pokecrystal/engine/battle
Rangi42 961fad9e15 Fix `AI_Smart_Curse` labels
Fixes #1130
2024-10-17 17:12:19 -04:00
..
ai Fix `AI_Smart_Curse` labels 2024-10-17 17:12:19 -04:00
move_effects Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
anim_hp_bar.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
battle_transition.asm Use constants for VBlank handlers 2024-05-22 21:02:55 -04:00
battlestart_copytilemapatonce.asm
check_battle_scene.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
consume_held_item.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
core.asm Consolidate the duplicate stat level data files 2024-06-12 13:13:58 -04:00
effect_commands.asm Consolidate the duplicate stat level data files 2024-06-12 13:13:58 -04:00
getgen1trainerclassname.asm Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
hidden_power.asm SPECIAL -> UNUSED_TYPES_END 2021-04-26 12:00:16 -04:00
link_result.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
misc.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm Rename some labels 2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm
read_trainer_party.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
returntobattle_useball.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
sliding_intro.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
start_battle.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
trainer_huds.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
update_battle_huds.asm
used_move_text.asm More syncing with pokegold 2020-11-03 10:13:06 -05:00