop hl
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .loop
ld a, $7b
ld [hli], a
ld a, $7c
call .PlaceRow
ld [hl], $7d
ret
.PlaceRow:
ld d, c
.row_loop
ld [hli], a
dec d
jr nz, .row_loop
ret